/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef HTMLScriptRunner_h #define HTMLScriptRunner_h #include "PendingScript.h" #include #include #include namespace WebCore { class CachedResource; class CachedScript; class Document; class Element; class Frame; class HTMLScriptRunnerHost; class ScriptSourceCode; class HTMLScriptRunner { WTF_MAKE_NONCOPYABLE(HTMLScriptRunner); WTF_MAKE_FAST_ALLOCATED; public: static PassOwnPtr create(Document* document, HTMLScriptRunnerHost* host) { return adoptPtr(new HTMLScriptRunner(document, host)); } ~HTMLScriptRunner(); void detach(); // Processes the passed in script and any pending scripts if possible. bool execute(PassRefPtr scriptToProcess, const TextPosition1& scriptStartPosition); bool executeScriptsWaitingForLoad(CachedResource*); bool hasScriptsWaitingForStylesheets() const { return m_hasScriptsWaitingForStylesheets; } bool executeScriptsWaitingForStylesheets(); bool executeScriptsWaitingForParsing(); bool isExecutingScript() const { return !!m_scriptNestingLevel; } private: HTMLScriptRunner(Document*, HTMLScriptRunnerHost*); Frame* frame() const; void executeParsingBlockingScript(); void executePendingScriptAndDispatchEvent(PendingScript&); bool haveParsingBlockingScript() const; bool executeParsingBlockingScripts(); void requestParsingBlockingScript(Element*); void requestDeferredScript(Element*); bool requestPendingScript(PendingScript&, Element*) const; void runScript(Element*, const TextPosition1& scriptStartPosition); // Helpers for dealing with HTMLScriptRunnerHost void watchForLoad(PendingScript&); void stopWatchingForLoad(PendingScript&); bool isPendingScriptReady(const PendingScript&); ScriptSourceCode sourceFromPendingScript(const PendingScript&, bool& errorOccurred) const; Document* m_document; HTMLScriptRunnerHost* m_host; PendingScript m_parsingBlockingScript; Deque m_scriptsToExecuteAfterParsing; // http://www.whatwg.org/specs/web-apps/current-work/#list-of-scripts-that-will-execute-when-the-document-has-finished-parsing unsigned m_scriptNestingLevel; // We only want stylesheet loads to trigger script execution if script // execution is currently stopped due to stylesheet loads, otherwise we'd // cause nested script execution when parsing // tags can cause Document to call executeScriptsWaitingForStylesheets. bool m_hasScriptsWaitingForStylesheets; }; } #endif