From 81ec1fafcb2c1bc433ec34b6ae4ea78d1ea7d3a8 Mon Sep 17 00:00:00 2001 From: Nicolas Roard Date: Thu, 10 Feb 2011 17:05:41 -0800 Subject: Fix ANR in the browser Sometimes we were not releasing textures as they were busy; they could still be deleted when swapping the layers trees, and as they were also still present in the LayerTexture Hashmap this was causing an ANR (at best -- the texture was already deallocated, the LayerTexture dtor was then trying to release() them...) bug:3398660 Change-Id: I2747dd4630a2a7dc18eae4c5fde36fd14c461747 --- WebCore/platform/graphics/android/GLWebViewState.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'WebCore/platform/graphics/android/GLWebViewState.h') diff --git a/WebCore/platform/graphics/android/GLWebViewState.h b/WebCore/platform/graphics/android/GLWebViewState.h index 7fa5e39..2082f2c 100644 --- a/WebCore/platform/graphics/android/GLWebViewState.h +++ b/WebCore/platform/graphics/android/GLWebViewState.h @@ -205,6 +205,9 @@ public: return false; } + bool drawGL(IntRect& rect, SkRect& viewport, + float scale, SkColor color = SK_ColorWHITE); + private: void inval(const IntRect& rect); // caller must hold m_baseLayerLock -- cgit v1.1