/* * Copyright (C) 2010 Google Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include "config.h" #include "EventQueue.h" #include "DOMWindow.h" #include "Event.h" #include "EventNames.h" #include "ScriptExecutionContext.h" #include "SuspendableTimer.h" namespace WebCore { class EventQueueTimer : public SuspendableTimer { WTF_MAKE_NONCOPYABLE(EventQueueTimer); public: EventQueueTimer(EventQueue* eventQueue, ScriptExecutionContext* context) : SuspendableTimer(context) , m_eventQueue(eventQueue) { } private: virtual void fired() { m_eventQueue->pendingEventTimerFired(); } EventQueue* m_eventQueue; }; EventQueue::EventQueue(ScriptExecutionContext* context) : m_pendingEventTimer(adoptPtr(new EventQueueTimer(this, context))) { } EventQueue::~EventQueue() { } void EventQueue::enqueueEvent(PassRefPtr event) { ASSERT(event->target()); m_queuedEvents.append(event); if (!m_pendingEventTimer->isActive()) m_pendingEventTimer->startOneShot(0); } void EventQueue::enqueueScrollEvent(PassRefPtr target, ScrollEventTargetType targetType) { if (!m_nodesWithQueuedScrollEvents.add(target.get()).second) return; // Per the W3C CSSOM View Module, scroll events fired at the document should bubble, others should not. bool canBubble = targetType == ScrollEventDocumentTarget; RefPtr scrollEvent = Event::create(eventNames().scrollEvent, canBubble, false /* non cancelleable */); scrollEvent->setTarget(target); enqueueEvent(scrollEvent.release()); } void EventQueue::pendingEventTimerFired() { ASSERT(!m_pendingEventTimer->isActive()); Vector > queuedEvents; queuedEvents.swap(m_queuedEvents); m_nodesWithQueuedScrollEvents.clear(); for (size_t i = 0; i < queuedEvents.size(); i++) dispatchEvent(queuedEvents[i].release()); } void EventQueue::dispatchEvent(PassRefPtr event) { EventTarget* eventTarget = event->target(); if (eventTarget->toNode()) eventTarget->dispatchEvent(event); else if (eventTarget->toDOMWindow()) eventTarget->toDOMWindow()->dispatchEvent(event, 0); else eventTarget->dispatchEvent(event); } }