// -*- mode: c++; c-basic-offset: 4 -*- /* * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) * Copyright (C) 2001 Peter Kelly (pmk@post.com) * Copyright (C) 2003, 2007, 2008 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef ExecState_h #define ExecState_h #include "LabelStack.h" #include "LocalStorage.h" #include "completion.h" #include "list.h" #include "scope_chain.h" namespace KJS { class ActivationImp; class CommonIdentifiers; class EvalNode; class FunctionBodyNode; class FunctionImp; class GlobalFuncImp; class Interpreter; class JSGlobalObject; class JSVariableObject; class ProgramNode; class ScopeNode; enum CodeType { GlobalCode, EvalCode, FunctionCode }; typedef Vector ExecStateStack; // Represents the current state of script execution. // Passed as the first argument to most functions. class ExecState : Noncopyable { public: // Global object that was in scope when the current script started executing. JSGlobalObject* dynamicGlobalObject() const { return m_globalObject; } // Global object that was in scope when the current body of code was defined. JSGlobalObject* lexicalGlobalObject() const; void setException(JSValue* e) { m_exception = e; } void clearException() { m_exception = 0; } JSValue* exception() const { return m_exception; } JSValue** exceptionSlot() { return &m_exception; } bool hadException() const { return !!m_exception; } const ScopeChain& scopeChain() const { return m_scopeChain; } void pushScope(JSObject* s) { m_scopeChain.push(s); } void popScope() { m_scopeChain.pop(); } void replaceScopeChainTop(JSObject* o) { m_scopeChain.replaceTop(o); } JSVariableObject* variableObject() const { return m_variableObject; } void setVariableObject(JSVariableObject* v) { m_variableObject = v; } JSObject* thisValue() const { return m_thisValue; } ExecState* callingExecState() { return m_callingExec; } ActivationImp* activationObject() { return m_activation; } void setActivationObject(ActivationImp* a) { m_activation = a; } CodeType codeType() { return m_codeType; } ScopeNode* scopeNode() { return m_scopeNode; } FunctionImp* function() const { return m_function; } const List* arguments() const { return m_arguments; } LabelStack& seenLabels() { return m_labelStack; } void pushIteration() { m_iterationDepth++; } void popIteration() { m_iterationDepth--; } bool inIteration() const { return (m_iterationDepth > 0); } void pushSwitch() { m_switchDepth++; } void popSwitch() { m_switchDepth--; } bool inSwitch() const { return (m_switchDepth > 0); } // These pointers are used to avoid accessing global variables for these, // to avoid taking PIC branches in Mach-O binaries. const CommonIdentifiers& propertyNames() const { return *m_propertyNames; } const List& emptyList() const { return *m_emptyList; } LocalStorage& localStorage() { return *m_localStorage; } void setLocalStorage(LocalStorage* s) { m_localStorage = s; } // These are only valid right after calling execute(). ComplType completionType() const { return m_completionType; } const Identifier& breakOrContinueTarget() const { ASSERT(m_completionType == Break || m_completionType == Continue); return *m_breakOrContinueTarget; } // Only for use in the implementation of execute(). void setCompletionType(ComplType type) { ASSERT(type != Break); ASSERT(type != Continue); m_completionType = type; } JSValue* setNormalCompletion() { ASSERT(!hadException()); m_completionType = Normal; return 0; } JSValue* setNormalCompletion(JSValue* value) { ASSERT(!hadException()); m_completionType = Normal; return value; } JSValue* setBreakCompletion(const Identifier* target) { ASSERT(!hadException()); m_completionType = Break; m_breakOrContinueTarget = target; return 0; } JSValue* setContinueCompletion(const Identifier* target) { ASSERT(!hadException()); m_completionType = Continue; m_breakOrContinueTarget = target; return 0; } JSValue* setReturnValueCompletion(JSValue* returnValue) { ASSERT(!hadException()); ASSERT(returnValue); m_completionType = ReturnValue; return returnValue; } JSValue* setThrowCompletion(JSValue* exception) { ASSERT(!hadException()); ASSERT(exception); m_completionType = Throw; return exception; } JSValue* setInterruptedCompletion() { ASSERT(!hadException()); m_completionType = Interrupted; return 0; } static void markActiveExecStates(); static ExecStateStack& activeExecStates(); protected: ExecState(JSGlobalObject*); ExecState(JSGlobalObject*, JSObject* thisObject, ProgramNode*); ExecState(JSGlobalObject*, EvalNode*, ExecState* callingExecState); ExecState(JSGlobalObject*, JSObject* thisObject, FunctionBodyNode*, ExecState* callingExecState, FunctionImp*, const List& args); ~ExecState(); // ExecStates are always stack-allocated, and the garbage collector // marks the stack, so we don't need to protect the objects below from GC. JSGlobalObject* m_globalObject; JSValue* m_exception; CommonIdentifiers* m_propertyNames; const List* m_emptyList; ExecState* m_callingExec; ScopeNode* m_scopeNode; FunctionImp* m_function; const List* m_arguments; ActivationImp* m_activation; LocalStorage* m_localStorage; ScopeChain m_scopeChain; JSVariableObject* m_variableObject; JSObject* m_thisValue; LabelStack m_labelStack; int m_iterationDepth; int m_switchDepth; CodeType m_codeType; ComplType m_completionType; const Identifier* m_breakOrContinueTarget; }; class GlobalExecState : public ExecState { public: GlobalExecState(JSGlobalObject*); ~GlobalExecState(); }; class InterpreterExecState : public ExecState { public: InterpreterExecState(JSGlobalObject*, JSObject* thisObject, ProgramNode*); ~InterpreterExecState(); }; class EvalExecState : public ExecState { public: EvalExecState(JSGlobalObject*, EvalNode*, ExecState* callingExecState); ~EvalExecState(); }; class FunctionExecState : public ExecState { public: FunctionExecState(JSGlobalObject*, JSObject* thisObject, FunctionBodyNode*, ExecState* callingExecState, FunctionImp*, const List& args); ~FunctionExecState(); }; } // namespace KJS #endif // ExecState_h