/* * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "AnimationList.h" namespace WebCore { #define FILL_UNSET_PROPERTY(test, propGet, propSet) \ for (i = 0; i < size() && animation(i)->test(); ++i) { } \ if (i < size() && i != 0) { \ for (size_t j = 0; i < size(); ++i, ++j) \ animation(i)->propSet(animation(j)->propGet()); \ } AnimationList::AnimationList(const AnimationList& o) { for (size_t i = 0; i < o.size(); ++i) m_animations.append(Animation::create(o.animation(i))); } void AnimationList::fillUnsetProperties() { size_t i; FILL_UNSET_PROPERTY(isDelaySet, delay, setDelay); FILL_UNSET_PROPERTY(isDirectionSet, direction, setDirection); FILL_UNSET_PROPERTY(isDurationSet, duration, setDuration); FILL_UNSET_PROPERTY(isFillModeSet, fillMode, setFillMode); FILL_UNSET_PROPERTY(isIterationCountSet, iterationCount, setIterationCount); FILL_UNSET_PROPERTY(isPlayStateSet, playState, setPlayState); FILL_UNSET_PROPERTY(isNameSet, name, setName); FILL_UNSET_PROPERTY(isTimingFunctionSet, timingFunction, setTimingFunction); FILL_UNSET_PROPERTY(isPropertySet, property, setProperty); } bool AnimationList::operator==(const AnimationList& o) const { if (size() != o.size()) return false; for (size_t i = 0; i < size(); ++i) if (*animation(i) != *o.animation(i)) return false; return true; } } // namespace WebCore