| Commit message (Collapse) | Author | Age | Files | Lines |
| ... | |
| | |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Older code treated the trackball as a four way dpad with
equivalents to moving up, down, left and right by generating
arrow key events. This change makes the trackball solely
generate mousemove events.
The old arrow keys in turn were mapped to be as close as
possible to tab-key events that moved the focus. The new
model leaves focus-changes to the DOM.
Clicking the dpad is distinguished from pressing the enter
key to be more compatible with desktop-authored web pages.
|
| | |
| |
| |
| | |
Fix for buganizer issue 1800613: Image map not accessible. We were attempting to cache associtations of <area> elements to their RenderImages so we would not have to search for them. However, we were storing them in CacheBuilder. When we search for them, we search in the <area> element's frame, even though when we built the cache, we stored it in the main frame. Another issue arose on a page where <area> elements show up before their RenderImages. In this case, we were storing an empty rectangle for the bounds, and caching the associations afterwards, when it was too late. In order to clean up/simplify things, while fixing both bugs, I have changed validNode into a static function which takes the starting Frame as a parameter. Any time we need to find the rectangle of an <area> element, we have to traverse the DOM to find its associated RenderImage. This may be slower, but it will always get the correct answer. In the future, we may need to investigate a universal location for caching the associations for better performance.
|
| | |
| |
| |
| |
| |
| | |
The render tree has changed and the old dump logic
no longer compiles. This output isn't used anymore, so
remove it.
|
| | |
| |
| |
| | |
Automated import of CL 145877
|
| | |
| |
| |
| | |
Automated import of CL 145796
|
| |/ |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|