| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug: 6508448
Cherry pick from master, sha:
6c9f55f6f57bd4da36053c76a1cfce8a15a00a97
This is to make sure webkit usage of scoped refptrs are compatible
with chromium changes, see bug for more details.
Change-Id: Ib8aa3e29409bfe6fd94ef56376bd2ff2297ec868
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Bug 6594983
Change-Id: I8adf636345e5d5284e372e28176c31c7e937334d
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bug:6593154
Change-Id: Ic9438f758c7c67d0a2e0579dbc53dcdf8dd109cd
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Bug: 6547248
Change-Id: I50490abec1ac62a94acb750182e9ae70a5a654e9
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Also fixes matrix initialization in BaseLayerAndroid::getLocalTransform()
bug:6389297
Change-Id: I6a3df3de129aa263986c5082614d8d76bc7408f7
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Bug 6556824
Change-Id: I2c39bf3d7461cfe21e33fd18ab798ca824cbdd96
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Bug: 6557664
For now simply disable copyScrollPosition for iframes. They
may jitter slightly if webkit does a tree sync while scrolling,
but the copying isn't trivial due to the nature of iframe scrolling
Change-Id: I816fe96b452794b3289c3a522a11447c057e9c5e
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This is in fact take out the previous change based on the assumption that we
only support fullscreen.
https://android-git.corp.google.com/g/#/c/91062/
The reason we don't need this early return is we use user gesture to block the
play() call which is not from user interaction.
bug:6555273
Change-Id: I7012a81138d03a4d95fa976bac12cce833996def
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Bug: 6557664
Change-Id: I32aa77b6fd408dc4f1097513cbb1211184a93885
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bug:5461143
frameworks change:
https://android-git.corp.google.com/g/#/c/193751/
Change-Id: I691a8aa7eb2a7fc196358a3ab2929075bd4a8a8b
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Bug: 6558360
Change-Id: Idf02946306119755e3284b74f20ea5566f68d8ee
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Bug: 6317798
Change-Id: I8c4cd3bf4c538aff202ed0e3f84982fb112936a1
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Bug: 6545539
Fix overflow in char* to string conversion.
Change-Id: If5f2d1eae8f50ee5b61442e9a71b38c9fc74db46
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Layer can now use the offset to paint, resulting in correct translates for
overflow:scroll layers in the Layer::draw() path.
bug:6548000
Change-Id: I1dfb88b15491e72e6c3841ce2953e114124e40fd
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GetStringUTFChars() was turning U+1F382 into garbage data: 0xED 0xA0
0xBC 0xED 0xBE 0x82. WTF::String's UChar* constructor converts this
codepoint into proper UTF-8: 0xF0 0x9F 0x8E 0x82.
Bug: 5961185
Change-Id: Ie8f1ef9b633bda5f7e93570eab9118b35911e93e
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jb-dev
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Bug 6537569
Change-Id: Iefbb06ad9175f61b79d815c668754538febec4f5
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We do this check in other places. We still need a better
solution for the general case.
bug:6540356
Change-Id: I3f75c62141d7b6993928927117d972d0ec224b55
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Bug: 6517530
Switch to having webcoreImageToSkBitmap return a pointer instead
as it makes dealing with error cases easier. Also add a check to
see if SkImageDecoder::DecodeMemory returned true or false, as if
it returns false we may have already allocated pixels (so isNull = false),
however it might not have valid data or any config
Also aggressively check that we have a valid bitmap with a valid config
Change-Id: I2a2e856a389d73cdda319eaeaee5d1279a9e2eb6
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Bug 6147580
Framework Change: Idaa538824e611acd64eb5a4ccb7866d3c978a077
Change-Id: I810891decf0bad682e90f29f0f65c6b765b7d6d6
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Bug: 6525224
Change-Id: Id47ebe8a99388765340f7628b6398644dd7d852c
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Bug: 6519914
Change-Id: I437ff480a0fa6ba6aed6e207ac021f666c9843c6
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Bug: 6523124
Bug: 6523033
Use a 4ms timer for foreground tabs, and a 1s timer
for background tabs
Change-Id: Iea061d63adf82f6e17dd2d47d382fcdfc588b7d3
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bug:6519982
Change-Id: I1ef0eda2b94090cc894441c1620ae85e7fd86d22
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bug:6522485 bug:6486951
Change-Id: Ia707efed9311e4352eed3ab005ec7ca93b8444e4
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Bug: 6490959
Change-Id: I3b9c17a69d15983093047b31d950c16894f6cd24
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Bug: 6490959
Change-Id: I920167cb16723f63132ecdb5581fb7a19e4461dd
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Bug: 6479523
After a layout, sync the compositing tree *before* doing any drawing
Change-Id: I2c314731620be58c044f100ef335087961cbd223
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Bug 6496951
Change-Id: I5ea68aebe4c3652eae49b20d4c07418725190549
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Not checking for cachedImage for the background images...
bug:6482165
Change-Id: I9de5ee9cef446cd07688b40f6b04bdd493e40edd
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Remove old bounds calculation method.
Depends on frameworks/base change: https://android-git.corp.google.com/g/#/c/190474/
bug:6486310
Change-Id: Ieeb09778f810598c38127c66ae12b2b29abcf8e4
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Bug 5859620
Use the LTR/RTL content of the text selection to determine
which handle is left and which is right. This simplifies
text selection logic slightly and helps make RTL text
selection handles work properly.
Framework Change: Ib88ed2327182ba5b47b3e41584cbe944d05c8ada
Change-Id: I3362c5034ce08ce1517a86882c13b78aff35fe3f
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Certain sites use tables for layout and padding elements instead of
standard CSS. If the exact scrollX/Y is used to find the anchor,
hit test result may return an incorrect node. A little bit of slop
helps in finding the correct node, if necessary.
Bug: 5291151
Change-Id: I13e8d2b04ef5049c14c299be42c6699c3d0c945e
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