/* * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef IntRect_h #define IntRect_h #include "IntPoint.h" #include #if USE(CG) || USE(SKIA_ON_MAC_CHROME) typedef struct CGRect CGRect; #endif #if PLATFORM(MAC) || (PLATFORM(CHROMIUM) && OS(DARWIN)) #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES typedef struct CGRect NSRect; #else typedef struct _NSRect NSRect; #endif #endif #if PLATFORM(WIN) typedef struct tagRECT RECT; #elif PLATFORM(QT) QT_BEGIN_NAMESPACE class QRect; QT_END_NAMESPACE #elif PLATFORM(GTK) #ifdef GTK_API_VERSION_2 typedef struct _GdkRectangle GdkRectangle; #else typedef struct _cairo_rectangle_int cairo_rectangle_int_t; typedef cairo_rectangle_int_t GdkRectangle; #endif #elif PLATFORM(HAIKU) class BRect; #elif PLATFORM(EFL) typedef struct _Eina_Rectangle Eina_Rectangle; #endif #if PLATFORM(WX) class wxRect; #endif #if USE(SKIA) struct SkRect; struct SkIRect; #endif namespace WebCore { class FloatRect; class IntRect { public: IntRect() { } IntRect(const IntPoint& location, const IntSize& size) : m_location(location), m_size(size) { } IntRect(int x, int y, int width, int height) : m_location(IntPoint(x, y)), m_size(IntSize(width, height)) { } explicit IntRect(const FloatRect& rect); // don't do this implicitly since it's lossy IntPoint location() const { return m_location; } IntSize size() const { return m_size; } void setLocation(const IntPoint& location) { m_location = location; } void setSize(const IntSize& size) { m_size = size; } int x() const { return m_location.x(); } int y() const { return m_location.y(); } int maxX() const { return x() + width(); } int maxY() const { return y() + height(); } int width() const { return m_size.width(); } int height() const { return m_size.height(); } void setX(int x) { m_location.setX(x); } void setY(int y) { m_location.setY(y); } void setWidth(int width) { m_size.setWidth(width); } void setHeight(int height) { m_size.setHeight(height); } bool isEmpty() const { return m_size.isEmpty(); } // NOTE: The result is rounded to integer values, and thus may be not the exact // center point. IntPoint center() const { return IntPoint(x() + width() / 2, y() + height() / 2); } void move(const IntSize& s) { m_location += s; } void move(int dx, int dy) { m_location.move(dx, dy); } void shiftXEdgeTo(int edge) { int delta = edge - x(); setX(edge); setWidth(std::max(0, width() - delta)); } void shiftMaxXEdgeTo(int edge) { int delta = edge - maxX(); setWidth(std::max(0, width() + delta)); } void shiftYEdgeTo(int edge) { int delta = edge - y(); setY(edge); setHeight(std::max(0, height() - delta)); } void shiftMaxYEdgeTo(int edge) { int delta = edge - maxY(); setHeight(std::max(0, height() + delta)); } IntPoint minXMinYCorner() const { return m_location; } // typically topLeft IntPoint maxXMinYCorner() const { return IntPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight IntPoint minXMaxYCorner() const { return IntPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft IntPoint maxXMaxYCorner() const { return IntPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight bool intersects(const IntRect&) const; bool contains(const IntRect&) const; // This checks to see if the rect contains x,y in the traditional sense. // Equivalent to checking if the rect contains a 1x1 rect below and to the right of (px,py). bool contains(int px, int py) const { return px >= x() && px < maxX() && py >= y() && py < maxY(); } bool contains(const IntPoint& point) const { return contains(point.x(), point.y()); } void intersect(const IntRect&); void unite(const IntRect&); void uniteIfNonZero(const IntRect&); void inflateX(int dx) { m_location.setX(m_location.x() - dx); m_size.setWidth(m_size.width() + dx + dx); } void inflateY(int dy) { m_location.setY(m_location.y() - dy); m_size.setHeight(m_size.height() + dy + dy); } void inflate(int d) { inflateX(d); inflateY(d); } void scale(float s); IntRect transposedRect() const { return IntRect(m_location.transposedPoint(), m_size.transposedSize()); } #if PLATFORM(WX) IntRect(const wxRect&); operator wxRect() const; #endif #if PLATFORM(WIN) IntRect(const RECT&); operator RECT() const; #elif PLATFORM(QT) IntRect(const QRect&); operator QRect() const; #elif PLATFORM(GTK) IntRect(const GdkRectangle&); operator GdkRectangle() const; #elif PLATFORM(HAIKU) explicit IntRect(const BRect&); operator BRect() const; #elif PLATFORM(EFL) explicit IntRect(const Eina_Rectangle&); operator Eina_Rectangle() const; #endif #if USE(CG) || USE(SKIA_ON_MAC_CHROME) operator CGRect() const; #endif #if USE(SKIA) IntRect(const SkIRect&); operator SkRect() const; operator SkIRect() const; #endif #if (PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)) \ || (PLATFORM(CHROMIUM) && OS(DARWIN)) operator NSRect() const; #endif private: IntPoint m_location; IntSize m_size; }; inline IntRect intersection(const IntRect& a, const IntRect& b) { IntRect c = a; c.intersect(b); return c; } inline IntRect unionRect(const IntRect& a, const IntRect& b) { IntRect c = a; c.unite(b); return c; } IntRect unionRect(const Vector&); inline bool operator==(const IntRect& a, const IntRect& b) { return a.location() == b.location() && a.size() == b.size(); } inline bool operator!=(const IntRect& a, const IntRect& b) { return a.location() != b.location() || a.size() != b.size(); } #if USE(CG) || USE(SKIA_ON_MAC_CHROME) IntRect enclosingIntRect(const CGRect&); #endif #if (PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)) \ || (PLATFORM(CHROMIUM) && OS(DARWIN)) IntRect enclosingIntRect(const NSRect&); #endif } // namespace WebCore #endif // IntRect_h