// // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "compiler/TranslatorGLSL.h" // // This function must be provided to create the actual // compile object used by higher level code. It returns // a subclass of TCompiler. // TCompiler* ConstructCompiler(ShShaderType type, ShShaderSpec spec) { return new TranslatorGLSL(type, spec); } // // Delete the compiler made by ConstructCompiler // void DeleteCompiler(TCompiler* compiler) { delete compiler; }