From 868c42d56aae84ed4cd33f9de0d93132e1483ddc Mon Sep 17 00:00:00 2001 From: Teng-Hui Zhu Date: Mon, 9 Apr 2012 15:57:01 -0700 Subject: Move the matrix support to rely on the new framework clip info In this new way, we don't need to worry about the animation offset, b/c it is in the clip rect. Also add the matrix support for video layer. bug:5684832 Change-Id: I08e22ca042e425f8f7af935b60e04f2a4dbc52df --- Source/WebCore/platform/graphics/android/rendering/Surface.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/WebCore/platform/graphics/android/rendering/Surface.cpp') diff --git a/Source/WebCore/platform/graphics/android/rendering/Surface.cpp b/Source/WebCore/platform/graphics/android/rendering/Surface.cpp index f0d9e58..43b0b77 100644 --- a/Source/WebCore/platform/graphics/android/rendering/Surface.cpp +++ b/Source/WebCore/platform/graphics/android/rendering/Surface.cpp @@ -228,7 +228,7 @@ bool Surface::drawGL(bool layerTilesDisabled) // TODO: why this visibleArea is different from visibleRect at zooming for base? IntRect drawArea = visibleArea(); m_surfaceBacking->drawGL(drawArea, opacity(), drawTransform(), - useAggressiveRendering(), background()); + useAggressiveRendering(), background()); } // draw member layers (draws image textures, glextras) -- cgit v1.1