/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef PlatformScreen_h #define PlatformScreen_h #include "FloatRect.h" #include #include #if PLATFORM(MAC) #ifdef __OBJC__ @class NSScreen; @class NSWindow; #else class NSScreen; class NSWindow; #endif #endif namespace WebCore { class FloatRect; class Widget; int screenDepth(Widget*); int screenDepthPerComponent(Widget*); bool screenIsMonochrome(Widget*); FloatRect screenRect(Widget*); FloatRect screenAvailableRect(Widget*); #if PLATFORM(MAC) NSScreen *screenForWindow(NSWindow *); FloatRect toUserSpace(const NSRect&, NSWindow *destination); NSRect toDeviceSpace(const FloatRect&, NSWindow *source); NSPoint flipScreenPoint(const NSPoint&, NSScreen *); #endif } // namespace WebCore #endif // PlatformScreen_h