/* * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. * Copyright (C) 2005 Nokia. All rights reserved. * 2008 Eric Seidel * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef FloatSize_h #define FloatSize_h #include "IntSize.h" #include #if USE(CG) || (PLATFORM(WX) && OS(DARWIN)) || USE(SKIA_ON_MAC_CHROME) typedef struct CGSize CGSize; #endif #if PLATFORM(MAC) || (PLATFORM(CHROMIUM) && OS(DARWIN)) #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES typedef struct CGSize NSSize; #else typedef struct _NSSize NSSize; #endif #endif namespace WebCore { class IntSize; class FloatSize { public: FloatSize() : m_width(0), m_height(0) { } FloatSize(float width, float height) : m_width(width), m_height(height) { } FloatSize(const IntSize&); static FloatSize narrowPrecision(double width, double height); float width() const { return m_width; } float height() const { return m_height; } void setWidth(float width) { m_width = width; } void setHeight(float height) { m_height = height; } bool isEmpty() const { return m_width <= 0 || m_height <= 0; } float aspectRatio() const { return m_width / m_height; } void scale(float scale) { m_width *= scale; m_height *= scale; } FloatSize expandedTo(const FloatSize& other) const { return FloatSize(m_width > other.m_width ? m_width : other.m_width, m_height > other.m_height ? m_height : other.m_height); } FloatSize shrunkTo(const FloatSize& other) const { return FloatSize(m_width < other.m_width ? m_width : other.m_width, m_height < other.m_height ? m_height : other.m_height); } float diagonalLength() const; float diagonalLengthSquared() const { return m_width * m_width + m_height * m_height; } #if USE(CG) || (PLATFORM(WX) && OS(DARWIN)) || USE(SKIA_ON_MAC_CHROME) explicit FloatSize(const CGSize&); // don't do this implicitly since it's lossy operator CGSize() const; #endif #if (PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)) \ || (PLATFORM(CHROMIUM) && OS(DARWIN)) explicit FloatSize(const NSSize &); // don't do this implicitly since it's lossy operator NSSize() const; #endif private: float m_width, m_height; }; inline FloatSize& operator+=(FloatSize& a, const FloatSize& b) { a.setWidth(a.width() + b.width()); a.setHeight(a.height() + b.height()); return a; } inline FloatSize& operator-=(FloatSize& a, const FloatSize& b) { a.setWidth(a.width() - b.width()); a.setHeight(a.height() - b.height()); return a; } inline FloatSize operator+(const FloatSize& a, const FloatSize& b) { return FloatSize(a.width() + b.width(), a.height() + b.height()); } inline FloatSize operator-(const FloatSize& a, const FloatSize& b) { return FloatSize(a.width() - b.width(), a.height() - b.height()); } inline FloatSize operator-(const FloatSize& size) { return FloatSize(-size.width(), -size.height()); } inline bool operator==(const FloatSize& a, const FloatSize& b) { return a.width() == b.width() && a.height() == b.height(); } inline bool operator!=(const FloatSize& a, const FloatSize& b) { return a.width() != b.width() || a.height() != b.height(); } inline IntSize roundedIntSize(const FloatSize& p) { return IntSize(static_cast(roundf(p.width())), static_cast(roundf(p.height()))); } inline IntSize expandedIntSize(const FloatSize& p) { return IntSize(clampToInteger(ceilf(p.width())), clampToInteger(ceilf(p.height()))); } } // namespace WebCore #endif // FloatSize_h