Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge WebKit at r67178 : Fix AndroidAnimation. | Iain Merrick | 2010-09-16 | 1 | -5/+8 |
| | | | | | | | | | | | | TimingFunction was previously a simple struct with an enum to select different behaviors. It's now an abstract class with a different subclass for each behavior. Fixing AndroidAnimation so that it holds a RefPtr to the timing function rather than trying to store its value directly. See http://trac.webkit.org/changeset/67032 Change-Id: Icb7f2911aea341975531c95594ab1c30ac48cd87 | ||||
* | Put back the animations in the UI thread | Nicolas Roard | 2010-02-12 | 1 | -28/+10 |
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* | Layers refactoring | Nicolas Roard | 2010-02-11 | 1 | -2/+2 |
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* | Fix memory leak with layers. | Nicolas Roard | 2010-01-26 | 1 | -34/+40 |
| | | | | | | | | | | | | | | | This fix bug http://b/2394813 This is a two-parts CL (need a java modif) - The main leak is in WebView.cpp -- nativeUpdateLayers could bail out if the root layer was nil, without deallocating the vector of updates. - fix a leak in LayerAndroid::evaluateAnimations() - adoptRef() for the contentLayer in GraphicsLayerAndroid - simplify AndroidAnimation: remove the reference to the layer (the layer already has a reference to AndroidAnimation) - modify the AndroidAnimation copy() methods to return directly a PassRefPtr, for consistency. | ||||
* | Fix potential crash with layers enabled. | Nicolas Roard | 2010-01-26 | 1 | -9/+0 |
| | | | | | | See bug http://b/2395197 We remove the AndroidAnimationTimer class, and use a callback mechanism instead in GraphicsLayerAndroid. | ||||
* | resolved conflicts for merge of 870689c8 | Nicolas Roard | 2010-01-04 | 1 | -0/+313 |