/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "V8BindingState.h" #include "Frame.h" #include "ScriptController.h" #include "V8Proxy.h" #include namespace WebCore { State* State::Only() { DEFINE_STATIC_LOCAL(State, globalV8BindingState, ()); return &globalV8BindingState; } DOMWindow* State::activeWindow() { v8::Local activeContext = v8::Context::GetCalling(); if (activeContext.IsEmpty()) { // There is a single activation record on the stack, so that must // be the activeContext. activeContext = v8::Context::GetCurrent(); } return V8Proxy::retrieveWindow(activeContext); } DOMWindow* State::firstWindow() { return V8Proxy::retrieveWindow(v8::Context::GetEntered()); } Frame* State::activeFrame() { Frame* frame = V8Proxy::retrieveFrameForCallingContext(); if (!frame) { // Unfortunately, when processing script from a plug-in, we might not // have a calling context. In those cases, we fall back to the // entered context for security checks. // FIXME: We need a better API for retrieving frames that abstracts // away this concern. frame = V8Proxy::retrieveFrameForEnteredContext(); } return frame; } Frame* State::firstFrame() { return V8Proxy::retrieveFrameForEnteredContext(); } void State::immediatelyReportUnsafeAccessTo(Frame* target) { V8Proxy::reportUnsafeAccessTo(target); } bool State::processingUserGesture() { return ScriptController::processingUserGesture(); } bool State::allowsAccessFromFrame(Frame* frame) { return ScriptController::isSafeScript(frame); } } // namespace WebCore