/****************************************************************************\ Copyright (c) 2002, NVIDIA Corporation. NVIDIA Corporation("NVIDIA") supplies this software to you in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this NVIDIA software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this NVIDIA software. In consideration of your agreement to abide by the following terms, and subject to these terms, NVIDIA grants you a personal, non-exclusive license, under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA Software"), to use, reproduce, modify and redistribute the NVIDIA Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the NVIDIA Software, you must retain the copyright notice of NVIDIA, this notice and the following text and disclaimers in all such redistributions of the NVIDIA Software. Neither the name, trademarks, service marks nor logos of NVIDIA Corporation may be used to endorse or promote products derived from the NVIDIA Software without specific prior written permission from NVIDIA. Except as expressly stated in this notice, no other rights or licenses express or implied, are granted by NVIDIA herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the NVIDIA Software may be incorporated. No hardware is licensed hereunder. THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \****************************************************************************/ // // compile.h // #if !defined(__COMPILE_H) #define __COMPILE_H 1 int InitCPPStruct(void); typedef struct Options_Rec{ const char *profileString; int ErrorMode; int Quiet; // Debug The Compiler options: int DumpAtomTable; } Options; struct CPPStruct_Rec { // Public members SourceLoc *pLastSourceLoc; // Set at the start of each statement by the tree walkers Options options; // Compile options and parameters // Private members SourceLoc lastSourceLoc; // Scanner data: SourceLoc *tokenLoc; // Source location of most recent token seen by the scanner int mostRecentToken; // Most recent token seen by the scanner InputSrc *currentInput; int previous_token; int pastFirstStatement; // used to make sure that #version is the first statement seen in the file, if present void *pC; // storing the parseContext of the compile object in cpp. // Private members: SourceLoc ltokenLoc; int ifdepth; //current #if-#else-#endif nesting in the cpp.c file (pre-processor) int elsedepth[64]; //Keep a track of #if depth..Max allowed is 64. int elsetracker; //#if-#else and #endif constructs...Counter. const char *ErrMsg; int CompileError; //Indicate compile error when #error, #else,#elif mismatch. // // Globals used to communicate between PaParseStrings() and yy_input()and // also across the files.(gen_glslang.cpp and scanner.c) // int PaWhichStr; // which string we're parsing const int* PaStrLen; // array of lengths of the PaArgv strings int PaArgc; // count of strings in the array const char* const* PaArgv; // our array of strings to parse unsigned int tokensBeforeEOF : 1; }; #endif // !defined(__COMPILE_H)