/* * Copyright (C) 1998, 1999 Torben Weis * 1999 Lars Knoll * 1999 Antti Koivisto * 2000 Simon Hausmann * 2000 Stefan Schimanski <1Stein@gmx.de> * 2001 George Staikos * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. * Copyright (C) 2005 Alexey Proskuryakov * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) * Copyright (C) 2008 Eric Seidel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "Frame.h" #include "ApplyStyleCommand.h" #include "CSSComputedStyleDeclaration.h" #include "CSSMutableStyleDeclaration.h" #include "CSSProperty.h" #include "CSSPropertyNames.h" #include "CachedCSSStyleSheet.h" #include "Chrome.h" #include "ChromeClient.h" #include "DOMWindow.h" #include "CachedResourceLoader.h" #include "DocumentType.h" #include "EditingText.h" #include "EditorClient.h" #include "EventNames.h" #include "FloatQuad.h" #include "FocusController.h" #include "FrameLoader.h" #include "FrameLoaderClient.h" #include "FrameView.h" #include "GraphicsContext.h" #include "GraphicsLayer.h" #include "HTMLDocument.h" #include "HTMLFormControlElement.h" #include "HTMLFormElement.h" #include "HTMLFrameElementBase.h" #include "HTMLNames.h" #include "HTMLTableCellElement.h" #include "HitTestResult.h" #include "Logging.h" #include "MediaFeatureNames.h" #include "Navigator.h" #include "NodeList.h" #include "Page.h" #include "PageGroup.h" #include "RegularExpression.h" #include "RenderLayer.h" #include "RenderPart.h" #include "RenderTableCell.h" #include "RenderTextControl.h" #include "RenderTheme.h" #include "RenderView.h" #include "ScriptController.h" #include "ScriptSourceCode.h" #include "ScriptValue.h" #include "Settings.h" #include "TextIterator.h" #include "TextResourceDecoder.h" #include "UserContentURLPattern.h" #include "UserTypingGestureIndicator.h" #include "XMLNSNames.h" #include "XMLNames.h" #include "htmlediting.h" #include "markup.h" #include "npruntime_impl.h" #include "visible_units.h" #include #include #if USE(ACCELERATED_COMPOSITING) #include "RenderLayerCompositor.h" #endif #if USE(JSC) #include "JSDOMWindowShell.h" #include "runtime_root.h" #endif #include "MathMLNames.h" #include "SVGNames.h" #include "XLinkNames.h" #if ENABLE(SVG) #include "SVGDocument.h" #include "SVGDocumentExtensions.h" #endif #if ENABLE(TILED_BACKING_STORE) #include "TiledBackingStore.h" #endif #if ENABLE(WML) #include "WMLNames.h" #endif using namespace std; namespace WebCore { using namespace HTMLNames; #ifndef NDEBUG static WTF::RefCountedLeakCounter frameCounter("Frame"); #endif static inline Frame* parentFromOwnerElement(HTMLFrameOwnerElement* ownerElement) { if (!ownerElement) return 0; return ownerElement->document()->frame(); } static inline float parentPageZoomFactor(Frame* frame) { Frame* parent = frame->tree()->parent(); if (!parent) return 1; return parent->pageZoomFactor(); } static inline float parentTextZoomFactor(Frame* frame) { Frame* parent = frame->tree()->parent(); if (!parent) return 1; return parent->textZoomFactor(); } inline Frame::Frame(Page* page, HTMLFrameOwnerElement* ownerElement, FrameLoaderClient* frameLoaderClient) : m_page(page) , m_treeNode(this, parentFromOwnerElement(ownerElement)) , m_loader(this, frameLoaderClient) , m_navigationScheduler(this) , m_ownerElement(ownerElement) , m_script(this) , m_editor(this) , m_selectionController(this) , m_eventHandler(this) , m_animationController(this) , m_lifeSupportTimer(this, &Frame::lifeSupportTimerFired) , m_pageZoomFactor(parentPageZoomFactor(this)) , m_textZoomFactor(parentTextZoomFactor(this)) , m_pageScaleFactor(1) #if ENABLE(ORIENTATION_EVENTS) , m_orientation(0) #endif , m_inViewSourceMode(false) , m_isDisconnected(false) , m_excludeFromTextSearch(false) #if PLATFORM(ANDROID) // Temporary hack for http://b/5188895 , m_isDocumentUpToDate(true) #endif { ASSERT(page); AtomicString::init(); HTMLNames::init(); QualifiedName::init(); MediaFeatureNames::init(); SVGNames::init(); XLinkNames::init(); MathMLNames::init(); XMLNSNames::init(); XMLNames::init(); #if ENABLE(WML) WMLNames::init(); #endif if (!ownerElement) { #if ENABLE(TILED_BACKING_STORE) // Top level frame only for now. setTiledBackingStoreEnabled(page->settings()->tiledBackingStoreEnabled()); #endif } else { page->incrementFrameCount(); // Make sure we will not end up with two frames referencing the same owner element. Frame*& contentFrameSlot = ownerElement->m_contentFrame; ASSERT(!contentFrameSlot || contentFrameSlot->ownerElement() != ownerElement); contentFrameSlot = this; } #ifndef NDEBUG frameCounter.increment(); #endif } PassRefPtr Frame::create(Page* page, HTMLFrameOwnerElement* ownerElement, FrameLoaderClient* client) { RefPtr frame = adoptRef(new Frame(page, ownerElement, client)); if (!ownerElement) page->setMainFrame(frame); return frame.release(); } Frame::~Frame() { setView(0); loader()->cancelAndClear(); // FIXME: We should not be doing all this work inside the destructor ASSERT(!m_lifeSupportTimer.isActive()); #ifndef NDEBUG frameCounter.decrement(); #endif disconnectOwnerElement(); if (m_domWindow) m_domWindow->disconnectFrame(); script()->clearWindowShell(); HashSet::iterator end = m_liveFormerWindows.end(); for (HashSet::iterator it = m_liveFormerWindows.begin(); it != end; ++it) (*it)->disconnectFrame(); HashSet::iterator stop = m_destructionObservers.end(); for (HashSet::iterator it = m_destructionObservers.begin(); it != stop; ++it) (*it)->frameDestroyed(); if (m_view) { m_view->hide(); m_view->clearFrame(); } ASSERT(!m_lifeSupportTimer.isActive()); } void Frame::addDestructionObserver(FrameDestructionObserver* observer) { m_destructionObservers.add(observer); } void Frame::removeDestructionObserver(FrameDestructionObserver* observer) { m_destructionObservers.remove(observer); } void Frame::setView(PassRefPtr view) { // We the custom scroll bars as early as possible to prevent m_doc->detach() // from messing with the view such that its scroll bars won't be torn down. // FIXME: We should revisit this. if (m_view) m_view->detachCustomScrollbars(); // Detach the document now, so any onUnload handlers get run - if // we wait until the view is destroyed, then things won't be // hooked up enough for some JavaScript calls to work. if (!view && m_doc && m_doc->attached() && !m_doc->inPageCache()) { // FIXME: We don't call willRemove here. Why is that OK? m_doc->detach(); } if (m_view) m_view->unscheduleRelayout(); eventHandler()->clear(); m_view = view; // Only one form submission is allowed per view of a part. // Since this part may be getting reused as a result of being // pulled from the back/forward cache, reset this flag. loader()->resetMultipleFormSubmissionProtection(); #if ENABLE(TILED_BACKING_STORE) if (m_view && tiledBackingStore()) m_view->setPaintsEntireContents(true); #endif } void Frame::setDocument(PassRefPtr newDoc) { ASSERT(!newDoc || newDoc->frame()); if (m_doc && m_doc->attached() && !m_doc->inPageCache()) { // FIXME: We don't call willRemove here. Why is that OK? m_doc->detach(); } m_doc = newDoc; #if PLATFORM(ANDROID) // Temporary hack for http://b/5188895 m_isDocumentUpToDate = true; #endif selection()->updateSecureKeyboardEntryIfActive(); if (m_doc && !m_doc->attached()) m_doc->attach(); // Update the cached 'document' property, which is now stale. m_script.updateDocument(); if (m_page) m_page->updateViewportArguments(); } #if ENABLE(ORIENTATION_EVENTS) void Frame::sendOrientationChangeEvent(int orientation) { m_orientation = orientation; if (Document* doc = document()) doc->dispatchWindowEvent(Event::create(eventNames().orientationchangeEvent, false, false)); } #endif // ENABLE(ORIENTATION_EVENTS) Settings* Frame::settings() const { return m_page ? m_page->settings() : 0; } static RegularExpression* createRegExpForLabels(const Vector& labels) { // REVIEW- version of this call in FrameMac.mm caches based on the NSArray ptrs being // the same across calls. We can't do that. DEFINE_STATIC_LOCAL(RegularExpression, wordRegExp, ("\\w", TextCaseSensitive)); String pattern("("); unsigned int numLabels = labels.size(); unsigned int i; for (i = 0; i < numLabels; i++) { String label = labels[i]; bool startsWithWordChar = false; bool endsWithWordChar = false; if (label.length()) { startsWithWordChar = wordRegExp.match(label.substring(0, 1)) >= 0; endsWithWordChar = wordRegExp.match(label.substring(label.length() - 1, 1)) >= 0; } if (i) pattern.append("|"); // Search for word boundaries only if label starts/ends with "word characters". // If we always searched for word boundaries, this wouldn't work for languages // such as Japanese. if (startsWithWordChar) pattern.append("\\b"); pattern.append(label); if (endsWithWordChar) pattern.append("\\b"); } pattern.append(")"); return new RegularExpression(pattern, TextCaseInsensitive); } String Frame::searchForLabelsAboveCell(RegularExpression* regExp, HTMLTableCellElement* cell, size_t* resultDistanceFromStartOfCell) { HTMLTableCellElement* aboveCell = cell->cellAbove(); if (aboveCell) { // search within the above cell we found for a match size_t lengthSearched = 0; for (Node* n = aboveCell->firstChild(); n; n = n->traverseNextNode(aboveCell)) { if (n->isTextNode() && n->renderer() && n->renderer()->style()->visibility() == VISIBLE) { // For each text chunk, run the regexp String nodeString = n->nodeValue(); int pos = regExp->searchRev(nodeString); if (pos >= 0) { if (resultDistanceFromStartOfCell) *resultDistanceFromStartOfCell = lengthSearched; return nodeString.substring(pos, regExp->matchedLength()); } lengthSearched += nodeString.length(); } } } // Any reason in practice to search all cells in that are above cell? if (resultDistanceFromStartOfCell) *resultDistanceFromStartOfCell = notFound; return String(); } String Frame::searchForLabelsBeforeElement(const Vector& labels, Element* element, size_t* resultDistance, bool* resultIsInCellAbove) { OwnPtr regExp(createRegExpForLabels(labels)); // We stop searching after we've seen this many chars const unsigned int charsSearchedThreshold = 500; // This is the absolute max we search. We allow a little more slop than // charsSearchedThreshold, to make it more likely that we'll search whole nodes. const unsigned int maxCharsSearched = 600; // If the starting element is within a table, the cell that contains it HTMLTableCellElement* startingTableCell = 0; bool searchedCellAbove = false; if (resultDistance) *resultDistance = notFound; if (resultIsInCellAbove) *resultIsInCellAbove = false; // walk backwards in the node tree, until another element, or form, or end of tree int unsigned lengthSearched = 0; Node* n; for (n = element->traversePreviousNode(); n && lengthSearched < charsSearchedThreshold; n = n->traversePreviousNode()) { if (n->hasTagName(formTag) || (n->isHTMLElement() && static_cast(n)->isFormControlElement())) { // We hit another form element or the start of the form - bail out break; } else if (n->hasTagName(tdTag) && !startingTableCell) { startingTableCell = static_cast(n); } else if (n->hasTagName(trTag) && startingTableCell) { String result = searchForLabelsAboveCell(regExp.get(), startingTableCell, resultDistance); if (!result.isEmpty()) { if (resultIsInCellAbove) *resultIsInCellAbove = true; return result; } searchedCellAbove = true; } else if (n->isTextNode() && n->renderer() && n->renderer()->style()->visibility() == VISIBLE) { // For each text chunk, run the regexp String nodeString = n->nodeValue(); // add 100 for slop, to make it more likely that we'll search whole nodes if (lengthSearched + nodeString.length() > maxCharsSearched) nodeString = nodeString.right(charsSearchedThreshold - lengthSearched); int pos = regExp->searchRev(nodeString); if (pos >= 0) { if (resultDistance) *resultDistance = lengthSearched; return nodeString.substring(pos, regExp->matchedLength()); } lengthSearched += nodeString.length(); } } // If we started in a cell, but bailed because we found the start of the form or the // previous element, we still might need to search the row above us for a label. if (startingTableCell && !searchedCellAbove) { String result = searchForLabelsAboveCell(regExp.get(), startingTableCell, resultDistance); if (!result.isEmpty()) { if (resultIsInCellAbove) *resultIsInCellAbove = true; return result; } } return String(); } static String matchLabelsAgainstString(const Vector& labels, const String& stringToMatch) { if (stringToMatch.isEmpty()) return String(); String mutableStringToMatch = stringToMatch; // Make numbers and _'s in field names behave like word boundaries, e.g., "address2" replace(mutableStringToMatch, RegularExpression("\\d", TextCaseSensitive), " "); mutableStringToMatch.replace('_', ' '); OwnPtr regExp(createRegExpForLabels(labels)); // Use the largest match we can find in the whole string int pos; int length; int bestPos = -1; int bestLength = -1; int start = 0; do { pos = regExp->match(mutableStringToMatch, start); if (pos != -1) { length = regExp->matchedLength(); if (length >= bestLength) { bestPos = pos; bestLength = length; } start = pos + 1; } } while (pos != -1); if (bestPos != -1) return mutableStringToMatch.substring(bestPos, bestLength); return String(); } String Frame::matchLabelsAgainstElement(const Vector& labels, Element* element) { // Match against the name element, then against the id element if no match is found for the name element. // See 7538330 for one popular site that benefits from the id element check. // FIXME: This code is mirrored in FrameMac.mm. It would be nice to make the Mac code call the platform-agnostic // code, which would require converting the NSArray of NSStrings to a Vector of Strings somewhere along the way. String resultFromNameAttribute = matchLabelsAgainstString(labels, element->getAttribute(nameAttr)); if (!resultFromNameAttribute.isEmpty()) return resultFromNameAttribute; return matchLabelsAgainstString(labels, element->getAttribute(idAttr)); } void Frame::setPrinting(bool printing, const FloatSize& pageSize, float maximumShrinkRatio, AdjustViewSizeOrNot shouldAdjustViewSize) { m_doc->setPrinting(printing); view()->adjustMediaTypeForPrinting(printing); m_doc->styleSelectorChanged(RecalcStyleImmediately); view()->forceLayoutForPagination(pageSize, maximumShrinkRatio, shouldAdjustViewSize); // Subframes of the one we're printing don't lay out to the page size. for (Frame* child = tree()->firstChild(); child; child = child->tree()->nextSibling()) child->setPrinting(printing, IntSize(), 0, shouldAdjustViewSize); } void Frame::injectUserScripts(UserScriptInjectionTime injectionTime) { if (!m_page) return; if (loader()->stateMachine()->creatingInitialEmptyDocument() && !settings()->shouldInjectUserScriptsInInitialEmptyDocument()) return; // Walk the hashtable. Inject by world. const UserScriptMap* userScripts = m_page->group().userScripts(); if (!userScripts) return; UserScriptMap::const_iterator end = userScripts->end(); for (UserScriptMap::const_iterator it = userScripts->begin(); it != end; ++it) injectUserScriptsForWorld(it->first.get(), *it->second, injectionTime); } void Frame::injectUserScriptsForWorld(DOMWrapperWorld* world, const UserScriptVector& userScripts, UserScriptInjectionTime injectionTime) { if (userScripts.isEmpty()) return; Document* doc = document(); if (!doc) return; Vector sourceCode; unsigned count = userScripts.size(); for (unsigned i = 0; i < count; ++i) { UserScript* script = userScripts[i].get(); if (script->injectedFrames() == InjectInTopFrameOnly && ownerElement()) continue; if (script->injectionTime() == injectionTime && UserContentURLPattern::matchesPatterns(doc->url(), script->whitelist(), script->blacklist())) m_script.evaluateInWorld(ScriptSourceCode(script->source(), script->url()), world); } } #ifndef NDEBUG static HashSet& keepAliveSet() { DEFINE_STATIC_LOCAL(HashSet, staticKeepAliveSet, ()); return staticKeepAliveSet; } #endif void Frame::keepAlive() { if (m_lifeSupportTimer.isActive()) return; #ifndef NDEBUG keepAliveSet().add(this); #endif ref(); m_lifeSupportTimer.startOneShot(0); } #ifndef NDEBUG void Frame::cancelAllKeepAlive() { HashSet::iterator end = keepAliveSet().end(); for (HashSet::iterator it = keepAliveSet().begin(); it != end; ++it) { Frame* frame = *it; frame->m_lifeSupportTimer.stop(); frame->deref(); } keepAliveSet().clear(); } #endif void Frame::lifeSupportTimerFired(Timer*) { #ifndef NDEBUG keepAliveSet().remove(this); #endif deref(); } void Frame::clearDOMWindow() { if (m_domWindow) { m_liveFormerWindows.add(m_domWindow.get()); m_domWindow->clear(); } m_domWindow = 0; } RenderView* Frame::contentRenderer() const { Document* doc = document(); if (!doc) return 0; RenderObject* object = doc->renderer(); if (!object) return 0; ASSERT(object->isRenderView()); return toRenderView(object); } RenderPart* Frame::ownerRenderer() const { HTMLFrameOwnerElement* ownerElement = m_ownerElement; if (!ownerElement) return 0; RenderObject* object = ownerElement->renderer(); if (!object) return 0; // FIXME: If is ever fixed to disassociate itself from frames // that it has started but canceled, then this can turn into an ASSERT // since m_ownerElement would be 0 when the load is canceled. // https://bugs.webkit.org/show_bug.cgi?id=18585 if (!object->isRenderPart()) return 0; return toRenderPart(object); } Frame* Frame::frameForWidget(const Widget* widget) { ASSERT_ARG(widget, widget); if (RenderWidget* renderer = RenderWidget::find(widget)) if (Node* node = renderer->node()) return node->document()->frame(); // Assume all widgets are either a FrameView or owned by a RenderWidget. // FIXME: That assumption is not right for scroll bars! ASSERT(widget->isFrameView()); return static_cast(widget)->frame(); } void Frame::clearTimers(FrameView *view, Document *document) { if (view) { view->unscheduleRelayout(); if (view->frame()) { view->frame()->animation()->suspendAnimationsForDocument(document); view->frame()->eventHandler()->stopAutoscrollTimer(); } } } void Frame::clearTimers() { clearTimers(m_view.get(), document()); } void Frame::setDOMWindow(DOMWindow* domWindow) { if (m_domWindow) { m_liveFormerWindows.add(m_domWindow.get()); m_domWindow->clear(); } m_domWindow = domWindow; } DOMWindow* Frame::domWindow() const { if (!m_domWindow) m_domWindow = DOMWindow::create(const_cast(this)); return m_domWindow.get(); } void Frame::clearFormerDOMWindow(DOMWindow* window) { m_liveFormerWindows.remove(window); } void Frame::pageDestroyed() { if (Frame* parent = tree()->parent()) parent->loader()->checkLoadComplete(); if (m_domWindow) { m_domWindow->resetGeolocation(); m_domWindow->pageDestroyed(); } // FIXME: It's unclear as to why this is called more than once, but it is, // so page() could be NULL. if (page() && page()->focusController()->focusedFrame() == this) page()->focusController()->setFocusedFrame(0); script()->clearWindowShell(); script()->clearScriptObjects(); script()->updatePlatformScriptObjects(); detachFromPage(); } void Frame::disconnectOwnerElement() { if (m_ownerElement) { if (Document* doc = document()) doc->clearAXObjectCache(); m_ownerElement->m_contentFrame = 0; if (m_page) m_page->decrementFrameCount(); } m_ownerElement = 0; } // The frame is moved in DOM, potentially to another page. void Frame::transferChildFrameToNewDocument() { ASSERT(m_ownerElement); Frame* newParent = m_ownerElement->document()->frame(); ASSERT(newParent); bool didTransfer = false; // Switch page. Page* newPage = newParent->page(); Page* oldPage = m_page; if (m_page != newPage) { if (m_page) { if (m_page->focusController()->focusedFrame() == this) m_page->focusController()->setFocusedFrame(0); m_page->decrementFrameCount(); } // FIXME: We should ideally allow existing Geolocation activities to continue // when the Geolocation's iframe is reparented. // See https://bugs.webkit.org/show_bug.cgi?id=55577 // and https://bugs.webkit.org/show_bug.cgi?id=52877 if (m_domWindow) m_domWindow->resetGeolocation(); m_page = newPage; if (newPage) newPage->incrementFrameCount(); didTransfer = true; } // Update the frame tree. didTransfer = newParent->tree()->transferChild(this) || didTransfer; // Avoid unnecessary calls to client and frame subtree if the frame ended // up on the same page and under the same parent frame. if (didTransfer) { // Let external clients update themselves. loader()->client()->didTransferChildFrameToNewDocument(oldPage); // Update resource tracking now that frame could be in a different page. if (oldPage != newPage) loader()->transferLoadingResourcesFromPage(oldPage); // Do the same for all the children. for (Frame* child = tree()->firstChild(); child; child = child->tree()->nextSibling()) child->transferChildFrameToNewDocument(); } } String Frame::documentTypeString() const { if (DocumentType* doctype = document()->doctype()) return createMarkup(doctype); return String(); } VisiblePosition Frame::visiblePositionForPoint(const IntPoint& framePoint) { HitTestResult result = eventHandler()->hitTestResultAtPoint(framePoint, true); Node* node = result.innerNode(); if (!node) return VisiblePosition(); RenderObject* renderer = node->renderer(); if (!renderer) return VisiblePosition(); VisiblePosition visiblePos = renderer->positionForPoint(result.localPoint()); if (visiblePos.isNull()) visiblePos = firstPositionInOrBeforeNode(node); return visiblePos; } Document* Frame::documentAtPoint(const IntPoint& point) { if (!view()) return 0; IntPoint pt = view()->windowToContents(point); HitTestResult result = HitTestResult(pt); if (contentRenderer()) result = eventHandler()->hitTestResultAtPoint(pt, false); return result.innerNode() ? result.innerNode()->document() : 0; } PassRefPtr Frame::rangeForPoint(const IntPoint& framePoint) { VisiblePosition position = visiblePositionForPoint(framePoint); if (position.isNull()) return 0; VisiblePosition previous = position.previous(); if (previous.isNotNull()) { RefPtr previousCharacterRange = makeRange(previous, position); IntRect rect = editor()->firstRectForRange(previousCharacterRange.get()); if (rect.contains(framePoint)) return previousCharacterRange.release(); } VisiblePosition next = position.next(); if (next.isNotNull()) { RefPtr nextCharacterRange = makeRange(position, next); IntRect rect = editor()->firstRectForRange(nextCharacterRange.get()); if (rect.contains(framePoint)) return nextCharacterRange.release(); } return 0; } void Frame::createView(const IntSize& viewportSize, const Color& backgroundColor, bool transparent, const IntSize& fixedLayoutSize, bool useFixedLayout, ScrollbarMode horizontalScrollbarMode, bool horizontalLock, ScrollbarMode verticalScrollbarMode, bool verticalLock) { ASSERT(this); ASSERT(m_page); bool isMainFrame = this == m_page->mainFrame(); if (isMainFrame && view()) view()->setParentVisible(false); setView(0); RefPtr frameView; if (isMainFrame) { frameView = FrameView::create(this, viewportSize); frameView->setFixedLayoutSize(fixedLayoutSize); frameView->setUseFixedLayout(useFixedLayout); } else frameView = FrameView::create(this); frameView->setScrollbarModes(horizontalScrollbarMode, verticalScrollbarMode, horizontalLock, verticalLock); setView(frameView); if (backgroundColor.isValid()) frameView->updateBackgroundRecursively(backgroundColor, transparent); if (isMainFrame) frameView->setParentVisible(true); if (ownerRenderer()) ownerRenderer()->setWidget(frameView); if (HTMLFrameOwnerElement* owner = ownerElement()) view()->setCanHaveScrollbars(owner->scrollingMode() != ScrollbarAlwaysOff); } #if ENABLE(TILED_BACKING_STORE) void Frame::setTiledBackingStoreEnabled(bool enabled) { if (!enabled) { m_tiledBackingStore.clear(); return; } if (m_tiledBackingStore) return; m_tiledBackingStore.set(new TiledBackingStore(this)); if (m_view) m_view->setPaintsEntireContents(true); } void Frame::tiledBackingStorePaintBegin() { if (!m_view) return; m_view->updateLayoutAndStyleIfNeededRecursive(); m_view->flushDeferredRepaints(); } void Frame::tiledBackingStorePaint(GraphicsContext* context, const IntRect& rect) { if (!m_view) return; m_view->paintContents(context, rect); } void Frame::tiledBackingStorePaintEnd(const Vector& paintedArea) { if (!m_page || !m_view) return; unsigned size = paintedArea.size(); // Request repaint from the system for (int n = 0; n < size; ++n) m_page->chrome()->invalidateContentsAndWindow(m_view->contentsToWindow(paintedArea[n]), false); } IntRect Frame::tiledBackingStoreContentsRect() { if (!m_view) return IntRect(); return IntRect(IntPoint(), m_view->contentsSize()); } IntRect Frame::tiledBackingStoreVisibleRect() { if (!m_page) return IntRect(); return m_page->chrome()->client()->visibleRectForTiledBackingStore(); } Color Frame::tiledBackingStoreBackgroundColor() const { if (!m_view) return Color(); return m_view->baseBackgroundColor(); } #endif String Frame::layerTreeAsText(bool showDebugInfo) const { #if USE(ACCELERATED_COMPOSITING) document()->updateLayout(); if (!contentRenderer()) return String(); return contentRenderer()->compositor()->layerTreeAsText(showDebugInfo); #else return String(); #endif } void Frame::setPageZoomFactor(float factor) { setPageAndTextZoomFactors(factor, m_textZoomFactor); } void Frame::setTextZoomFactor(float factor) { setPageAndTextZoomFactors(m_pageZoomFactor, factor); } void Frame::setPageAndTextZoomFactors(float pageZoomFactor, float textZoomFactor) { if (m_pageZoomFactor == pageZoomFactor && m_textZoomFactor == textZoomFactor) return; Page* page = this->page(); if (!page) return; Document* document = this->document(); if (!document) return; m_editor.dismissCorrectionPanelAsIgnored(); #if ENABLE(SVG) // Respect SVGs zoomAndPan="disabled" property in standalone SVG documents. // FIXME: How to handle compound documents + zoomAndPan="disabled"? Needs SVG WG clarification. if (document->isSVGDocument()) { if (!static_cast(document)->zoomAndPanEnabled()) return; if (document->renderer()) document->renderer()->setNeedsLayout(true); } #endif if (m_pageZoomFactor != pageZoomFactor) { if (FrameView* view = this->view()) { // Update the scroll position when doing a full page zoom, so the content stays in relatively the same position. IntPoint scrollPosition = view->scrollPosition(); float percentDifference = (pageZoomFactor / m_pageZoomFactor); view->setScrollPosition(IntPoint(scrollPosition.x() * percentDifference, scrollPosition.y() * percentDifference)); } } m_pageZoomFactor = pageZoomFactor; m_textZoomFactor = textZoomFactor; document->recalcStyle(Node::Force); for (Frame* child = tree()->firstChild(); child; child = child->tree()->nextSibling()) child->setPageAndTextZoomFactors(m_pageZoomFactor, m_textZoomFactor); if (FrameView* view = this->view()) { if (document->renderer() && document->renderer()->needsLayout() && view->didFirstLayout()) view->layout(); } } #if USE(ACCELERATED_COMPOSITING) void Frame::updateContentsScale(float scale) { for (Frame* child = tree()->firstChild(); child; child = child->tree()->nextSibling()) child->updateContentsScale(scale); RenderView* root = contentRenderer(); if (root && root->compositor()) root->compositor()->updateContentsScale(scale); } #endif void Frame::scalePage(float scale, const IntPoint& origin) { Document* document = this->document(); if (!document) return; if (scale != m_pageScaleFactor) { m_pageScaleFactor = scale; if (document->renderer()) document->renderer()->setNeedsLayout(true); document->recalcStyle(Node::Force); #if USE(ACCELERATED_COMPOSITING) updateContentsScale(scale); #endif } if (FrameView* view = this->view()) { if (document->renderer() && document->renderer()->needsLayout() && view->didFirstLayout()) view->layout(); view->setScrollPosition(origin); } } } // namespace WebCore