| Commit message (Collapse) | Author | Age | Files | Lines |
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This is preparation for https://android-git.corp.google.com/g/#/c/134488/4
Refactoring only, no functional change.
Bug: 5262656
Change-Id: I44e362cf35fc5080f7d9fba34183188d3a2a6331
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MERGE"
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Disabling SPDY as part of not reusing connections
Also needs the following CL in external/chromium:
https://android-git.corp.google.com/g/#/c/135472/
Change-Id: If69a5c4ba3965c0465808b13a51f9221fdf4e639
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Bug:5340451
Change-Id: Ifd706f61f824d1019f998569774b600ae9a9f5b9
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* changes:
Simplify logic in ScrollableLayerAndroid::scrollTo()
Fixes style and adds some comments to layers code
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Also removes FrameCachePermission::AllowNewest. This should have been removed
as part of https://android-git.corp.google.com/g/#/c/2712.
Bug: 5262656
Change-Id: I4d819cc5087653e4a1180d04ca0b5b20db7e2305
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MoveSelection and supporting routines have appeared in one-off crash
reports for monkey runs. It's not yet clear whether or not these
conditions are human-reproducible, but returning an empty string when
a null selection is unexpectedly encountered in modifySelection()
should make the release build somewhat safer, while asserting in the
debug build.
Bug: 5244036
Change-Id: I4d492286cebf9884da0c675aa71175b8aa39f4b9
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Bug: 5333083
Change-Id: Ia2b03d8d9e0167d06f8a900152e25e66372acd59
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Note that this fix does not correctly handle search results in scrollable
layers. This will be done in a later fix.
Bug: 5262656
Change-Id: I9f16e2f0f0a94d2d8a6ad995bde1715c822d5dab
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When splitting the invalidation rect over the tiles that it
invalidates, we need to use the tile's offset to calculate the
top/left co-ordinate in the case that the inval rect only covers
part of the tile.
(See change Ie3b4be68 for the regression)
Bug: 4965594
Change-Id: I6a18f1d3d223f5389b0f4f35fab9e579f499e9da
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Fix crash when traversing the node hierarchy. Need to
stop when parent() returns null.
Bug: 5244036
Change-Id: I4120d4b6ea14c0a20c84f6bb789573d03e1915b3
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Make sure renderer exists before calling it.
Bug: 5300238
Change-Id: Ie01bc1aaab3390d7c82be65a9b1d183167677e3c
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Bug: 5293606
Change-Id: Iace4f8a56bc4d8b8cbd01fb369cecf22564b7c8c
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bug: 5239378
Change-Id: I2078db559315f93e8c43052bf9718566157f971b
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bug:5269460
Deallocate the graphics memory backing a BaseTileTexture on onTrimMemory
signals, and accordingly allocate it lazily, as needed.
Change-Id: I52039723f47e6470e4fe8dd987d384017005390f
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bug: 5239378
Change-Id: I5f7d33302d5a40f58ec12a3c0be63cb51d4ffc75
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Bug: 5270617
Change-Id: I5bcdf551a028588aa34956f98039d893d646b362
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Bug: 5269460
Change-Id: Iad6513787b6737d45f1537973e08469005ed4dac
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bug: 5149930
Change-Id: I23aa7f8292806897cbc99f7a36e6aec428daf859
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This reverts commit 078f4452393311da6165131451fcf86e04e04f25.
bug:5264188
Change-Id: I3dd6cf46a168893aa3067615f2f0f902c6f66d74
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bug:2522049
allocate textures and tiles using the gldraw count when they were most recently
prepared
remaining issues:
-layers still flicker (presumably from texture stealing)
-layers aren't double buffered yet
Change-Id: Iccdf68326d7d476269d4e3a13903aaab249ee92d
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Part of fix for bug 4487538 Current Drain
Change-Id: Ib08ea52c1c71726b76a5811663b6990aa13146ad
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bug:4982054
Change-Id: I6f4fe313d242f728a515c485a2531611d7166198
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Bug: 5224394
Bug: 5208328
Change-Id: I2141ad80a78f717e3005740285661cd1f558dfca
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bug:5218173 bug:5145259
Change-Id: I4518185eb8501dffeef99c08c4ae703c63326e91
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buckets"
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Cluster the invalidations in regular buckets
bug:5218173 bug:5145259
Change-Id: Ie3b4be6848b51ca0306bd163803635f9481ace9b
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WebViewClient.shouldOverrideUrlLoading()
In the case of a server-side redirect, we were triggering a callback to
WebViewClient.onPageStarted() before we'd called
WebViewClient.shouldOverrideUrlLoading().
This change delays calling WebViewClient.onPageStarted() until after
WebViewClient.shouldOverrideUrlLoading() has returned and has indicated that the
WebView should continue with the load.
Bug: 5191031
Change-Id: I43d12c4df46e5d6e2defad10e80efbf0d5c30aed
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bug: 5197948
Change-Id: Iece573a141feda56af2123b5fc9ace4cefa5139d
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Set the height of the invalidation rectangle correctly. The last
parameter to SkRect::set should be the bottom of the rectangle,
not the desited height.
Also, clear the content when we navigate between pages to avoid
showing any stale content.
Bug: 5213749
Change-Id: Ic75b9e9d8632750a15a03ebfbd4291fad03fca6a
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Need to null check m_glWebViewState. It should also have
a compile time guard.
Bug: 5219373
Change-Id: I36fc559fd20e54dc34912f7843a9aa6d2316765b
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don't detect scrolling, query from java
removes double buffering
depends on CL in frameworks/base: https://android-git.corp.google.com/g/#/c/130213/
bug:5106313
Change-Id: Ibfa7f305874f4209fed001c030bb94e752d479b9
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bug:5204192
Change-Id: I5c29e9b2411ac2e05274d9a89c472285ed1aeb67
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in WebView::nativeSetProperty() - add an inverted flag in BaseTileTexture"
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- add a boolean return in WebView::nativeSetProperty()
- add an inverted flag in BaseTileTexture
Note that we invert the textures rather than the final screen.
bug:5167645
java counterpart: https://android-git.corp.google.com/g/#/c/129133/
Change-Id: I249e429dbabb347b1c5c0828ef4fad17ece6e4b3
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