/* * Copyright (C) 2008, 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "V8NodeFilterCondition.h" #include "Node.h" #include "NodeFilter.h" #include "ScriptState.h" #include "V8Node.h" #include "V8Proxy.h" #include namespace WebCore { V8NodeFilterCondition::V8NodeFilterCondition(v8::Handle filter) : m_filter(v8::Persistent::New(filter)) { #ifndef NDEBUG V8GCController::registerGlobalHandle(NODE_FILTER, this, m_filter); #endif } V8NodeFilterCondition::~V8NodeFilterCondition() { #ifndef NDEBUG V8GCController::unregisterGlobalHandle(this, m_filter); #endif m_filter.Dispose(); m_filter.Clear(); } short V8NodeFilterCondition::acceptNode(ScriptState* state, Node* node) const { ASSERT(v8::Context::InContext()); if (!m_filter->IsObject()) return NodeFilter::FILTER_ACCEPT; v8::TryCatch exceptionCatcher; v8::Handle callback; if (m_filter->IsFunction()) callback = v8::Handle::Cast(m_filter); else { v8::Local value = m_filter->ToObject()->Get(v8::String::New("acceptNode")); if (!value->IsFunction()) { V8Proxy::throwError(V8Proxy::TypeError, "NodeFilter object does not have an acceptNode function"); return NodeFilter::FILTER_REJECT; } callback = v8::Handle::Cast(value); } v8::Handle object = v8::Context::GetCurrent()->Global(); OwnArrayPtr > args = adoptArrayPtr(new v8::Handle[1]); args[0] = toV8(node); v8::Handle result = V8Proxy::callFunctionWithoutFrame(callback, object, 1, args.get()); if (exceptionCatcher.HasCaught()) { state->setException(exceptionCatcher.Exception()); return NodeFilter::FILTER_REJECT; } ASSERT(!result.IsEmpty()); return result->Int32Value(); } } // namespace WebCore