/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Computer, Inc. * Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com * Copyright (C) 2007 Holger Hans Peter Freyther * Copyright (C) 2007 Alp Toker * Copyright (C) 2008 INdT - Instituto Nokia de Tecnologia * Copyright (C) 2009-2010 ProFUSION embedded systems * Copyright (C) 2009-2010 Samsung Electronics * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderThemeEfl_h #define RenderThemeEfl_h #if ENABLE(VIDEO) #include "MediaControlElements.h" #endif #include "RenderTheme.h" #include typedef struct _Ecore_Evas Ecore_Evas; typedef struct _Evas_Object Evas_Object; namespace WebCore { enum FormType { // KEEP IN SYNC WITH edjeGroupFromFormType() Button, RadioButton, TextField, CheckBox, ComboBox, #if ENABLE(PROGRESS_TAG) ProgressBar, #endif SearchField, SearchFieldDecoration, SearchFieldResultsButton, SearchFieldResultsDecoration, SearchFieldCancelButton, SliderVertical, SliderHorizontal, #if ENABLE(VIDEO) PlayPauseButton, MuteUnMuteButton, SeekForwardButton, SeekBackwardButton, #endif FormTypeLast }; class RenderThemeEfl : public RenderTheme { private: RenderThemeEfl(Page*); ~RenderThemeEfl(); public: static PassRefPtr create(Page*); // A method asking if the theme's controls actually care about redrawing when hovered. virtual bool supportsHover(const RenderStyle*) const { return true; } // A method asking if the theme is able to draw the focus ring. virtual bool supportsFocusRing(const RenderStyle*) const; // A method asking if the control changes its tint when the window has focus or not. virtual bool controlSupportsTints(const RenderObject*) const; // A general method asking if any control tinting is supported at all. virtual bool supportsControlTints() const { return true; } // A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline // position cannot be determined by examining child content. Checkboxes and radio buttons are examples of // controls that need to do this. virtual int baselinePosition(const RenderObject*) const; virtual Color platformActiveSelectionBackgroundColor() const { return m_activeSelectionBackgroundColor; } virtual Color platformInactiveSelectionBackgroundColor() const { return m_inactiveSelectionBackgroundColor; } virtual Color platformActiveSelectionForegroundColor() const { return m_activeSelectionForegroundColor; } virtual Color platformInactiveSelectionForegroundColor() const { return m_inactiveSelectionForegroundColor; } virtual Color platformFocusRingColor() const { return m_focusRingColor; } virtual void themeChanged(); // Set platform colors and notify they changed void setActiveSelectionColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setInactiveSelectionColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setFocusRingColor(int r, int g, int b, int a); void setButtonTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setComboTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setEntryTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setSearchTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void adjustSizeConstraints(RenderStyle*, FormType) const; // System fonts. virtual void systemFont(int propId, FontDescription&) const; virtual void adjustCheckboxStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintCheckbox(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustRadioStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintRadio(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintButton(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustTextFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintTextField(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustTextAreaStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintMenuList(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldResultsDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintSearchFieldDecoration(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldResultsButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldCancelButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSliderTrackStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintSliderTrack(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSliderThumbStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintSliderThumb(RenderObject*, const PaintInfo&, const IntRect&); static void setDefaultFontSize(int fontsize); #if ENABLE(PROGRESS_TAG) virtual void adjustProgressBarStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintProgressBar(RenderObject*, const PaintInfo&, const IntRect&); #endif #if ENABLE(VIDEO) virtual String extraMediaControlsStyleSheet(); virtual String formatMediaControlsCurrentTime(float currentTime, float duration) const; virtual bool paintMediaFullscreenButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaSeekBackButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaSeekForwardButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaVolumeSliderContainer(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaCurrentTime(RenderObject*, const PaintInfo&, const IntRect&); #endif protected: static float defaultFontSize; private: void createCanvas(); void createEdje(); void applyEdjeColors(); void applyPartDescriptions(); const char* edjeGroupFromFormType(FormType) const; void applyEdjeStateFromForm(Evas_Object*, ControlStates); bool paintThemePart(RenderObject*, FormType, const PaintInfo&, const IntRect&); #if ENABLE(VIDEO) bool emitMediaButtonSignal(FormType, MediaControlElementType, const IntRect&); #endif Page* m_page; Color m_activeSelectionBackgroundColor; Color m_activeSelectionForegroundColor; Color m_inactiveSelectionBackgroundColor; Color m_inactiveSelectionForegroundColor; Color m_focusRingColor; Color m_buttonTextBackgroundColor; Color m_buttonTextForegroundColor; Color m_comboTextBackgroundColor; Color m_comboTextForegroundColor; Color m_entryTextBackgroundColor; Color m_entryTextForegroundColor; Color m_searchTextBackgroundColor; Color m_searchTextForegroundColor; Ecore_Evas* m_canvas; Evas_Object* m_edje; struct ThemePartDesc { FormType type; LengthSize min; LengthSize max; LengthBox padding; }; void applyPartDescriptionFallback(struct ThemePartDesc*); void applyPartDescription(Evas_Object*, struct ThemePartDesc*); struct ThemePartCacheEntry { FormType type; IntSize size; Ecore_Evas* ee; Evas_Object* o; cairo_surface_t* surface; }; struct ThemePartDesc m_partDescs[FormTypeLast]; // this should be small and not so frequently used, // so use a vector and do linear searches Vector m_partCache; // get (use, create or replace) entry from cache struct ThemePartCacheEntry* cacheThemePartGet(FormType, const IntSize&); // flush cache, deleting all entries void cacheThemePartFlush(); // internal, used by cacheThemePartGet() bool themePartCacheEntryReset(struct ThemePartCacheEntry*, FormType); bool themePartCacheEntrySurfaceCreate(struct ThemePartCacheEntry*); struct ThemePartCacheEntry* cacheThemePartNew(FormType, const IntSize&); struct ThemePartCacheEntry* cacheThemePartReset(FormType, struct ThemePartCacheEntry*); struct ThemePartCacheEntry* cacheThemePartResizeAndReset(FormType, const IntSize&, struct ThemePartCacheEntry*); }; } #endif // RenderThemeEfl_h