/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if USE(ACCELERATED_COMPOSITING) #include "GraphicsLayer.h" #include "FloatPoint.h" #include "RotateTransformOperation.h" #include "TextStream.h" #include #include #ifndef NDEBUG #include #endif namespace WebCore { void KeyframeValueList::insert(const AnimationValue* value) { for (size_t i = 0; i < m_values.size(); ++i) { const AnimationValue* curValue = m_values[i]; if (curValue->keyTime() == value->keyTime()) { ASSERT_NOT_REACHED(); // insert after m_values.insert(i + 1, value); return; } if (curValue->keyTime() > value->keyTime()) { // insert before m_values.insert(i, value); return; } } m_values.append(value); } GraphicsLayer::GraphicsLayer(GraphicsLayerClient* client) : m_client(client) , m_anchorPoint(0.5f, 0.5f, 0) , m_opacity(1) , m_zPosition(0) , m_backgroundColorSet(false) , m_contentsOpaque(false) , m_preserves3D(false) , m_backfaceVisibility(true) , m_usingTiledLayer(false) , m_masksToBounds(false) , m_drawsContent(false) , m_acceleratesDrawing(false) , m_paintingPhase(GraphicsLayerPaintAll) , m_contentsOrientation(CompositingCoordinatesTopDown) , m_parent(0) , m_maskLayer(0) , m_replicaLayer(0) , m_replicatedLayer(0) , m_repaintCount(0) { } GraphicsLayer::~GraphicsLayer() { removeAllChildren(); removeFromParent(); } bool GraphicsLayer::hasAncestor(GraphicsLayer* ancestor) const { for (GraphicsLayer* curr = parent(); curr; curr = curr->parent()) { if (curr == ancestor) return true; } return false; } bool GraphicsLayer::setChildren(const Vector& newChildren) { // If the contents of the arrays are the same, nothing to do. if (newChildren == m_children) return false; removeAllChildren(); size_t listSize = newChildren.size(); for (size_t i = 0; i < listSize; ++i) addChild(newChildren[i]); return true; } void GraphicsLayer::addChild(GraphicsLayer* childLayer) { ASSERT(childLayer != this); if (childLayer->parent()) childLayer->removeFromParent(); childLayer->setParent(this); m_children.append(childLayer); } void GraphicsLayer::addChildAtIndex(GraphicsLayer* childLayer, int index) { ASSERT(childLayer != this); if (childLayer->parent()) childLayer->removeFromParent(); childLayer->setParent(this); m_children.insert(index, childLayer); } void GraphicsLayer::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling) { ASSERT(childLayer != this); childLayer->removeFromParent(); bool found = false; for (unsigned i = 0; i < m_children.size(); i++) { if (sibling == m_children[i]) { m_children.insert(i, childLayer); found = true; break; } } childLayer->setParent(this); if (!found) m_children.append(childLayer); } void GraphicsLayer::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling) { childLayer->removeFromParent(); ASSERT(childLayer != this); bool found = false; for (unsigned i = 0; i < m_children.size(); i++) { if (sibling == m_children[i]) { m_children.insert(i+1, childLayer); found = true; break; } } childLayer->setParent(this); if (!found) m_children.append(childLayer); } bool GraphicsLayer::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild) { ASSERT(!newChild->parent()); bool found = false; for (unsigned i = 0; i < m_children.size(); i++) { if (oldChild == m_children[i]) { m_children[i] = newChild; found = true; break; } } if (found) { oldChild->setParent(0); newChild->removeFromParent(); newChild->setParent(this); return true; } return false; } void GraphicsLayer::removeAllChildren() { while (m_children.size()) { GraphicsLayer* curLayer = m_children[0]; ASSERT(curLayer->parent()); curLayer->removeFromParent(); } } void GraphicsLayer::removeFromParent() { if (m_parent) { unsigned i; for (i = 0; i < m_parent->m_children.size(); i++) { if (this == m_parent->m_children[i]) { m_parent->m_children.remove(i); break; } } setParent(0); } } void GraphicsLayer::setReplicatedByLayer(GraphicsLayer* layer) { if (layer) layer->setReplicatedLayer(this); m_replicaLayer = layer; } void GraphicsLayer::setBackgroundColor(const Color& color) { m_backgroundColor = color; m_backgroundColorSet = true; } void GraphicsLayer::clearBackgroundColor() { m_backgroundColor = Color(); m_backgroundColorSet = false; } void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const IntRect& clip) { if (m_client) m_client->paintContents(this, context, m_paintingPhase, clip); } String GraphicsLayer::animationNameForTransition(AnimatedPropertyID property) { // | is not a valid identifier character in CSS, so this can never conflict with a keyframe identifier. return makeString("-|transition", static_cast(property), '-'); } void GraphicsLayer::suspendAnimations(double) { } void GraphicsLayer::resumeAnimations() { } void GraphicsLayer::updateDebugIndicators() { if (GraphicsLayer::showDebugBorders()) { if (drawsContent()) { if (m_usingTiledLayer) setDebugBorder(Color(0, 255, 0, 204), 2.0f); // tiled layer: green else setDebugBorder(Color(255, 0, 0, 204), 2.0f); // normal layer: red } else if (masksToBounds()) { setDebugBorder(Color(128, 255, 255, 178), 2.0f); // masking layer: pale blue if (GraphicsLayer::showDebugBorders()) setDebugBackgroundColor(Color(128, 255, 255, 52)); } else setDebugBorder(Color(255, 255, 0, 204), 2.0f); // container: yellow } } void GraphicsLayer::setZPosition(float position) { m_zPosition = position; } float GraphicsLayer::accumulatedOpacity() const { if (!preserves3D()) return 1; return m_opacity * (parent() ? parent()->accumulatedOpacity() : 1); } void GraphicsLayer::distributeOpacity(float accumulatedOpacity) { // If this is a transform layer we need to distribute our opacity to all our children // Incoming accumulatedOpacity is the contribution from our parent(s). We mutiply this by our own // opacity to get the total contribution accumulatedOpacity *= m_opacity; setOpacityInternal(accumulatedOpacity); if (preserves3D()) { size_t numChildren = children().size(); for (size_t i = 0; i < numChildren; ++i) children()[i]->distributeOpacity(accumulatedOpacity); } } // An "invalid" list is one whose functions don't match, and therefore has to be animated as a Matrix // The hasBigRotation flag will always return false if isValid is false. Otherwise hasBigRotation is // true if the rotation between any two keyframes is >= 180 degrees. static inline const TransformOperations* operationsAt(const KeyframeValueList& valueList, size_t index) { return static_cast(valueList.at(index))->value(); } void GraphicsLayer::fetchTransformOperationList(const KeyframeValueList& valueList, TransformOperationList& list, bool& isValid, bool& hasBigRotation) { ASSERT(valueList.property() == AnimatedPropertyWebkitTransform); list.clear(); isValid = false; hasBigRotation = false; if (valueList.size() < 2) return; // Empty transforms match anything, so find the first non-empty entry as the reference. size_t firstIndex = 0; for ( ; firstIndex < valueList.size(); ++firstIndex) { if (operationsAt(valueList, firstIndex)->operations().size() > 0) break; } if (firstIndex >= valueList.size()) return; const TransformOperations* firstVal = operationsAt(valueList, firstIndex); // See if the keyframes are valid. for (size_t i = firstIndex + 1; i < valueList.size(); ++i) { const TransformOperations* val = operationsAt(valueList, i); // a null transform matches anything if (val->operations().isEmpty()) continue; if (firstVal->operations().size() != val->operations().size()) return; for (size_t j = 0; j < firstVal->operations().size(); ++j) { if (!firstVal->operations().at(j)->isSameType(*val->operations().at(j))) return; } } // Keyframes are valid, fill in the list. isValid = true; double lastRotAngle = 0.0; double maxRotAngle = -1.0; list.resize(firstVal->operations().size()); for (size_t j = 0; j < firstVal->operations().size(); ++j) { TransformOperation::OperationType type = firstVal->operations().at(j)->getOperationType(); list[j] = type; // if this is a rotation entry, we need to see if any angle differences are >= 180 deg if (type == TransformOperation::ROTATE_X || type == TransformOperation::ROTATE_Y || type == TransformOperation::ROTATE_Z || type == TransformOperation::ROTATE_3D) { lastRotAngle = static_cast(firstVal->operations().at(j).get())->angle(); if (maxRotAngle < 0) maxRotAngle = fabs(lastRotAngle); for (size_t i = firstIndex + 1; i < valueList.size(); ++i) { const TransformOperations* val = operationsAt(valueList, i); double rotAngle = val->operations().isEmpty() ? 0 : (static_cast(val->operations().at(j).get())->angle()); double diffAngle = fabs(rotAngle - lastRotAngle); if (diffAngle > maxRotAngle) maxRotAngle = diffAngle; lastRotAngle = rotAngle; } } } hasBigRotation = maxRotAngle >= 180.0; } static void writeIndent(TextStream& ts, int indent) { for (int i = 0; i != indent; ++i) ts << " "; } void GraphicsLayer::dumpLayer(TextStream& ts, int indent, LayerTreeAsTextBehavior behavior) const { writeIndent(ts, indent); ts << "(" << "GraphicsLayer"; if (behavior & LayerTreeAsTextDebug) { ts << " " << static_cast(const_cast(this)); ts << " \"" << m_name << "\""; } ts << "\n"; dumpProperties(ts, indent, behavior); writeIndent(ts, indent); ts << ")\n"; } void GraphicsLayer::dumpProperties(TextStream& ts, int indent, LayerTreeAsTextBehavior behavior) const { if (m_position != FloatPoint()) { writeIndent(ts, indent + 1); ts << "(position " << m_position.x() << " " << m_position.y() << ")\n"; } if (m_anchorPoint != FloatPoint3D(0.5f, 0.5f, 0)) { writeIndent(ts, indent + 1); ts << "(anchor " << m_anchorPoint.x() << " " << m_anchorPoint.y() << ")\n"; } if (m_size != IntSize()) { writeIndent(ts, indent + 1); ts << "(bounds " << m_size.width() << " " << m_size.height() << ")\n"; } if (m_opacity != 1) { writeIndent(ts, indent + 1); ts << "(opacity " << m_opacity << ")\n"; } if (m_usingTiledLayer) { writeIndent(ts, indent + 1); ts << "(usingTiledLayer " << m_usingTiledLayer << ")\n"; } if (m_preserves3D) { writeIndent(ts, indent + 1); ts << "(preserves3D " << m_preserves3D << ")\n"; } if (m_drawsContent) { writeIndent(ts, indent + 1); ts << "(drawsContent " << m_drawsContent << ")\n"; } if (!m_backfaceVisibility) { writeIndent(ts, indent + 1); ts << "(backfaceVisibility " << (m_backfaceVisibility ? "visible" : "hidden") << ")\n"; } if (behavior & LayerTreeAsTextDebug) { writeIndent(ts, indent + 1); ts << "("; if (m_client) ts << "client " << static_cast(m_client); else ts << "no client"; ts << ")\n"; } if (m_backgroundColorSet) { writeIndent(ts, indent + 1); ts << "(backgroundColor " << m_backgroundColor.nameForRenderTreeAsText() << ")\n"; } if (!m_transform.isIdentity()) { writeIndent(ts, indent + 1); ts << "(transform "; ts << "[" << m_transform.m11() << " " << m_transform.m12() << " " << m_transform.m13() << " " << m_transform.m14() << "] "; ts << "[" << m_transform.m21() << " " << m_transform.m22() << " " << m_transform.m23() << " " << m_transform.m24() << "] "; ts << "[" << m_transform.m31() << " " << m_transform.m32() << " " << m_transform.m33() << " " << m_transform.m34() << "] "; ts << "[" << m_transform.m41() << " " << m_transform.m42() << " " << m_transform.m43() << " " << m_transform.m44() << "])\n"; } // Avoid dumping the sublayer transform on the root layer, because it's used for geometry flipping, whose behavior // differs between platforms. if (parent() && !m_childrenTransform.isIdentity()) { writeIndent(ts, indent + 1); ts << "(childrenTransform "; ts << "[" << m_childrenTransform.m11() << " " << m_childrenTransform.m12() << " " << m_childrenTransform.m13() << " " << m_childrenTransform.m14() << "] "; ts << "[" << m_childrenTransform.m21() << " " << m_childrenTransform.m22() << " " << m_childrenTransform.m23() << " " << m_childrenTransform.m24() << "] "; ts << "[" << m_childrenTransform.m31() << " " << m_childrenTransform.m32() << " " << m_childrenTransform.m33() << " " << m_childrenTransform.m34() << "] "; ts << "[" << m_childrenTransform.m41() << " " << m_childrenTransform.m42() << " " << m_childrenTransform.m43() << " " << m_childrenTransform.m44() << "])\n"; } if (m_replicaLayer) { writeIndent(ts, indent + 1); ts << "(replica layer"; if (behavior & LayerTreeAsTextDebug) ts << " " << m_replicaLayer; ts << ")\n"; m_replicaLayer->dumpLayer(ts, indent + 2, behavior); } if (m_replicatedLayer) { writeIndent(ts, indent + 1); ts << "(replicated layer"; if (behavior & LayerTreeAsTextDebug) ts << " " << m_replicatedLayer;; ts << ")\n"; } if (m_children.size()) { writeIndent(ts, indent + 1); ts << "(children " << m_children.size() << "\n"; unsigned i; for (i = 0; i < m_children.size(); i++) m_children[i]->dumpLayer(ts, indent + 2, behavior); writeIndent(ts, indent + 1); ts << ")\n"; } } String GraphicsLayer::layerTreeAsText(LayerTreeAsTextBehavior behavior) const { TextStream ts; dumpLayer(ts, 0, behavior); return ts.release(); } } // namespace WebCore #ifndef NDEBUG void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer) { if (!layer) return; WTF::String output = layer->layerTreeAsText(LayerTreeAsTextDebug); fprintf(stderr, "%s\n", output.utf8().data()); } #endif #endif // USE(ACCELERATED_COMPOSITING)