/* * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Image.h" #include "AffineTransform.h" #include "BitmapImage.h" #include "GraphicsContext.h" #include "IntRect.h" #include "MIMETypeRegistry.h" #include "SharedBuffer.h" #include #include #if USE(CG) #include #endif namespace WebCore { Image::Image(ImageObserver* observer) : m_imageObserver(observer) { } Image::~Image() { } Image* Image::nullImage() { ASSERT(isMainThread()); DEFINE_STATIC_LOCAL(RefPtr, nullImage, (BitmapImage::create()));; return nullImage.get(); } bool Image::supportsType(const String& type) { return MIMETypeRegistry::isSupportedImageResourceMIMEType(type); } bool Image::setData(PassRefPtr data, bool allDataReceived) { m_data = data; if (!m_data.get()) return true; int length = m_data->size(); if (!length) return true; return dataChanged(allDataReceived); } void Image::fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, ColorSpace styleColorSpace, CompositeOperator op) { if (color.alpha() <= 0) return; CompositeOperator previousOperator = ctxt->compositeOperation(); ctxt->setCompositeOperation(!color.hasAlpha() && op == CompositeSourceOver ? CompositeCopy : op); ctxt->fillRect(dstRect, color, styleColorSpace); ctxt->setCompositeOperation(previousOperator); } static inline FloatSize calculatePatternScale(const FloatRect& dstRect, const FloatRect& srcRect, Image::TileRule hRule, Image::TileRule vRule) { float scaleX = 1.0f, scaleY = 1.0f; if (hRule == Image::StretchTile) scaleX = dstRect.width() / srcRect.width(); if (vRule == Image::StretchTile) scaleY = dstRect.height() / srcRect.height(); if (hRule == Image::RepeatTile) scaleX = scaleY; if (vRule == Image::RepeatTile) scaleY = scaleX; return FloatSize(scaleX, scaleY); } void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& destRect, const FloatPoint& srcPoint, const FloatSize& scaledTileSize, ColorSpace styleColorSpace, CompositeOperator op) { if (mayFillWithSolidColor()) { fillWithSolidColor(ctxt, destRect, solidColor(), styleColorSpace, op); return; } FloatSize intrinsicTileSize = size(); if (hasRelativeWidth()) intrinsicTileSize.setWidth(scaledTileSize.width()); if (hasRelativeHeight()) intrinsicTileSize.setHeight(scaledTileSize.height()); FloatSize scale(scaledTileSize.width() / intrinsicTileSize.width(), scaledTileSize.height() / intrinsicTileSize.height()); FloatRect oneTileRect; oneTileRect.setX(destRect.x() + fmodf(fmodf(-srcPoint.x(), scaledTileSize.width()) - scaledTileSize.width(), scaledTileSize.width())); oneTileRect.setY(destRect.y() + fmodf(fmodf(-srcPoint.y(), scaledTileSize.height()) - scaledTileSize.height(), scaledTileSize.height())); oneTileRect.setSize(scaledTileSize); // Check and see if a single draw of the image can cover the entire area we are supposed to tile. if (oneTileRect.contains(destRect)) { FloatRect visibleSrcRect; visibleSrcRect.setX((destRect.x() - oneTileRect.x()) / scale.width()); visibleSrcRect.setY((destRect.y() - oneTileRect.y()) / scale.height()); visibleSrcRect.setWidth(destRect.width() / scale.width()); visibleSrcRect.setHeight(destRect.height() / scale.height()); draw(ctxt, destRect, visibleSrcRect, styleColorSpace, op); return; } AffineTransform patternTransform = AffineTransform().scaleNonUniform(scale.width(), scale.height()); FloatRect tileRect(FloatPoint(), intrinsicTileSize); drawPattern(ctxt, tileRect, patternTransform, oneTileRect.location(), styleColorSpace, op, destRect); startAnimation(); } // FIXME: Merge with the other drawTiled eventually, since we need a combination of both for some things. void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& dstRect, const FloatRect& srcRect, TileRule hRule, TileRule vRule, ColorSpace styleColorSpace, CompositeOperator op) { if (mayFillWithSolidColor()) { fillWithSolidColor(ctxt, dstRect, solidColor(), styleColorSpace, op); return; } // FIXME: We do not support 'round' yet. For now just map it to 'repeat'. if (hRule == RoundTile) hRule = RepeatTile; if (vRule == RoundTile) vRule = RepeatTile; FloatSize scale = calculatePatternScale(dstRect, srcRect, hRule, vRule); AffineTransform patternTransform = AffineTransform().scaleNonUniform(scale.width(), scale.height()); // We want to construct the phase such that the pattern is centered (when stretch is not // set for a particular rule). float hPhase = scale.width() * srcRect.x(); float vPhase = scale.height() * srcRect.y(); if (hRule == Image::RepeatTile) hPhase -= fmodf(dstRect.width(), scale.width() * srcRect.width()) / 2.0f; if (vRule == Image::RepeatTile) vPhase -= fmodf(dstRect.height(), scale.height() * srcRect.height()) / 2.0f; FloatPoint patternPhase(dstRect.x() - hPhase, dstRect.y() - vPhase); drawPattern(ctxt, srcRect, patternTransform, patternPhase, styleColorSpace, op, dstRect); startAnimation(); } }