/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(PROGRESS_TAG) #include "ProgressShadowElement.h" #include "HTMLNames.h" #include "HTMLProgressElement.h" #include "RenderObject.h" namespace WebCore { using namespace HTMLNames; ProgressShadowElement::ProgressShadowElement(Document* document) : HTMLDivElement(HTMLNames::divTag, document) { } HTMLProgressElement* ProgressShadowElement::progressElement() const { Node* node = const_cast(this)->shadowAncestorNode(); ASSERT(!node || progressTag == toElement(node)->tagQName()); return static_cast(node); } bool ProgressShadowElement::rendererIsNeeded(RenderStyle* style) { RenderObject* progressRenderer = progressElement()->renderer(); return progressRenderer && !progressRenderer->style()->hasAppearance() && HTMLDivElement::rendererIsNeeded(style); } const AtomicString& ProgressBarElement::shadowPseudoId() const { DEFINE_STATIC_LOCAL(AtomicString, pseudId, ("-webkit-progress-bar")); return pseudId; } const AtomicString& ProgressValueElement::shadowPseudoId() const { DEFINE_STATIC_LOCAL(AtomicString, pseudId, ("-webkit-progress-value")); return pseudId; } void ProgressValueElement::setWidthPercentage(double width) { getInlineStyleDecl()->setProperty(CSSPropertyWidth, width, CSSPrimitiveValue::CSS_PERCENTAGE); } } #endif