/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * (C) 2000 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef AnimationList_h #define AnimationList_h #include "Animation.h" #include #include namespace WebCore { class AnimationList { WTF_MAKE_FAST_ALLOCATED; public: AnimationList() { } AnimationList(const AnimationList&); void fillUnsetProperties(); bool operator==(const AnimationList& o) const; bool operator!=(const AnimationList& o) const { return !(*this == o); } size_t size() const { return m_animations.size(); } bool isEmpty() const { return m_animations.isEmpty(); } void resize(size_t n) { m_animations.resize(n); } void remove(size_t i) { m_animations.remove(i); } void append(PassRefPtr anim) { m_animations.append(anim); } Animation* animation(size_t i) { return m_animations[i].get(); } const Animation* animation(size_t i) const { return m_animations[i].get(); } private: AnimationList& operator=(const AnimationList&); Vector > m_animations; }; } // namespace WebCore #endif // AnimationList_h