/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "V8CanvasRenderingContext2D.h" #include "CanvasGradient.h" #include "CanvasRenderingContext2D.h" #include "CanvasPattern.h" #include "CanvasStyle.h" #include "ExceptionCode.h" #include "FloatRect.h" #include "V8Binding.h" #include "V8CanvasGradient.h" #include "V8CanvasPattern.h" #include "V8HTMLCanvasElement.h" #include "V8HTMLImageElement.h" #include "V8HTMLVideoElement.h" #include "V8ImageData.h" #include "V8Proxy.h" namespace WebCore { static v8::Handle toV8Object(CanvasStyle* style) { if (style->canvasGradient()) return toV8(style->canvasGradient()); if (style->canvasPattern()) return toV8(style->canvasPattern()); return v8String(style->color()); } static PassRefPtr toCanvasStyle(v8::Handle value) { if (value->IsString()) return CanvasStyle::createFromString(toWebCoreString(value)); if (V8CanvasGradient::HasInstance(value)) return CanvasStyle::createFromGradient(V8CanvasGradient::toNative(v8::Handle::Cast(value))); if (V8CanvasPattern::HasInstance(value)) return CanvasStyle::createFromPattern(V8CanvasPattern::toNative(v8::Handle::Cast(value))); return 0; } v8::Handle V8CanvasRenderingContext2D::strokeStyleAccessorGetter(v8::Local name, const v8::AccessorInfo& info) { CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.Holder()); return toV8Object(impl->strokeStyle()); } void V8CanvasRenderingContext2D::strokeStyleAccessorSetter(v8::Local name, v8::Local value, const v8::AccessorInfo& info) { CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.Holder()); impl->setStrokeStyle(toCanvasStyle(value)); } v8::Handle V8CanvasRenderingContext2D::fillStyleAccessorGetter(v8::Local name, const v8::AccessorInfo& info) { CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.Holder()); return toV8Object(impl->fillStyle()); } void V8CanvasRenderingContext2D::fillStyleAccessorSetter(v8::Local name, v8::Local value, const v8::AccessorInfo& info) { CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.Holder()); impl->setFillStyle(toCanvasStyle(value)); } } // namespace WebCore