/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "InspectorTimelineAgent.h" #if ENABLE(INSPECTOR) #include "Event.h" #include "InspectorFrontend.h" #include "InspectorState.h" #include "InstrumentingAgents.h" #include "IntRect.h" #include "ResourceRequest.h" #include "ResourceResponse.h" #include "TimelineRecordFactory.h" #include namespace WebCore { namespace TimelineAgentState { static const char timelineAgentEnabled[] = "timelineAgentEnabled"; } namespace TimelineRecordType { static const char EventDispatch[] = "EventDispatch"; static const char Layout[] = "Layout"; static const char RecalculateStyles[] = "RecalculateStyles"; static const char Paint[] = "Paint"; static const char ParseHTML[] = "ParseHTML"; static const char TimerInstall[] = "TimerInstall"; static const char TimerRemove[] = "TimerRemove"; static const char TimerFire[] = "TimerFire"; static const char EvaluateScript[] = "EvaluateScript"; static const char MarkLoad[] = "MarkLoad"; static const char MarkDOMContent[] = "MarkDOMContent"; static const char MarkTimeline[] = "MarkTimeline"; static const char ScheduleResourceRequest[] = "ScheduleResourceRequest"; static const char ResourceSendRequest[] = "ResourceSendRequest"; static const char ResourceReceiveResponse[] = "ResourceReceiveResponse"; static const char ResourceReceivedData[] = "ResourceReceivedData"; static const char ResourceFinish[] = "ResourceFinish"; static const char XHRReadyStateChange[] = "XHRReadyStateChange"; static const char XHRLoad[] = "XHRLoad"; static const char FunctionCall[] = "FunctionCall"; static const char GCEvent[] = "GCEvent"; } void InspectorTimelineAgent::pushGCEventRecords() { if (!m_gcEvents.size()) return; GCEvents events = m_gcEvents; m_gcEvents.clear(); for (GCEvents::iterator i = events.begin(); i != events.end(); ++i) { RefPtr record = TimelineRecordFactory::createGenericRecord(i->startTime); record->setObject("data", TimelineRecordFactory::createGCEventData(i->collectedBytes)); record->setNumber("endTime", i->endTime); addRecordToTimeline(record.release(), TimelineRecordType::GCEvent); } } void InspectorTimelineAgent::didGC(double startTime, double endTime, size_t collectedBytesCount) { m_gcEvents.append(GCEvent(startTime, endTime, collectedBytesCount)); } InspectorTimelineAgent::~InspectorTimelineAgent() { clearFrontend(); } void InspectorTimelineAgent::setFrontend(InspectorFrontend* frontend) { m_frontend = frontend->timeline(); } void InspectorTimelineAgent::clearFrontend() { ErrorString error; stop(&error); m_frontend = 0; } void InspectorTimelineAgent::restore() { if (m_state->getBoolean(TimelineAgentState::timelineAgentEnabled)) { ErrorString error; start(&error); } } void InspectorTimelineAgent::start(ErrorString*) { if (!m_frontend) return; m_instrumentingAgents->setInspectorTimelineAgent(this); ScriptGCEvent::addEventListener(this); m_frontend->started(); m_state->setBoolean(TimelineAgentState::timelineAgentEnabled, true); } void InspectorTimelineAgent::stop(ErrorString*) { if (!started()) return; m_instrumentingAgents->setInspectorTimelineAgent(0); if (m_frontend) m_frontend->stopped(); ScriptGCEvent::removeEventListener(this); clearRecordStack(); m_gcEvents.clear(); m_state->setBoolean(TimelineAgentState::timelineAgentEnabled, false); } bool InspectorTimelineAgent::started() const { return m_state->getBoolean(TimelineAgentState::timelineAgentEnabled); } void InspectorTimelineAgent::willCallFunction(const String& scriptName, int scriptLine) { pushCurrentRecord(TimelineRecordFactory::createFunctionCallData(scriptName, scriptLine), TimelineRecordType::FunctionCall); } void InspectorTimelineAgent::didCallFunction() { didCompleteCurrentRecord(TimelineRecordType::FunctionCall); } void InspectorTimelineAgent::willDispatchEvent(const Event& event) { pushCurrentRecord(TimelineRecordFactory::createEventDispatchData(event), TimelineRecordType::EventDispatch); } void InspectorTimelineAgent::didDispatchEvent() { didCompleteCurrentRecord(TimelineRecordType::EventDispatch); } void InspectorTimelineAgent::willLayout() { pushCurrentRecord(InspectorObject::create(), TimelineRecordType::Layout); } void InspectorTimelineAgent::didLayout() { didCompleteCurrentRecord(TimelineRecordType::Layout); } void InspectorTimelineAgent::willRecalculateStyle() { pushCurrentRecord(InspectorObject::create(), TimelineRecordType::RecalculateStyles); } void InspectorTimelineAgent::didRecalculateStyle() { didCompleteCurrentRecord(TimelineRecordType::RecalculateStyles); } void InspectorTimelineAgent::willPaint(const IntRect& rect) { pushCurrentRecord(TimelineRecordFactory::createPaintData(rect), TimelineRecordType::Paint); } void InspectorTimelineAgent::didPaint() { didCompleteCurrentRecord(TimelineRecordType::Paint); } void InspectorTimelineAgent::willWriteHTML(unsigned int length, unsigned int startLine) { pushCurrentRecord(TimelineRecordFactory::createParseHTMLData(length, startLine), TimelineRecordType::ParseHTML); } void InspectorTimelineAgent::didWriteHTML(unsigned int endLine) { if (!m_recordStack.isEmpty()) { TimelineRecordEntry entry = m_recordStack.last(); entry.data->setNumber("endLine", endLine); didCompleteCurrentRecord(TimelineRecordType::ParseHTML); } } void InspectorTimelineAgent::didInstallTimer(int timerId, int timeout, bool singleShot) { pushGCEventRecords(); RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); record->setObject("data", TimelineRecordFactory::createTimerInstallData(timerId, timeout, singleShot)); addRecordToTimeline(record.release(), TimelineRecordType::TimerInstall); } void InspectorTimelineAgent::didRemoveTimer(int timerId) { pushGCEventRecords(); RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); record->setObject("data", TimelineRecordFactory::createGenericTimerData(timerId)); addRecordToTimeline(record.release(), TimelineRecordType::TimerRemove); } void InspectorTimelineAgent::willFireTimer(int timerId) { pushCurrentRecord(TimelineRecordFactory::createGenericTimerData(timerId), TimelineRecordType::TimerFire); } void InspectorTimelineAgent::didFireTimer() { didCompleteCurrentRecord(TimelineRecordType::TimerFire); } void InspectorTimelineAgent::willChangeXHRReadyState(const String& url, int readyState) { pushCurrentRecord(TimelineRecordFactory::createXHRReadyStateChangeData(url, readyState), TimelineRecordType::XHRReadyStateChange); } void InspectorTimelineAgent::didChangeXHRReadyState() { didCompleteCurrentRecord(TimelineRecordType::XHRReadyStateChange); } void InspectorTimelineAgent::willLoadXHR(const String& url) { pushCurrentRecord(TimelineRecordFactory::createXHRLoadData(url), TimelineRecordType::XHRLoad); } void InspectorTimelineAgent::didLoadXHR() { didCompleteCurrentRecord(TimelineRecordType::XHRLoad); } void InspectorTimelineAgent::willEvaluateScript(const String& url, int lineNumber) { pushCurrentRecord(TimelineRecordFactory::createEvaluateScriptData(url, lineNumber), TimelineRecordType::EvaluateScript); } void InspectorTimelineAgent::didEvaluateScript() { didCompleteCurrentRecord(TimelineRecordType::EvaluateScript); } void InspectorTimelineAgent::didScheduleResourceRequest(const String& url) { pushGCEventRecords(); RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); record->setObject("data", TimelineRecordFactory::createScheduleResourceRequestData(url)); record->setString("type", TimelineRecordType::ScheduleResourceRequest); addRecordToTimeline(record.release(), TimelineRecordType::ScheduleResourceRequest); } void InspectorTimelineAgent::willSendResourceRequest(unsigned long identifier, const ResourceRequest& request) { pushGCEventRecords(); RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); record->setObject("data", TimelineRecordFactory::createResourceSendRequestData(identifier, request)); record->setString("type", TimelineRecordType::ResourceSendRequest); setHeapSizeStatistic(record.get()); m_frontend->eventRecorded(record.release()); } void InspectorTimelineAgent::willReceiveResourceData(unsigned long identifier) { pushCurrentRecord(TimelineRecordFactory::createReceiveResourceData(identifier), TimelineRecordType::ResourceReceivedData); } void InspectorTimelineAgent::didReceiveResourceData() { didCompleteCurrentRecord(TimelineRecordType::ResourceReceivedData); } void InspectorTimelineAgent::willReceiveResourceResponse(unsigned long identifier, const ResourceResponse& response) { pushCurrentRecord(TimelineRecordFactory::createResourceReceiveResponseData(identifier, response), TimelineRecordType::ResourceReceiveResponse); } void InspectorTimelineAgent::didReceiveResourceResponse() { didCompleteCurrentRecord(TimelineRecordType::ResourceReceiveResponse); } void InspectorTimelineAgent::didFinishLoadingResource(unsigned long identifier, bool didFail, double finishTime) { pushGCEventRecords(); // Sometimes network stack can provide for us exact finish loading time. In the other case we will use currentTime. RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); record->setObject("data", TimelineRecordFactory::createResourceFinishData(identifier, didFail, finishTime * 1000)); record->setString("type", TimelineRecordType::ResourceFinish); setHeapSizeStatistic(record.get()); m_frontend->eventRecorded(record.release()); } void InspectorTimelineAgent::didMarkTimeline(const String& message) { pushGCEventRecords(); RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); record->setObject("data", TimelineRecordFactory::createMarkTimelineData(message)); addRecordToTimeline(record.release(), TimelineRecordType::MarkTimeline); } void InspectorTimelineAgent::didMarkDOMContentEvent() { pushGCEventRecords(); RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); addRecordToTimeline(record.release(), TimelineRecordType::MarkDOMContent); } void InspectorTimelineAgent::didMarkLoadEvent() { pushGCEventRecords(); RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); addRecordToTimeline(record.release(), TimelineRecordType::MarkLoad); } void InspectorTimelineAgent::didCommitLoad() { clearRecordStack(); } void InspectorTimelineAgent::addRecordToTimeline(PassRefPtr prpRecord, const String& type) { RefPtr record(prpRecord); record->setString("type", type); setHeapSizeStatistic(record.get()); if (m_recordStack.isEmpty()) m_frontend->eventRecorded(record.release()); else { TimelineRecordEntry parent = m_recordStack.last(); parent.children->pushObject(record.release()); } } void InspectorTimelineAgent::setHeapSizeStatistic(InspectorObject* record) { size_t usedHeapSize = 0; size_t totalHeapSize = 0; size_t heapSizeLimit = 0; ScriptGCEvent::getHeapSize(usedHeapSize, totalHeapSize, heapSizeLimit); record->setNumber("usedHeapSize", usedHeapSize); record->setNumber("totalHeapSize", totalHeapSize); } void InspectorTimelineAgent::didCompleteCurrentRecord(const String& type) { // An empty stack could merely mean that the timeline agent was turned on in the middle of // an event. Don't treat as an error. if (!m_recordStack.isEmpty()) { pushGCEventRecords(); TimelineRecordEntry entry = m_recordStack.last(); m_recordStack.removeLast(); ASSERT(entry.type == type); entry.record->setObject("data", entry.data); entry.record->setArray("children", entry.children); entry.record->setNumber("endTime", WTF::currentTimeMS()); addRecordToTimeline(entry.record, type); } } InspectorTimelineAgent::InspectorTimelineAgent(InstrumentingAgents* instrumentingAgents, InspectorState* state) : m_instrumentingAgents(instrumentingAgents) , m_state(state) , m_frontend(0) , m_id(1) { } void InspectorTimelineAgent::pushCurrentRecord(PassRefPtr data, const String& type) { pushGCEventRecords(); RefPtr record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS()); m_recordStack.append(TimelineRecordEntry(record.release(), data, InspectorArray::create(), type)); } void InspectorTimelineAgent::clearRecordStack() { m_recordStack.clear(); m_id++; } } // namespace WebCore #endif // ENABLE(INSPECTOR)