From 704eaca6f77288587c438291bc15a967515eaa8e Mon Sep 17 00:00:00 2001 From: "Shimeng (Simon) Wang" Date: Tue, 15 Feb 2011 14:30:49 -0800 Subject: Set correct max texture allocations. This fixes core dump or dead lock in GL code when rotating screen. Change-Id: Ia7bfa71125f1d24158084b6192d805b5b08b60f8 --- WebCore/platform/graphics/android/TilesManager.h | 1 + 1 file changed, 1 insertion(+) (limited to 'WebCore/platform/graphics/android/TilesManager.h') diff --git a/WebCore/platform/graphics/android/TilesManager.h b/WebCore/platform/graphics/android/TilesManager.h index eeb38fe..29b7fc1 100644 --- a/WebCore/platform/graphics/android/TilesManager.h +++ b/WebCore/platform/graphics/android/TilesManager.h @@ -45,6 +45,7 @@ class TilesManager { public: static TilesManager* instance(); static GLint getMaxTextureSize(); + static int getMaxTextureAllocation(); static bool hardwareAccelerationEnabled() { -- cgit v1.1