/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef AsyncFileSystem_h #define AsyncFileSystem_h #if ENABLE(FILE_SYSTEM) #include "PlatformString.h" #include "Timer.h" #include namespace WebCore { class AsyncFileSystem; class AsyncFileSystemCallbacks; class AsyncFileWriterClient; // This class provides async interface for platform-specific file system implementation. Note that all the methods take platform paths. class AsyncFileSystem { WTF_MAKE_NONCOPYABLE(AsyncFileSystem); public: virtual ~AsyncFileSystem() { } // FileSystem type enum Type { Temporary, Persistent, External, }; virtual void stop() { } virtual bool hasPendingActivity() { return false; } static bool isAvailable(); // Subclass must implement this if it supports synchronous operations. // This should return false if there are no pending operations. virtual bool waitForOperationToComplete() { return false; } // Creates and returns a new platform-specific AsyncFileSystem instance if the platform has its own implementation. static PassOwnPtr create(Type, const String& rootPath); // Opens a new file system. The create parameter specifies whether or not to create the path if it does not already exists. static void openFileSystem(const String& basePath, const String& storageIdentifier, Type, bool create, PassOwnPtr); // Moves a file or directory from srcPath to destPath. // AsyncFileSystemCallbacks::didSucceed() is called when the operation is completed successfully. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void move(const String& srcPath, const String& destPath, PassOwnPtr) = 0; // Copies a file or directory from srcPath to destPath. // AsyncFileSystemCallbacks::didSucceed() is called when the operation is completed successfully. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void copy(const String& srcPath, const String& destPath, PassOwnPtr) = 0; // Deletes a file or directory at a given path. // It is an error to try to remove a directory that is not empty. // AsyncFileSystemCallbacks::didSucceed() is called when the operation is completed successfully. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void remove(const String& path, PassOwnPtr) = 0; // Recursively deletes a directory at a given path. // AsyncFileSystemCallbacks::didSucceed() is called when the operation is completed successfully. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void removeRecursively(const String& path, PassOwnPtr) = 0; // Retrieves the metadata information of the file or directory at a given path. // AsyncFileSystemCallbacks::didReadMetadata() is called when the operation is completed successfully. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void readMetadata(const String& path, PassOwnPtr) = 0; // Creates a file at a given path. If exclusive flag is true, it fails if the path already exists. // AsyncFileSystemCallbacks::didSucceed() is called when the operation is completed successfully. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void createFile(const String& path, bool exclusive, PassOwnPtr) = 0; // Creates a directory at a given path. If exclusive flag is true, it fails if the path already exists. // AsyncFileSystemCallbacks::didSucceed() is called when the operation is completed successfully. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void createDirectory(const String& path, bool exclusive, PassOwnPtr) = 0; // Checks if a file exists at a given path. // AsyncFileSystemCallbacks::didSucceed() is called if the file exists. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void fileExists(const String& path, PassOwnPtr) = 0; // Checks if a directory exists at a given path. // AsyncFileSystemCallbacks::didSucceed() is called if the directory exists. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void directoryExists(const String& path, PassOwnPtr) = 0; // Reads directory entries of a given directory at path. // AsyncFileSystemCallbacks::didReadDirectoryEntry() is called when each directory entry is called. AsyncFileSystemCallbacks::didReadDirectoryEntries() is called after a chunk of directory entries have been read. // AsyncFileSystemCallbacks::didFail() is when there is an error. virtual void readDirectory(const String& path, PassOwnPtr) = 0; // Creates an AsyncFileWriter for a given file path. // AsyncFileSystemCallbacks::didCreateFileWriter() is called when an AsyncFileWriter is created successfully. // AsyncFileSystemCallbacks::didFail() is called otherwise. virtual void createWriter(AsyncFileWriterClient* client, const String& path, PassOwnPtr) = 0; // Converts a given absolute virtual path to a platform path that starts with the platform root path of this file system. virtual String virtualToPlatformPath(const String& path) const; // Getter for this file system's root path. String root() const { return m_platformRootPath; } Type type() const { return m_type; } protected: AsyncFileSystem(Type type, const String& platformRootPath) : m_type(type) , m_platformRootPath(platformRootPath) { } Type m_type; String m_platformRootPath; }; } // namespace WebCore #endif // ENABLE(FILE_SYSTEM) #endif // AsyncFileSystem_h