/* * Copyright (C) 2003, 2006, 2008, 2011 Apple Inc. All rights reserved. * Copyright (C) 2008 Holger Hans Peter Freyther * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef WidthIterator_h #define WidthIterator_h #include #include namespace WebCore { class Font; class GlyphBuffer; class SimpleFontData; class TextRun; struct WidthIterator { WidthIterator(const Font*, const TextRun&, HashSet* fallbackFonts = 0, bool accountForGlyphBounds = false, bool forTextEmphasis = false); void advance(int to, GlyphBuffer* = 0); bool advanceOneCharacter(float& width, GlyphBuffer* = 0); float maxGlyphBoundingBoxY() const { ASSERT(m_accountForGlyphBounds); return m_maxGlyphBoundingBoxY; } float minGlyphBoundingBoxY() const { ASSERT(m_accountForGlyphBounds); return m_minGlyphBoundingBoxY; } float firstGlyphOverflow() const { ASSERT(m_accountForGlyphBounds); return m_firstGlyphOverflow; } float lastGlyphOverflow() const { ASSERT(m_accountForGlyphBounds); return m_lastGlyphOverflow; } const Font* m_font; const TextRun& m_run; int m_end; unsigned m_currentCharacter; float m_runWidthSoFar; float m_expansion; float m_expansionPerOpportunity; bool m_isAfterExpansion; private: UChar32 normalizeVoicingMarks(int currentCharacter); HashSet* m_fallbackFonts; bool m_accountForGlyphBounds; float m_maxGlyphBoundingBoxY; float m_minGlyphBoundingBoxY; float m_firstGlyphOverflow; float m_lastGlyphOverflow; bool m_forTextEmphasis; }; } #endif