From bbaf943fc6f340f257b9fce2ec802b1cf2deed36 Mon Sep 17 00:00:00 2001 From: Teng-Hui Zhu Date: Tue, 15 May 2012 10:10:50 -0700 Subject: ref count the surface to keep the tiles alive for transfer queue bug:6317924 Change-Id: If0a56ee48247d924f5a4cbd2dcac2cbb3faf0adb --- .../graphics/android/rendering/TransferQueue.cpp | 37 +++++++++++++++------- 1 file changed, 26 insertions(+), 11 deletions(-) (limited to 'Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp') diff --git a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp index 41d6709..f273091 100644 --- a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp +++ b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp @@ -265,9 +265,9 @@ void TransferQueue::setHasGLContext(bool hasContext) void TransferQueue::emptyAndAbandonQueue() { for (int i = 0 ; i < m_transferQueueSize; i++) - m_transferQueue[i].status = emptyItem; + clearItemInTranferQueue(i); m_emptyItemCount = m_transferQueueSize; - m_pureColorTileQueue.clear(); + clearPureColorQueue(); if (m_sharedSurfaceTexture.get()) { m_sharedSurfaceTexture->abandon(); @@ -295,7 +295,7 @@ void TransferQueue::setPendingDiscard() if (m_transferQueue[i].status == pendingBlit) m_transferQueue[i].status = pendingDiscard; - m_pureColorTileQueue.clear(); + clearPureColorQueue(); bool GLContextExisted = getHasGLContext(); // Unblock the Tex Gen thread first before Tile Page deletion. @@ -307,6 +307,15 @@ void TransferQueue::setPendingDiscard() m_transferQueueItemCond.signal(); } +void TransferQueue::clearPureColorQueue() +{ + for (unsigned int i = 0 ; i < m_pureColorTileQueue.size(); i++) { + SkSafeUnref(m_pureColorTileQueue[i].savedTilePainter); + m_pureColorTileQueue[i].savedTilePainter = 0; + } + m_pureColorTileQueue.clear(); +} + void TransferQueue::updatePureColorTiles() { for (unsigned int i = 0 ; i < m_pureColorTileQueue.size(); i++) { @@ -324,7 +333,7 @@ void TransferQueue::updatePureColorTiles() ALOGV("Warning: Don't expect an emptyItem here."); } } - m_pureColorTileQueue.clear(); + clearPureColorQueue(); } // Call on UI thread to copy from the shared Surface Texture to the Tile's texture. @@ -363,8 +372,7 @@ void TransferQueue::updateDirtyTiles() if (result != OK) ALOGE("unexpected error: updateTexImage return %d", result); } - m_transferQueue[index].savedTilePtr = 0; - m_transferQueue[index].status = emptyItem; + if (obsoleteTile) { ALOGV("Warning: the texture is obsolete for this baseTile"); index = (index + 1) % m_transferQueueSize; @@ -391,7 +399,7 @@ void TransferQueue::updateDirtyTiles() destTexture->setPure(false); destTexture->transferComplete(); - + clearItemInTranferQueue(index); ALOGV("Blit tile x, y %d %d with dest texture %p to destTexture->m_ownTextureId %d", m_transferQueue[index].savedTilePtr, destTexture, @@ -469,6 +477,14 @@ void TransferQueue::addItemInPureColorQueue(const TileRenderInfo* renderInfo) m_pureColorTileQueue.append(data); } +void TransferQueue::clearItemInTranferQueue(int index) +{ + m_transferQueue[index].savedTilePtr = 0; + SkSafeUnref(m_transferQueue[index].savedTilePainter); + m_transferQueue[index].savedTilePainter = 0; + m_transferQueue[index].status = emptyItem; +} + // Translates the info from TileRenderInfo and others to TileTransferData. // This is used by pure color tiles and normal tiles. void TransferQueue::addItemCommon(const TileRenderInfo* renderInfo, @@ -476,6 +492,8 @@ void TransferQueue::addItemCommon(const TileRenderInfo* renderInfo, TileTransferData* data) { data->savedTileTexturePtr = renderInfo->baseTile->backTexture(); + data->savedTilePainter = renderInfo->tilePainter; + SkSafeRef(data->savedTilePainter); data->savedTilePtr = renderInfo->baseTile; data->status = pendingBlit; data->uploadType = type; @@ -552,10 +570,7 @@ void TransferQueue::cleanupPendingDiscard() tile->discardBackTexture(); ALOGV("transfer queue discarded tile %p, removed texture", tile); } - - m_transferQueue[index].savedTilePtr = 0; - m_transferQueue[index].savedTileTexturePtr = 0; - m_transferQueue[index].status = emptyItem; + clearItemInTranferQueue(index); } index = (index + 1) % m_transferQueueSize; } -- cgit v1.1