| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
| |
Depends on frameworks/base change https://android-git.corp.google.com/g/#/c/177934/
Change-Id: I9154017ef2990b3bebd038cabcaf3d93c9df14d8
|
| |\ |
|
| | |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
We need to respect the background color set for webview and combine that with
the CSS background.
Since we are tiled based and need to avoid double drawing, we need to determine
the areas not covered by available tiles and draw the background. This involves
a bit computation overhead. Therefore, we only compute those areas when alpha
is between 1 to 254.
When alpha is 255, we just need a glClear. When alpha is 0, nothing need to be
drawn.
Due to the fact that the tile can be partially drawn, texture generator need to
know the background color to clear the tiles for the base layer.
bug:5684832
Change-Id: I51f9d219f2722cc088eeea603623f9660f7a136a
|
| | |
| |
| |
| |
| |
| |
| | |
Bug 6270400
Framework Change: I2aa65b405b3a394b55821a4d688afeb22244c2c7
Change-Id: I1f06b7220e22665f5932928855c81eca6534bf2f
|
| |\ \
| |/
|/| |
|
| | |
| |
| |
| |
| |
| |
| | |
Bug 6111763
Framework Change: I56a862a6c0f0d7799f4e935bb7f5103bb2edbb9b
Change-Id: I015e1a57e81e897c124af5d96ba76b4d07a381fc
|
| |\ \ |
|
| | | |
| | |
| | |
| | | |
Change-Id: Ib6a38d8dd8223bdca9cb652771f0b19dbec892dc
|
| |\ \ \ |
|
| | | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
Bug: 6081283 - Line spacing for Japanese (vertical writing) isn't aligned well.
1. The initial value for line-spacing should be ascent + decent + line gap.
2. If the line-gap is zero, we use the avgCharWidth for line gap to avoid the
no spaces between vertical lines.
Change-Id: I3d21d6d9a222e73d972f8c0ffb77eb420ac175e8
|
| | |/ /
|/| |
| | |
| | |
| | | |
Bug: 5218987
Change-Id: Ie88a117e52d1835114415ee6721108d8a882594a
|
| |\ \ \ |
|
| | | |/
| |/|
| | |
| | |
| | |
| | | |
Bug: 6236131
Change-Id: I9fc4e166413ff70692f4414912c2613834387e33
|
| |\ \ \
| |/ /
|/| | |
|
| | | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Bug: 6150903
Also, fix the visual indicator box coordinates to display right and
bottom edges.
Change-Id: I269f4dd3ae55eed77d9cbe67950c28ce1c789a51
|
| |\ \ \
| |/ /
|/| | |
|
| | | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Bug: 6231946
Optimize the use of a non-changing canvas
Tighten up error handling
Enforce minimum size to use SurfaceTexture
Change-Id: I8ad553ff5727d68e56bc1343213b4a41472390f1
|
| | | |
| | |
| | |
| | |
| | |
| | |
| | | |
Bug 6198286
Framework Change: I3c51ed5f6988d58440badfbe8b076fd83d48ae2a
Change-Id: I55604f3ec28586beaec5fd98a27c9f4b8a59a8a5
|
| |\ \ \
| |_|/
|/| | |
|
| | |/
| |
| |
| | |
Change-Id: Ia19117c876165a65f508d236193392940142d429
|
| |/
|
|
| |
Change-Id: Id548766ccd56781228e5795588ac783f3313f960
|
| |\ |
|
| | |
| |
| |
| |
| |
| |
| |
| |
| | |
1. Require a layer for every SurfaceCollection
Now we don't need the null check any more.
2. drawBackground only in SurfaceCollectionManager.
Change-Id: I3bbebac86e41a2367a05f71cffdc6cd72fda7506
|
| |\ \ |
|
| | | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Push the bulk of the work to PlatformGraphicsContext
PlatformGraphicsContext does not depend on having a GraphicsContext
Get ImageAndroid::drawPattern off of mCanvas
Get BitmapImage::draw off of mCanvas
Get WebFrameView off of mCanvas
Cleanup GradientAndroid and remove mCanvas usage
Change-Id: I3c8ad10c030cbc384436463e197ca1c0a69d34eb
|
| |\ \ \ |
|
| | | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
Bug: 6220093
Change-Id: Ie617a29ea8f0b28d69dfc29d1435f1fedade1ef9
|
| |\ \ \ \
| |/ / /
|/| | | |
|
| | |/ /
| | |
| | |
| | | |
Change-Id: Iec9f7f7ee481f105fd15d521393faf26f76b9adc
|
| |/ /
| |
| |
| | |
Change-Id: Ibbb8d6fa7565cf7d2205b28c8a9e870eb338ea14
|
| |\ \
| |/ |
|
| | |
| |
| |
| |
| |
| | |
Breaks low res tiling, and expanded rendering bounds.
Change-Id: Iec3ba2adceb6bd95399594d29fd8c0b18c1122ce
|
| |\ \ |
|
| | |/
| |
| |
| |
| |
| | |
Bug: 6209508
Change-Id: I99be936cde28047d516ecdfcc20cd099241569ca
|
| |/
|
|
|
|
|
|
|
| |
Bug: 6207830
HTMLCanvasElement will not create an imageBuffer if the size is
empty or if the size is too large. Before attempting to use the
copiedImage, make sure we have a buffer.
Change-Id: I962c6f8d05e366631ceec911792ffb33f8cd7ca4
|
| |
|
|
| |
Change-Id: Id15574e4b1988d73eaefed32718cd4698222d8f1
|
| |\ |
|
| | |
| |
| |
| | |
Change-Id: I2652ca8d6d3008bb97c2d9ad795240880fd83006
|
| | |
| |
| |
| |
| |
| |
| |
| | |
Bug 6206177
The left/bottom of the caret is always the point at which the
selection should point. The top/right is at the "top" of the text.
Change-Id: Ie13f6ad5bfea3614892c0f986e019393f77ab3cf
|
| |\ \ |
|
| | | |
| | |
| | |
| | |
| | |
| | |
| | | |
Bug 6194009
Framework Change: I460db436bd79d8ff72b457b5878ffe468400031f
Change-Id: I7f8bc7266df52a67245b0a971826fd14e0d715c5
|
| | | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Depends on https://android-git.corp.google.com/g/171224
Changes the plugin code to provide the WebView (not WebViewClassic) jobject
instance into the plugin, as this provides the full public API expected.
As a knock-on, I had to plumb WebViewCore jobject through to MediaTexture
so it can retain the sendPluginDrawMsg() call. This isn't pretty, but in
terms of layering it's no worse than before.
Change-Id: Iaaa6e0c6b65963fedaff078a20477d8595c82a5d
|
| |\ \ \ |
|
| | | |/
| |/|
| | |
| | | |
Change-Id: Ibb0ae6b1c1ca429da122faa5e32a980399a41c13
|
| |/ /
| |
| |
| | |
Change-Id: Ifd27772aba0435ea55008400e4b42181bf45b944
|
| |\ \ |
|
| | | |
| | |
| | |
| | | |
Change-Id: I841b3e021298738c91701068992798a55290a520
|
| | | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Update the dimensions of a frame before expanding it to fit the content
width and height.
Also, force a relayout of the frame as necessary to sync the correct
dimensions (i.e. when navigation occurs inside the frame)
Bug: 5978268
Change-Id: Ia282d6e5753fd38b32854e01ca58fa41b3814b21
|
| |\ \ \ |
|
| | | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
This approach replaces drawing each vertical character on a Path.
The use of the verticalText flag requires an update to Skia's
freetype implementation which in external/skia.
bug: 5558851
Change-Id: If33288c348e3c51df2d8edc1ee4352de0ac521df
|