/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DOMDataStore_h #define DOMDataStore_h #include "V8DOMMap.h" #include "V8Node.h" #include #include #include #include #include #include #include #include #include namespace WebCore { class DOMData; class DOMDataStore; typedef WTF::Vector DOMDataList; // DOMDataStore // // DOMDataStore is the backing store that holds the maps between DOM objects // and JavaScript objects. In general, each thread can have multiple backing // stores, one per isolated world. // // This class doesn't manage the lifetime of the store. The data store // lifetime is managed by subclasses. // class DOMDataStore { WTF_MAKE_NONCOPYABLE(DOMDataStore); public: enum DOMWrapperMapType { DOMNodeMap, DOMObjectMap, ActiveDOMObjectMap, #if ENABLE(SVG) DOMSVGElementInstanceMap #endif }; DOMDataStore(DOMData*); virtual ~DOMDataStore(); // A list of all DOMDataStore objects in the current V8 instance (thread). Normally, each World has a DOMDataStore. static DOMDataList& allStores(); // Mutex to protect against concurrent access of DOMDataList. static WTF::Mutex& allStoresMutex(); DOMData* domData() const { return m_domData; } void* getDOMWrapperMap(DOMWrapperMapType); DOMNodeMapping& domNodeMap() { return *m_domNodeMap; } DOMWrapperMap& domObjectMap() { return *m_domObjectMap; } DOMWrapperMap& activeDomObjectMap() { return *m_activeDomObjectMap; } #if ENABLE(SVG) DOMWrapperMap& domSvgElementInstanceMap() { return *m_domSvgElementInstanceMap; } #endif // Need by V8GCController. static void weakActiveDOMObjectCallback(v8::Persistent v8Object, void* domObject); protected: static void weakNodeCallback(v8::Persistent v8Object, void* domObject); static void weakDOMObjectCallback(v8::Persistent v8Object, void* domObject); #if ENABLE(SVG) static void weakSVGElementInstanceCallback(v8::Persistent v8Object, void* domObject); #endif DOMNodeMapping* m_domNodeMap; DOMWrapperMap* m_domObjectMap; DOMWrapperMap* m_activeDomObjectMap; #if ENABLE(SVG) DOMWrapperMap* m_domSvgElementInstanceMap; #endif private: // A back-pointer to the DOMData to which we belong. DOMData* m_domData; }; } // namespace WebCore #endif // DOMDataStore_h