/* * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef WTF_FastMalloc_h #define WTF_FastMalloc_h #include "Platform.h" #include "PossiblyNull.h" #include #include namespace WTF { // These functions call CRASH() if an allocation fails. void* fastMalloc(size_t); void* fastZeroedMalloc(size_t); void* fastCalloc(size_t numElements, size_t elementSize); void* fastRealloc(void*, size_t); char* fastStrDup(const char*); size_t fastMallocSize(const void*); struct TryMallocReturnValue { TryMallocReturnValue(void* data) : m_data(data) { } TryMallocReturnValue(const TryMallocReturnValue& source) : m_data(source.m_data) { source.m_data = 0; } ~TryMallocReturnValue() { ASSERT(!m_data); } template bool getValue(T& data) WARN_UNUSED_RETURN; template operator PossiblyNull() { T value; getValue(value); return PossiblyNull(value); } private: mutable void* m_data; }; template bool TryMallocReturnValue::getValue(T& data) { union u { void* data; T target; } res; res.data = m_data; data = res.target; bool returnValue = !!m_data; m_data = 0; return returnValue; } TryMallocReturnValue tryFastMalloc(size_t n); TryMallocReturnValue tryFastZeroedMalloc(size_t n); TryMallocReturnValue tryFastCalloc(size_t n_elements, size_t element_size); TryMallocReturnValue tryFastRealloc(void* p, size_t n); void fastFree(void*); #ifndef NDEBUG void fastMallocForbid(); void fastMallocAllow(); #endif void releaseFastMallocFreeMemory(); struct FastMallocStatistics { size_t reservedVMBytes; size_t committedVMBytes; size_t freeListBytes; }; FastMallocStatistics fastMallocStatistics(); // This defines a type which holds an unsigned integer and is the same // size as the minimally aligned memory allocation. typedef unsigned long long AllocAlignmentInteger; namespace Internal { enum AllocType { // Start with an unusual number instead of zero, because zero is common. AllocTypeMalloc = 0x375d6750, // Encompasses fastMalloc, fastZeroedMalloc, fastCalloc, fastRealloc. AllocTypeClassNew, // Encompasses class operator new from FastAllocBase. AllocTypeClassNewArray, // Encompasses class operator new[] from FastAllocBase. AllocTypeFastNew, // Encompasses fastNew. AllocTypeFastNewArray, // Encompasses fastNewArray. AllocTypeNew, // Encompasses global operator new. AllocTypeNewArray // Encompasses global operator new[]. }; } #if ENABLE(FAST_MALLOC_MATCH_VALIDATION) // Malloc validation is a scheme whereby a tag is attached to an // allocation which identifies how it was originally allocated. // This allows us to verify that the freeing operation matches the // allocation operation. If memory is allocated with operator new[] // but freed with free or delete, this system would detect that. // In the implementation here, the tag is an integer prepended to // the allocation memory which is assigned one of the AllocType // enumeration values. An alternative implementation of this // scheme could store the tag somewhere else or ignore it. // Users of FastMalloc don't need to know or care how this tagging // is implemented. namespace Internal { // Return the AllocType tag associated with the allocated block p. inline AllocType fastMallocMatchValidationType(const void* p) { const AllocAlignmentInteger* type = static_cast(p) - 1; return static_cast(*type); } // Return the address of the AllocType tag associated with the allocated block p. inline AllocAlignmentInteger* fastMallocMatchValidationValue(void* p) { return reinterpret_cast(static_cast(p) - sizeof(AllocAlignmentInteger)); } // Set the AllocType tag to be associaged with the allocated block p. inline void setFastMallocMatchValidationType(void* p, AllocType allocType) { AllocAlignmentInteger* type = static_cast(p) - 1; *type = static_cast(allocType); } // Handle a detected alloc/free mismatch. By default this calls CRASH(). void fastMallocMatchFailed(void* p); } // namespace Internal // This is a higher level function which is used by FastMalloc-using code. inline void fastMallocMatchValidateMalloc(void* p, Internal::AllocType allocType) { if (!p) return; Internal::setFastMallocMatchValidationType(p, allocType); } // This is a higher level function which is used by FastMalloc-using code. inline void fastMallocMatchValidateFree(void* p, Internal::AllocType allocType) { if (!p) return; if (Internal::fastMallocMatchValidationType(p) != allocType) Internal::fastMallocMatchFailed(p); Internal::setFastMallocMatchValidationType(p, Internal::AllocTypeMalloc); // Set it to this so that fastFree thinks it's OK. } #else inline void fastMallocMatchValidateMalloc(void*, Internal::AllocType) { } inline void fastMallocMatchValidateFree(void*, Internal::AllocType) { } #endif } // namespace WTF using WTF::fastCalloc; using WTF::fastFree; using WTF::fastMalloc; using WTF::fastMallocSize; using WTF::fastRealloc; using WTF::fastStrDup; using WTF::fastZeroedMalloc; using WTF::tryFastCalloc; using WTF::tryFastMalloc; using WTF::tryFastRealloc; using WTF::tryFastZeroedMalloc; #ifndef NDEBUG using WTF::fastMallocForbid; using WTF::fastMallocAllow; #endif #if COMPILER(GCC) && OS(DARWIN) #define WTF_PRIVATE_INLINE __private_extern__ inline __attribute__((always_inline)) #elif COMPILER(GCC) #define WTF_PRIVATE_INLINE inline __attribute__((always_inline)) #elif COMPILER(MSVC) || COMPILER(RVCT) #define WTF_PRIVATE_INLINE __forceinline #else #define WTF_PRIVATE_INLINE inline #endif #if !defined(_CRTDBG_MAP_ALLOC) && !(defined(USE_SYSTEM_MALLOC) && USE_SYSTEM_MALLOC && !PLATFORM(BREWMP)) // The nothrow functions here are actually not all that helpful, because fastMalloc will // call CRASH() rather than returning 0, and returning 0 is what nothrow is all about. // But since WebKit code never uses exceptions or nothrow at all, this is probably OK. // Long term we will adopt FastAllocBase.h everywhere, and and replace this with // debug-only code to make sure we don't use the system malloc via the default operator // new by accident. #if ENABLE(GLOBAL_FASTMALLOC_NEW) #if COMPILER(MSVC) #pragma warning(push) #pragma warning(disable: 4290) // Disable the C++ exception specification ignored warning. #endif WTF_PRIVATE_INLINE void* operator new(size_t size) throw (std::bad_alloc) { return fastMalloc(size); } WTF_PRIVATE_INLINE void* operator new(size_t size, const std::nothrow_t&) throw() { return fastMalloc(size); } WTF_PRIVATE_INLINE void operator delete(void* p) throw() { fastFree(p); } WTF_PRIVATE_INLINE void operator delete(void* p, const std::nothrow_t&) throw() { fastFree(p); } WTF_PRIVATE_INLINE void* operator new[](size_t size) throw (std::bad_alloc) { return fastMalloc(size); } WTF_PRIVATE_INLINE void* operator new[](size_t size, const std::nothrow_t&) throw() { return fastMalloc(size); } WTF_PRIVATE_INLINE void operator delete[](void* p) throw() { fastFree(p); } WTF_PRIVATE_INLINE void operator delete[](void* p, const std::nothrow_t&) throw() { fastFree(p); } #if COMPILER(MSVC) #pragma warning(pop) #endif #endif #endif #endif /* WTF_FastMalloc_h */