/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebGLRenderbuffer_h #define WebGLRenderbuffer_h #include "WebGLObject.h" #include #include namespace WebCore { class WebGLRenderbuffer : public WebGLObject { public: virtual ~WebGLRenderbuffer() { deleteObject(); } static PassRefPtr create(WebGLRenderingContext*); void setInternalFormat(GC3Denum internalformat) { m_internalFormat = internalformat; m_initialized = false; } GC3Denum getInternalFormat() const { return m_internalFormat; } void setSize(GC3Dsizei width, GC3Dsizei height) { m_width = width; m_height = height; } GC3Dsizei getWidth() const { return m_width; } GC3Dsizei getHeight() const { return m_height; } void setIsValid(bool isValid) { m_isValid = isValid; } bool isValid() const { return m_isValid; } bool isInitialized() const { return m_initialized; } void setInitialized() { m_initialized = true; } bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } void setHasEverBeenBound() { m_hasEverBeenBound = true; } protected: WebGLRenderbuffer(WebGLRenderingContext*); virtual void deleteObjectImpl(Platform3DObject); private: virtual bool isRenderbuffer() const { return true; } GC3Denum m_internalFormat; bool m_initialized; GC3Dsizei m_width, m_height; bool m_isValid; // This is only false if internalFormat is DEPTH_STENCIL and packed_depth_stencil is not supported. bool m_hasEverBeenBound; }; } // namespace WebCore #endif // WebGLRenderbuffer_h