From ec90800d68fd500bb07f052c81fda0f54a794b1f Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Tue, 19 Jun 2012 18:07:29 -0700 Subject: Pin renderers to threads instead of tiles Move thread local bitmaps to renderers, so the renderers own them, and can perform optimizations. Change-Id: I60d604759f4ce2ec9981990d1613eaf23cd1e625 --- Source/WebCore/platform/graphics/android/rendering/TilesManager.h | 1 - 1 file changed, 1 deletion(-) (limited to 'Source/WebCore/platform/graphics/android/rendering/TilesManager.h') diff --git a/Source/WebCore/platform/graphics/android/rendering/TilesManager.h b/Source/WebCore/platform/graphics/android/rendering/TilesManager.h index f022ebf..0781ef6 100644 --- a/Source/WebCore/platform/graphics/android/rendering/TilesManager.h +++ b/Source/WebCore/platform/graphics/android/rendering/TilesManager.h @@ -155,7 +155,6 @@ public: void removeOperationsForFilter(OperationFilter* filter); bool tryUpdateOperationWithPainter(Tile* tile, TilePainter* painter); void scheduleOperation(QueuedOperation* operation); - SkBitmap* threadLocalBitmap(); private: TilesManager(); -- cgit v1.1