/* * Copyright (C) 2011 Research In Motion Limited. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef HexNumber_h #define HexNumber_h #include namespace WTF { enum HexConversionMode { Lowercase, Uppercase }; namespace Internal { static const char* hexDigitsForMode(HexConversionMode mode) { static const char lowerHexDigits[17] = "0123456789abcdef"; static const char upperHexDigits[17] = "0123456789ABCDEF"; return mode == Lowercase ? lowerHexDigits : upperHexDigits; } }; // namespace Internal template inline void appendByteAsHex(unsigned char byte, T& destination, HexConversionMode mode = Uppercase) { const char* hexDigits = Internal::hexDigitsForMode(mode); destination.append(hexDigits[byte >> 4]); destination.append(hexDigits[byte & 0xF]); } template inline void placeByteAsHexCompressIfPossible(unsigned char byte, T& destination, unsigned& index, HexConversionMode mode = Uppercase) { const char* hexDigits = Internal::hexDigitsForMode(mode); if (byte >= 0x10) destination[index++] = hexDigits[byte >> 4]; destination[index++] = hexDigits[byte & 0xF]; } template inline void placeByteAsHex(unsigned char byte, T& destination, HexConversionMode mode = Uppercase) { const char* hexDigits = Internal::hexDigitsForMode(mode); *destination++ = hexDigits[byte >> 4]; *destination++ = hexDigits[byte & 0xF]; } template inline void appendUnsignedAsHex(unsigned number, T& destination, HexConversionMode mode = Uppercase) { const char* hexDigits = Internal::hexDigitsForMode(mode); Vector result; do { result.prepend(hexDigits[number % 16]); number >>= 4; } while (number > 0); destination.append(result.data(), result.size()); } // Same as appendUnsignedAsHex, but using exactly 'desiredDigits' for the conversion. template inline void appendUnsignedAsHexFixedSize(unsigned number, T& destination, unsigned desiredDigits, HexConversionMode mode = Uppercase) { ASSERT(desiredDigits); const char* hexDigits = Internal::hexDigitsForMode(mode); Vector result; do { result.prepend(hexDigits[number % 16]); number >>= 4; } while (result.size() < desiredDigits); ASSERT(result.size() == desiredDigits); destination.append(result.data(), result.size()); } } // namespace WTF using WTF::appendByteAsHex; using WTF::appendUnsignedAsHex; using WTF::appendUnsignedAsHexFixedSize; using WTF::placeByteAsHex; using WTF::placeByteAsHexCompressIfPossible; using WTF::Lowercase; #endif // HexNumber_h