/* * Copyright (c) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ScriptCallStackFactory.h" #include "InspectorValues.h" #include "ScriptArguments.h" #include "ScriptCallFrame.h" #include "ScriptCallStack.h" #include "ScriptScope.h" #include "ScriptValue.h" #include "V8Binding.h" #include namespace WebCore { static ScriptCallFrame toScriptCallFrame(v8::Handle frame) { String sourceName; v8::Local sourceNameValue(frame->GetScriptNameOrSourceURL()); if (!sourceNameValue.IsEmpty()) sourceName = toWebCoreString(sourceNameValue); String functionName; v8::Local functionNameValue(frame->GetFunctionName()); if (!functionNameValue.IsEmpty()) functionName = toWebCoreString(functionNameValue); int sourceLineNumber = frame->GetLineNumber(); int sourceColumn = frame->GetColumn(); return ScriptCallFrame(functionName, sourceName, sourceLineNumber, sourceColumn); } static void toScriptCallFramesVector(v8::Handle stackTrace, Vector& scriptCallFrames, size_t maxStackSize, bool emptyStackIsAllowed) { ASSERT(v8::Context::InContext()); int frameCount = stackTrace->GetFrameCount(); if (frameCount > static_cast(maxStackSize)) frameCount = maxStackSize; for (int i = 0; i < frameCount; i++) { v8::Local stackFrame = stackTrace->GetFrame(i); scriptCallFrames.append(toScriptCallFrame(stackFrame)); } if (!frameCount && !emptyStackIsAllowed) { // Successfully grabbed stack trace, but there are no frames. It may happen in case // when a bound function is called from native code for example. // Fallback to setting lineNumber to 0, and source and function name to "undefined". scriptCallFrames.append(ScriptCallFrame("undefined", "undefined", 0)); } } static PassRefPtr createScriptCallStack(v8::Handle stackTrace, size_t maxStackSize, bool emptyStackIsAllowed) { ASSERT(v8::Context::InContext()); v8::HandleScope scope; Vector scriptCallFrames; toScriptCallFramesVector(stackTrace, scriptCallFrames, maxStackSize, emptyStackIsAllowed); return ScriptCallStack::create(scriptCallFrames); } PassRefPtr createScriptCallStack(v8::Handle stackTrace, size_t maxStackSize) { return createScriptCallStack(stackTrace, maxStackSize, true); } PassRefPtr createScriptCallStack(size_t maxStackSize, bool emptyStackIsAllowed) { if (!v8::Context::InContext()) return 0; v8::HandleScope handleScope; v8::Handle stackTrace(v8::StackTrace::CurrentStackTrace(maxStackSize, stackTraceOptions)); return createScriptCallStack(stackTrace, maxStackSize, emptyStackIsAllowed); } PassRefPtr createScriptArguments(const v8::Arguments& v8arguments, unsigned skipArgumentCount) { v8::HandleScope scope; v8::Local context = v8::Context::GetCurrent(); ScriptState* state = ScriptState::forContext(context); Vector arguments; for (int i = skipArgumentCount; i < v8arguments.Length(); ++i) arguments.append(ScriptValue(v8arguments[i])); return ScriptArguments::create(state, arguments); } } // namespace WebCore