/* * Copyright (C) 2006 Zack Rusin * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "EventHandler.h" #include "ClipboardGtk.h" #include "FloatPoint.h" #include "FocusController.h" #include "Frame.h" #include "FrameView.h" #include "KeyboardEvent.h" #include "MouseEventWithHitTestResults.h" #include "NotImplemented.h" #include "Page.h" #include "PlatformKeyboardEvent.h" #include "PlatformWheelEvent.h" #include "RenderWidget.h" #include "Scrollbar.h" namespace WebCore { const double EventHandler::TextDragDelay = 0.0; bool EventHandler::tabsToAllFormControls(KeyboardEvent* event) const { // We always allow tabs to all controls return true; } void EventHandler::focusDocumentView() { if (Page* page = m_frame->page()) page->focusController()->setFocusedFrame(m_frame); } bool EventHandler::passWidgetMouseDownEventToWidget(const MouseEventWithHitTestResults& event) { // Figure out which view to send the event to. RenderObject* target = targetNode(event) ? targetNode(event)->renderer() : 0; if (!target || !target->isWidget()) return false; return passMouseDownEventToWidget(toRenderWidget(target)->widget()); } bool EventHandler::passWidgetMouseDownEventToWidget(RenderWidget* renderWidget) { return passMouseDownEventToWidget(renderWidget->widget()); } bool EventHandler::passMouseDownEventToWidget(Widget* widget) { notImplemented(); return false; } bool EventHandler::eventActivatedView(const PlatformMouseEvent&) const { //GTK+ activation is not necessarily tied to mouse events, so it may //not make sense to implement this notImplemented(); return false; } bool EventHandler::passWheelEventToWidget(PlatformWheelEvent& event, Widget* widget) { ASSERT(widget); if (!widget->isFrameView()) return false; return static_cast(widget)->frame()->eventHandler()->handleWheelEvent(event); } PassRefPtr EventHandler::createDraggingClipboard() const { return ClipboardGtk::create(ClipboardWritable, DataObjectGtk::create(), Clipboard::DragAndDrop, m_frame); } bool EventHandler::passMousePressEventToSubframe(MouseEventWithHitTestResults& mev, Frame* subframe) { subframe->eventHandler()->handleMousePressEvent(mev.event()); return true; } bool EventHandler::passMouseMoveEventToSubframe(MouseEventWithHitTestResults& mev, Frame* subframe, HitTestResult* hoveredNode) { subframe->eventHandler()->handleMouseMoveEvent(mev.event(), hoveredNode); return true; } bool EventHandler::passMouseReleaseEventToSubframe(MouseEventWithHitTestResults& mev, Frame* subframe) { subframe->eventHandler()->handleMouseReleaseEvent(mev.event()); return true; } unsigned EventHandler::accessKeyModifiers() { return PlatformKeyboardEvent::AltKey; } // GTK+ must scroll horizontally if the mouse pointer is on top of the // horizontal scrollbar while scrolling with the wheel; we need to // add the deltas and ticks here so that this behavior is consistent // for styled scrollbars. bool EventHandler::shouldTurnVerticalTicksIntoHorizontal(const HitTestResult& result) const { return result.scrollbar() && result.scrollbar()->orientation() == HorizontalScrollbar; } }