/* * Copyright (C) 2006 Nikolas Zimmermann * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ImageBuffer_h #define ImageBuffer_h #include "AffineTransform.h" #include "ColorSpace.h" #include "FloatRect.h" #include "GraphicsTypes.h" #include "IntSize.h" #include "ImageBuffer.h" #include "ImageBufferData.h" #include #include #include #include #include #include namespace WebCore { class GraphicsContext; class Image; class ImageData; class IntPoint; class IntRect; enum Multiply { Premultiplied, Unmultiplied }; enum RenderingMode { Unaccelerated, Accelerated }; class ImageBuffer { WTF_MAKE_NONCOPYABLE(ImageBuffer); WTF_MAKE_FAST_ALLOCATED; public: // Will return a null pointer on allocation failure. static PassOwnPtr create(const IntSize& size, ColorSpace colorSpace = ColorSpaceDeviceRGB, RenderingMode renderingMode = Unaccelerated) { bool success = false; OwnPtr buf(new ImageBuffer(size, colorSpace, renderingMode, success)); if (success) return buf.release(); return 0; } ~ImageBuffer(); const IntSize& size() const { return m_size; } int width() const { return m_size.width(); } int height() const { return m_size.height(); } size_t dataSize() const; GraphicsContext* context() const; bool isAccelerated() const { return m_accelerateRendering; } bool drawsUsingCopy() const; // If the image buffer has to render using a copied image, it will return true. PassRefPtr copyImage() const; // Return a new image that is a copy of the buffer. PassRefPtr getUnmultipliedImageData(const IntRect&) const; PassRefPtr getPremultipliedImageData(const IntRect&) const; void putUnmultipliedImageData(ByteArray*, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint); void putPremultipliedImageData(ByteArray*, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint); String toDataURL(const String& mimeType, const double* quality = 0) const; #if !USE(CG) AffineTransform baseTransform() const { return AffineTransform(); } void transformColorSpace(ColorSpace srcColorSpace, ColorSpace dstColorSpace); void platformTransformColorSpace(const Vector&); #else AffineTransform baseTransform() const { return AffineTransform(1, 0, 0, -1, 0, m_size.height()); } #endif private: void clip(GraphicsContext*, const FloatRect&) const; // The draw method draws the contents of the buffer without copying it. void draw(GraphicsContext*, ColorSpace styleColorSpace, const FloatRect& destRect, const FloatRect& srcRect = FloatRect(0, 0, -1, -1), CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false); void drawPattern(GraphicsContext*, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator, const FloatRect& destRect); friend class GraphicsContext; friend class GeneratedImage; private: ImageBufferData m_data; IntSize m_size; bool m_accelerateRendering; OwnPtr m_context; #if !USE(CG) Vector m_linearRgbLUT; Vector m_deviceRgbLUT; #endif // This constructor will place its success into the given out-variable // so that create() knows when it should return failure. ImageBuffer(const IntSize&, ColorSpace colorSpace, RenderingMode renderingMode, bool& success); }; #if USE(CG) || USE(SKIA) || PLATFORM(ANDROID) String ImageDataToDataURL(const ImageData& input, const String& mimeType, const double* quality); #endif } // namespace WebCore #endif // ImageBuffer_h