/* Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de) Copyright (C) 2001 Dirk Mueller Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef CachedResource_h #define CachedResource_h #include "CachePolicy.h" #include "FrameLoaderTypes.h" #include "PlatformString.h" #include "PurgePriority.h" #include "ResourceLoadPriority.h" #include "ResourceRequest.h" #include "ResourceResponse.h" #include #include #include #include #include namespace WebCore { class MemoryCache; class CachedMetadata; class CachedResourceClient; class CachedResourceHandleBase; class CachedResourceLoader; class CachedResourceRequest; class Frame; class InspectorResource; class PurgeableBuffer; class SecurityOrigin; // A resource that is held in the cache. Classes who want to use this object should derive // from CachedResourceClient, to get the function calls in case the requested data has arrived. // This class also does the actual communication with the loader to obtain the resource from the network. class CachedResource { WTF_MAKE_NONCOPYABLE(CachedResource); WTF_MAKE_FAST_ALLOCATED; friend class MemoryCache; friend class InspectorResource; public: enum Type { ImageResource, CSSStyleSheet, Script, FontResource #if ENABLE(XSLT) , XSLStyleSheet #endif #if ENABLE(LINK_PREFETCH) , LinkPrefetch , LinkPrerender , LinkSubresource #endif }; enum Status { Unknown, // let cache decide what to do with it Pending, // only partially loaded Cached, // regular case LoadError, DecodeError }; CachedResource(const ResourceRequest&, Type); virtual ~CachedResource(); virtual void load(CachedResourceLoader* cachedResourceLoader) { load(cachedResourceLoader, false, DoSecurityCheck, true); } void load(CachedResourceLoader*, bool incremental, SecurityCheckPolicy, bool sendResourceLoadCallbacks); virtual void setEncoding(const String&) { } virtual String encoding() const { return String(); } virtual void data(PassRefPtr data, bool allDataReceived); virtual void error(CachedResource::Status); virtual bool shouldIgnoreHTTPStatusCodeErrors() const { return false; } ResourceRequest& resourceRequest() { return m_resourceRequest; } const KURL& url() const { return m_resourceRequest.url();} Type type() const { return static_cast(m_type); } ResourceLoadPriority loadPriority() const { return m_loadPriority; } void setLoadPriority(ResourceLoadPriority); void addClient(CachedResourceClient*); void removeClient(CachedResourceClient*); bool hasClients() const { return !m_clients.isEmpty(); } void deleteIfPossible(); enum PreloadResult { PreloadNotReferenced, PreloadReferenced, PreloadReferencedWhileLoading, PreloadReferencedWhileComplete }; PreloadResult preloadResult() const { return static_cast(m_preloadResult); } void setRequestedFromNetworkingLayer() { m_requestedFromNetworkingLayer = true; } virtual void didAddClient(CachedResourceClient*); virtual void allClientsRemoved() { } unsigned count() const { return m_clients.size(); } Status status() const { return static_cast(m_status); } void setStatus(Status status) { m_status = status; } unsigned size() const { return encodedSize() + decodedSize() + overheadSize(); } unsigned encodedSize() const { return m_encodedSize; } unsigned decodedSize() const { return m_decodedSize; } unsigned overheadSize() const; bool isLoaded() const { return !m_loading; } // FIXME. Method name is inaccurate. Loading might not have started yet. bool isLoading() const { return m_loading; } void setLoading(bool b) { m_loading = b; } virtual bool stillNeedsLoad() const { return false; } virtual bool isImage() const { return false; } bool isLinkResource() const { #if ENABLE(LINK_PREFETCH) return type() == LinkPrefetch || type() == LinkPrerender || type() == LinkSubresource; #else return false; #endif } unsigned accessCount() const { return m_accessCount; } void increaseAccessCount() { m_accessCount++; } // Computes the status of an object after loading. // Updates the expire date on the cache entry file void finish(); bool passesAccessControlCheck(SecurityOrigin*); // Called by the cache if the object has been removed from the cache // while still being referenced. This means the object should delete itself // if the number of clients observing it ever drops to 0. // The resource can be brought back to cache after successful revalidation. void setInCache(bool inCache) { m_inCache = inCache; } bool inCache() const { return m_inCache; } void setInLiveDecodedResourcesList(bool b) { m_inLiveDecodedResourcesList = b; } bool inLiveDecodedResourcesList() { return m_inLiveDecodedResourcesList; } void setRequest(CachedResourceRequest*); SharedBuffer* data() const { ASSERT(!m_purgeableData); return m_data.get(); } void setResponse(const ResourceResponse&); const ResourceResponse& response() const { return m_response; } // Sets the serialized metadata retrieved from the platform's cache. void setSerializedCachedMetadata(const char*, size_t); // Caches the given metadata in association with this resource and suggests // that the platform persist it. The dataTypeID is a pseudo-randomly chosen // identifier that is used to distinguish data generated by the caller. void setCachedMetadata(unsigned dataTypeID, const char*, size_t); // Returns cached metadata of the given type associated with this resource. CachedMetadata* cachedMetadata(unsigned dataTypeID) const; bool canDelete() const { return !hasClients() && !m_request && !m_preloadCount && !m_handleCount && !m_resourceToRevalidate && !m_proxyResource; } bool isExpired() const; // List of acceptable MIME types separated by ",". // A MIME type may contain a wildcard, e.g. "text/*". String accept() const { return m_accept; } void setAccept(const String& accept) { m_accept = accept; } bool errorOccurred() const { return (status() == LoadError || status() == DecodeError); } bool sendResourceLoadCallbacks() const { return m_sendResourceLoadCallbacks; } virtual void destroyDecodedData() { } void setOwningCachedResourceLoader(CachedResourceLoader* cachedResourceLoader) { m_owningCachedResourceLoader = cachedResourceLoader; } bool isPreloaded() const { return m_preloadCount; } void increasePreloadCount() { ++m_preloadCount; } void decreasePreloadCount() { ASSERT(m_preloadCount); --m_preloadCount; } void registerHandle(CachedResourceHandleBase* h); void unregisterHandle(CachedResourceHandleBase* h); bool canUseCacheValidator() const; bool mustRevalidateDueToCacheHeaders(CachePolicy) const; bool isCacheValidator() const { return m_resourceToRevalidate; } CachedResource* resourceToRevalidate() const { return m_resourceToRevalidate; } bool isPurgeable() const; bool wasPurged() const; // This is used by the archive machinery to get at a purged resource without // triggering a load. We should make it protected again if we can find a // better way to handle the archive case. bool makePurgeable(bool purgeable); // HTTP revalidation support methods for CachedResourceLoader. void setResourceToRevalidate(CachedResource*); void switchClientsToRevalidatedResource(); void clearResourceToRevalidate(); void updateResponseAfterRevalidation(const ResourceResponse& validatingResponse); protected: void checkNotify(); void setEncodedSize(unsigned); void setDecodedSize(unsigned); void didAccessDecodedData(double timeStamp); bool isSafeToMakePurgeable() const; HashCountedSet m_clients; ResourceRequest m_resourceRequest; String m_accept; CachedResourceRequest* m_request; ResourceLoadPriority m_loadPriority; ResourceResponse m_response; double m_responseTimestamp; RefPtr m_data; OwnPtr m_purgeableData; private: void addClientToSet(CachedResourceClient*); virtual PurgePriority purgePriority() const { return PurgeDefault; } double currentAge() const; double freshnessLifetime() const; RefPtr m_cachedMetadata; double m_lastDecodedAccessTime; // Used as a "thrash guard" in the cache unsigned m_encodedSize; unsigned m_decodedSize; unsigned m_accessCount; unsigned m_handleCount; unsigned m_preloadCount; unsigned m_preloadResult : 2; // PreloadResult bool m_inLiveDecodedResourcesList : 1; bool m_requestedFromNetworkingLayer : 1; bool m_sendResourceLoadCallbacks : 1; bool m_inCache : 1; bool m_loading : 1; unsigned m_type : 3; // Type unsigned m_status : 3; // Status #ifndef NDEBUG bool m_deleted; unsigned m_lruIndex; #endif CachedResource* m_nextInAllResourcesList; CachedResource* m_prevInAllResourcesList; CachedResource* m_nextInLiveResourcesList; CachedResource* m_prevInLiveResourcesList; CachedResourceLoader* m_owningCachedResourceLoader; // only non-0 for resources that are not in the cache // If this field is non-null we are using the resource as a proxy for checking whether an existing resource is still up to date // using HTTP If-Modified-Since/If-None-Match headers. If the response is 304 all clients of this resource are moved // to to be clients of m_resourceToRevalidate and the resource is deleted. If not, the field is zeroed and this // resources becomes normal resource load. CachedResource* m_resourceToRevalidate; // If this field is non-null, the resource has a proxy for checking whether it is still up to date (see m_resourceToRevalidate). CachedResource* m_proxyResource; // These handles will need to be updated to point to the m_resourceToRevalidate in case we get 304 response. HashSet m_handlesToRevalidate; }; } #endif