/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Google, Inc. nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "FrameLoaderStateMachine.h" #include namespace WebCore { FrameLoaderStateMachine::FrameLoaderStateMachine() : m_state(Uninitialized) { } bool FrameLoaderStateMachine::committingFirstRealLoad() const { return m_state == DisplayingInitialEmptyDocument; } bool FrameLoaderStateMachine::committedFirstRealDocumentLoad() const { return m_state >= DisplayingInitialEmptyDocumentPostCommit; } bool FrameLoaderStateMachine::creatingInitialEmptyDocument() const { return m_state == CreatingInitialEmptyDocument; } bool FrameLoaderStateMachine::isDisplayingInitialEmptyDocument() const { return m_state == DisplayingInitialEmptyDocument || m_state == DisplayingInitialEmptyDocumentPostCommit; } bool FrameLoaderStateMachine::firstLayoutDone() const { return m_state == FirstLayoutDone; } void FrameLoaderStateMachine::advanceTo(State state) { ASSERT(State(m_state + 1) == state || (firstLayoutDone() && state == CommittedFirstRealLoad)); m_state = state; } } // namespace WebCore