/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "AccessibilityARIAGrid.h" #include "AXObjectCache.h" #include "AccessibilityTableCell.h" #include "AccessibilityTableColumn.h" #include "AccessibilityTableHeaderContainer.h" #include "AccessibilityTableRow.h" #include "RenderObject.h" using namespace std; namespace WebCore { AccessibilityARIAGrid::AccessibilityARIAGrid(RenderObject* renderer) : AccessibilityTable(renderer) { #if ACCESSIBILITY_TABLES m_isAccessibilityTable = true; #else m_isAccessibilityTable = false; #endif } AccessibilityARIAGrid::~AccessibilityARIAGrid() { } PassRefPtr AccessibilityARIAGrid::create(RenderObject* renderer) { return adoptRef(new AccessibilityARIAGrid(renderer)); } void AccessibilityARIAGrid::addChild(AccessibilityObject* child, HashSet& appendedRows, unsigned& columnCount) { if (!child || !child->isTableRow() || child->ariaRoleAttribute() != RowRole) return; AccessibilityTableRow* row = static_cast(child); if (appendedRows.contains(row)) return; // store the maximum number of columns unsigned rowCellCount = row->children().size(); if (rowCellCount > columnCount) columnCount = rowCellCount; row->setRowIndex((int)m_rows.size()); m_rows.append(row); // Try adding the row if it's not ignoring accessibility, // otherwise add its children (the cells) as the grid's children. if (!row->accessibilityIsIgnored()) m_children.append(row); else m_children.append(row->children()); appendedRows.add(row); } void AccessibilityARIAGrid::addChildren() { ASSERT(!m_haveChildren); if (!isAccessibilityTable()) { AccessibilityRenderObject::addChildren(); return; } m_haveChildren = true; if (!m_renderer) return; AXObjectCache* axCache = m_renderer->document()->axObjectCache(); // add only rows that are labeled as aria rows HashSet appendedRows; unsigned columnCount = 0; for (RefPtr child = firstChild(); child; child = child->nextSibling()) { if (child->isTableRow() || child->ariaRoleAttribute() == RowRole) addChild(child.get(), appendedRows, columnCount); else { // in case the render tree doesn't match the expected ARIA hierarchy, look at the children if (!child->hasChildren()) child->addChildren(); // Do not navigate children through the Accessibility // children vector to let addChild() check the result // of accessibilityIsIgnored() and make the proper // decision (add the objects or their children). AccessibilityObject* grandChild = 0; for (grandChild = child->firstChild(); grandChild; grandChild = grandChild->nextSibling()) addChild(grandChild, appendedRows, columnCount); } } // make the columns based on the number of columns in the first body for (unsigned i = 0; i < columnCount; ++i) { AccessibilityTableColumn* column = static_cast(axCache->getOrCreate(ColumnRole)); column->setColumnIndex((int)i); column->setParentTable(this); m_columns.append(column); if (!column->accessibilityIsIgnored()) m_children.append(column); } AccessibilityObject* headerContainerObject = headerContainer(); if (headerContainerObject && !headerContainerObject->accessibilityIsIgnored()) m_children.append(headerContainerObject); } AccessibilityTableCell* AccessibilityARIAGrid::cellForColumnAndRow(unsigned column, unsigned row) { if (!m_renderer) return 0; updateChildrenIfNecessary(); if (column >= columnCount() || row >= rowCount()) return 0; int intRow = (int)row; int intColumn = (int)column; pair columnRange; pair rowRange; // Iterate backwards through the rows in case the desired cell has a rowspan and exists // in a previous row. for (; intRow >= 0; --intRow) { AccessibilityObject* tableRow = m_rows[intRow].get(); if (!tableRow) continue; AccessibilityChildrenVector children = tableRow->children(); unsigned childrenLength = children.size(); // Since some cells may have colspans, we have to check the actual range of each // cell to determine which is the right one. for (unsigned k = 0; k < childrenLength; ++k) { AccessibilityObject* child = children[k].get(); if (!child->isTableCell()) continue; AccessibilityTableCell* tableCellChild = static_cast(child); tableCellChild->columnIndexRange(columnRange); tableCellChild->rowIndexRange(rowRange); if ((intColumn >= columnRange.first && intColumn < (columnRange.first + columnRange.second)) && (intRow >= rowRange.first && intRow < (rowRange.first + rowRange.second))) return tableCellChild; } } return 0; } } // namespace WebCore