From d8543bb6618c17b12da906afa77d216f58cf4058 Mon Sep 17 00:00:00 2001 From: Upstream Date: Mon, 12 Jan 1970 13:46:40 +0000 Subject: external/webkit r30707 --- WebCore/dom/MouseRelatedEvent.cpp | 189 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 189 insertions(+) create mode 100644 WebCore/dom/MouseRelatedEvent.cpp (limited to 'WebCore/dom/MouseRelatedEvent.cpp') diff --git a/WebCore/dom/MouseRelatedEvent.cpp b/WebCore/dom/MouseRelatedEvent.cpp new file mode 100644 index 0000000..994cab5 --- /dev/null +++ b/WebCore/dom/MouseRelatedEvent.cpp @@ -0,0 +1,189 @@ +/** + * This file is part of the DOM implementation for KDE. + * + * Copyright (C) 2001 Peter Kelly (pmk@post.com) + * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de) + * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) + * Copyright (C) 2003, 2005, 2006 Apple Computer, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "config.h" +#include "MouseRelatedEvent.h" + +#include "DOMWindow.h" +#include "Document.h" +#include "Frame.h" +#include "FrameView.h" +#include "Node.h" +#include "RenderLayer.h" +#include "RenderObject.h" + +namespace WebCore { + +MouseRelatedEvent::MouseRelatedEvent() + : m_screenX(0) + , m_screenY(0) + , m_clientX(0) + , m_clientY(0) + , m_pageX(0) + , m_pageY(0) + , m_layerX(0) + , m_layerY(0) + , m_offsetX(0) + , m_offsetY(0) + , m_isSimulated(false) +{ +} + +static int contentsX(AbstractView* abstractView) +{ + if (!abstractView) + return 0; + Frame* frame = abstractView->frame(); + if (!frame) + return 0; + FrameView* frameView = frame->view(); + if (!frameView) + return 0; + return frameView->contentsX(); +} + +static int contentsY(AbstractView* abstractView) +{ + if (!abstractView) + return 0; + Frame* frame = abstractView->frame(); + if (!frame) + return 0; + FrameView* frameView = frame->view(); + if (!frameView) + return 0; + return frameView->contentsY(); +} + +MouseRelatedEvent::MouseRelatedEvent(const AtomicString& eventType, bool canBubble, bool cancelable, AbstractView* view, + int detail, int screenX, int screenY, int pageX, int pageY, + bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated) + : UIEventWithKeyState(eventType, canBubble, cancelable, view, detail, ctrlKey, altKey, shiftKey, metaKey) + , m_screenX(screenX) + , m_screenY(screenY) + , m_clientX(pageX - contentsX(view)) + , m_clientY(pageY - contentsY(view)) + , m_pageX(pageX) + , m_pageY(pageY) + , m_isSimulated(isSimulated) +{ + initCoordinates(); +} + +void MouseRelatedEvent::initCoordinates() +{ + // Set up initial values for coordinates. + // Correct values can't be computed until we have at target, so receivedTarget + // does the "real" computation. + m_layerX = m_pageX; + m_layerY = m_pageY; + m_offsetX = m_pageX; + m_offsetY = m_pageY; +} + +void MouseRelatedEvent::initCoordinates(int clientX, int clientY) +{ + // Set up initial values for coordinates. + // Correct values can't be computed until we have at target, so receivedTarget + // does the "real" computation. + m_clientX = clientX; + m_clientY = clientY; + m_pageX = clientX + contentsX(view()); + m_pageY = clientY + contentsY(view()); + m_layerX = m_pageX; + m_layerY = m_pageY; + m_offsetX = m_pageX; + m_offsetY = m_pageY; +} + +void MouseRelatedEvent::receivedTarget() +{ + ASSERT(target()); + Node* targ = target()->toNode(); + if (!targ) + return; + + // Compute coordinates that are based on the target. + m_layerX = m_pageX; + m_layerY = m_pageY; + m_offsetX = m_pageX; + m_offsetY = m_pageY; + + // Must have an updated render tree for this math to work correctly. + targ->document()->updateRendering(); + + // Adjust offsetX/Y to be relative to the target's position. + if (!isSimulated()) { + if (RenderObject* r = targ->renderer()) { + int rx, ry; + if (r->absolutePosition(rx, ry)) { + m_offsetX -= rx; + m_offsetY -= ry; + } + } + } + + // Adjust layerX/Y to be relative to the layer. + // FIXME: We're pretty sure this is the wrong defintion of "layer." + // Our RenderLayer is a more modern concept, and layerX/Y is some + // other notion about groups of elements (left over from the Netscape 4 days?); + // we should test and fix this. + Node* n = targ; + while (n && !n->renderer()) + n = n->parent(); + if (n) { + RenderLayer* layer = n->renderer()->enclosingLayer(); + layer->updateLayerPosition(); + for (; layer; layer = layer->parent()) { + m_layerX -= layer->xPos(); + m_layerY -= layer->yPos(); + } + } +} + +int MouseRelatedEvent::pageX() const +{ + return m_pageX; +} + +int MouseRelatedEvent::pageY() const +{ + return m_pageY; +} + +int MouseRelatedEvent::x() const +{ + // FIXME: This is not correct. + // See Microsoft documentation and . + return m_clientX; +} + +int MouseRelatedEvent::y() const +{ + // FIXME: This is not correct. + // See Microsoft documentation and . + return m_clientY; +} + +} // namespace WebCore -- cgit v1.1