// // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Fence.h: Defines the gl::Fence class, which supports the GL_NV_fence extension. #ifndef LIBGLESV2_FENCE_H_ #define LIBGLESV2_FENCE_H_ #define GL_APICALL #include #include #include "common/angleutils.h" namespace gl { class Fence { public: Fence(); virtual ~Fence(); GLboolean isFence(); void setFence(GLenum condition); GLboolean testFence(); void finishFence(); void getFenceiv(GLenum pname, GLint *params); private: DISALLOW_COPY_AND_ASSIGN(Fence); IDirect3DQuery9* mQuery; GLenum mCondition; GLboolean mStatus; }; } #endif // LIBGLESV2_FENCE_H_