From 79620b0826fdbb2f0d125042f1414391b51fc5fa Mon Sep 17 00:00:00 2001 From: Teng-Hui Zhu Date: Tue, 10 Apr 2012 12:46:51 -0700 Subject: Turn on Fence sync for transfer queue. Given driver bug b/6222131 is fixed, we can turn on this sync to protect us from potential corruption and help the emulation. Change-Id: Icc6c2d8fc3d123cde972507c3261729cd912676d --- Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/WebCore') diff --git a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp index ec0d9e7..af19f30 100644 --- a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp +++ b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp @@ -102,7 +102,7 @@ void TransferQueue::initGLResources(int width, int height) m_sharedSurfaceTexture = #if GPU_UPLOAD_WITHOUT_DRAW new android::SurfaceTexture(m_sharedSurfaceTextureId, true, - GL_TEXTURE_2D, false, bufferQueue); + GL_TEXTURE_2D, true, bufferQueue); #else new android::SurfaceTexture(m_sharedSurfaceTextureId, true, GL_TEXTURE_EXTERNAL_OES, true, -- cgit v1.1