/* * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2008 Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Document.h" #include "FloatRect.h" #include "GraphicsContext.h" #include "ImageBuffer.h" #include "RenderView.h" #include "Settings.h" namespace WebCore { namespace { struct ScopedState { ScopedState(Frame* theFrame, RenderObject* theRenderer) : frame(theFrame) , renderer(theRenderer) , paintBehavior(frame->view()->paintBehavior()) , backgroundColor(frame->view()->baseBackgroundColor()) { } ~ScopedState() { if (renderer) renderer->updateDragState(false); frame->view()->setPaintBehavior(paintBehavior); frame->view()->setBaseBackgroundColor(backgroundColor); frame->view()->setNodeToDraw(0); } Frame* frame; RenderObject* renderer; PaintBehavior paintBehavior; Color backgroundColor; }; } // namespace DragImageRef Frame::nodeImage(Node* node) { RenderObject* renderer = node->renderer(); if (!renderer) return 0; const ScopedState state(this, renderer); renderer->updateDragState(true); m_view->setPaintBehavior(state.paintBehavior | PaintBehaviorFlattenCompositingLayers); // When generating the drag image for an element, ignore the document background. m_view->setBaseBackgroundColor(colorWithOverrideAlpha(Color::white, 1.0)); m_doc->updateLayout(); m_view->setNodeToDraw(node); // Enable special sub-tree drawing mode. IntRect topLevelRect; IntRect paintingRect = renderer->paintingRootRect(topLevelRect); OwnPtr buffer(ImageBuffer::create(paintingRect.size())); if (!buffer) return 0; buffer->context()->translate(-paintingRect.x(), -paintingRect.y()); buffer->context()->clip(FloatRect(0, 0, paintingRect.maxX(), paintingRect.maxY())); m_view->paintContents(buffer->context(), paintingRect); RefPtr image = buffer->copyImage(); return createDragImageFromImage(image.get()); } DragImageRef Frame::dragImageForSelection() { if (!selection()->isRange()) return 0; const ScopedState state(this, 0); m_view->setPaintBehavior(PaintBehaviorSelectionOnly); m_doc->updateLayout(); IntRect paintingRect = enclosingIntRect(selection()->bounds()); OwnPtr buffer(ImageBuffer::create(paintingRect.size())); if (!buffer) return 0; buffer->context()->translate(-paintingRect.x(), -paintingRect.y()); buffer->context()->clip(FloatRect(0, 0, paintingRect.maxX(), paintingRect.maxY())); m_view->paintContents(buffer->context(), paintingRect); RefPtr image = buffer->copyImage(); return createDragImageFromImage(image.get()); } } // namespace WebCore