/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "GLUtils.h" #if USE(ACCELERATED_COMPOSITING) #include "ShaderProgram.h" #include "TilesManager.h" #include #include #include #include #ifdef DEBUG #include #include #undef XLOG #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GLUtils", __VA_ARGS__) #else #undef XLOG #define XLOG(...) #endif // DEBUG struct ANativeWindowBuffer; namespace WebCore { using namespace android; ///////////////////////////////////////////////////////////////////////////////////////// // Matrix utilities ///////////////////////////////////////////////////////////////////////////////////////// void GLUtils::toGLMatrix(GLfloat* flattened, const TransformationMatrix& m) { flattened[0] = m.m11(); // scaleX flattened[1] = m.m12(); // skewY flattened[2] = m.m13(); flattened[3] = m.m14(); // persp0 flattened[4] = m.m21(); // skewX flattened[5] = m.m22(); // scaleY flattened[6] = m.m23(); flattened[7] = m.m24(); // persp1 flattened[8] = m.m31(); flattened[9] = m.m32(); flattened[10] = m.m33(); flattened[11] = m.m34(); flattened[12] = m.m41(); // transX flattened[13] = m.m42(); // transY flattened[14] = m.m43(); flattened[15] = m.m44(); // persp2 } void GLUtils::toSkMatrix(SkMatrix& matrix, const TransformationMatrix& m) { matrix[0] = m.m11(); // scaleX matrix[1] = m.m21(); // skewX matrix[2] = m.m41(); // transX matrix[3] = m.m12(); // skewY matrix[4] = m.m22(); // scaleY matrix[5] = m.m42(); // transY matrix[6] = m.m14(); // persp0 matrix[7] = m.m24(); // persp1 matrix[8] = m.m44(); // persp2 } void GLUtils::setOrthographicMatrix(TransformationMatrix& ortho, float left, float top, float right, float bottom, float nearZ, float farZ) { float deltaX = right - left; float deltaY = top - bottom; float deltaZ = farZ - nearZ; if (!deltaX || !deltaY || !deltaZ) return; ortho.setM11(2.0f / deltaX); ortho.setM41(-(right + left) / deltaX); ortho.setM22(2.0f / deltaY); ortho.setM42(-(top + bottom) / deltaY); ortho.setM33(-2.0f / deltaZ); ortho.setM43(-(nearZ + farZ) / deltaZ); } ///////////////////////////////////////////////////////////////////////////////////////// // GL & EGL error checks ///////////////////////////////////////////////////////////////////////////////////////// static void crashIfOOM(GLint errorCode) { const GLint OOM_ERROR_CODE = 0x505; if (errorCode == OOM_ERROR_CODE) { XLOG("Fatal OOM detected."); CRASH(); } } void GLUtils::checkEglError(const char* op, EGLBoolean returnVal) { if (returnVal != EGL_TRUE) { XLOG("EGL ERROR - %s() returned %d\n", op, returnVal); } for (EGLint error = eglGetError(); error != EGL_SUCCESS; error = eglGetError()) { XLOG("after %s() eglError (0x%x)\n", op, error); crashIfOOM(error); } } bool GLUtils::checkGlError(const char* op) { bool ret = false; for (GLint error = glGetError(); error; error = glGetError()) { XLOG("GL ERROR - after %s() glError (0x%x)\n", op, error); crashIfOOM(error); ret = true; } return ret; } bool GLUtils::checkGlErrorOn(void* p, const char* op) { bool ret = false; for (GLint error = glGetError(); error; error = glGetError()) { XLOG("GL ERROR on %x - after %s() glError (0x%x)\n", p, op, error); crashIfOOM(error); ret = true; } return ret; } void GLUtils::checkSurfaceTextureError(const char* functionName, int status) { if (status != NO_ERROR) { XLOG("ERROR at calling %s status is (%d)", functionName, status); } } ///////////////////////////////////////////////////////////////////////////////////////// // GL & EGL extension checks ///////////////////////////////////////////////////////////////////////////////////////// bool GLUtils::isEGLImageSupported() { const char* eglExtensions = eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS); const char* glExtensions = reinterpret_cast(glGetString(GL_EXTENSIONS)); return eglExtensions && glExtensions && strstr(eglExtensions, "EGL_KHR_image_base") && strstr(eglExtensions, "EGL_KHR_gl_texture_2D_image") && strstr(glExtensions, "GL_OES_EGL_image"); } bool GLUtils::isEGLFenceSyncSupported() { const char* eglExtensions = eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS); return eglExtensions && strstr(eglExtensions, "EGL_KHR_fence_sync"); } ///////////////////////////////////////////////////////////////////////////////////////// // Textures utilities ///////////////////////////////////////////////////////////////////////////////////////// static GLenum getInternalFormat(SkBitmap::Config config) { switch (config) { case SkBitmap::kA8_Config: return GL_ALPHA; case SkBitmap::kARGB_4444_Config: return GL_RGBA; case SkBitmap::kARGB_8888_Config: return GL_RGBA; case SkBitmap::kRGB_565_Config: return GL_RGB; default: return -1; } } static GLenum getType(SkBitmap::Config config) { switch (config) { case SkBitmap::kA8_Config: return GL_UNSIGNED_BYTE; case SkBitmap::kARGB_4444_Config: return GL_UNSIGNED_SHORT_4_4_4_4; case SkBitmap::kARGB_8888_Config: return GL_UNSIGNED_BYTE; case SkBitmap::kIndex8_Config: return -1; // No type for compressed data. case SkBitmap::kRGB_565_Config: return GL_UNSIGNED_SHORT_5_6_5; default: return -1; } } static EGLConfig defaultPbufferConfig(EGLDisplay display) { EGLConfig config; EGLint numConfigs; static const EGLint configAttribs[] = { EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; eglChooseConfig(display, configAttribs, &config, 1, &numConfigs); GLUtils::checkEglError("eglPbufferConfig"); if (numConfigs != 1) LOGI("eglPbufferConfig failed (%d)\n", numConfigs); return config; } static EGLSurface createPbufferSurface(EGLDisplay display, const EGLConfig& config, EGLint* errorCode) { const EGLint attribList[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; EGLSurface surface = eglCreatePbufferSurface(display, config, attribList); if (errorCode) *errorCode = eglGetError(); else GLUtils::checkEglError("eglCreatePbufferSurface"); if (surface == EGL_NO_SURFACE) return EGL_NO_SURFACE; return surface; } EGLContext GLUtils::createBackgroundContext(EGLContext sharedContext) { checkEglError(""); EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkEglError("eglGetDisplay"); if (display == EGL_NO_DISPLAY) { XLOG("eglGetDisplay returned EGL_NO_DISPLAY"); return EGL_NO_CONTEXT; } EGLint majorVersion; EGLint minorVersion; EGLBoolean returnValue = eglInitialize(display, &majorVersion, &minorVersion); checkEglError("eglInitialize", returnValue); if (returnValue != EGL_TRUE) { XLOG("eglInitialize failed\n"); return EGL_NO_CONTEXT; } EGLConfig config = defaultPbufferConfig(display); EGLSurface surface = createPbufferSurface(display, config, 0); EGLint surfaceConfigId; EGLBoolean success = eglGetConfigAttrib(display, config, EGL_CONFIG_ID, &surfaceConfigId); EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; EGLContext context = eglCreateContext(display, config, sharedContext, contextAttribs); checkEglError("eglCreateContext"); if (context == EGL_NO_CONTEXT) { XLOG("eglCreateContext failed\n"); return EGL_NO_CONTEXT; } returnValue = eglMakeCurrent(display, surface, surface, context); checkEglError("eglMakeCurrent", returnValue); if (returnValue != EGL_TRUE) { XLOG("eglMakeCurrent failed\n"); return EGL_NO_CONTEXT; } return context; } void GLUtils::deleteTexture(GLuint* texture) { glDeleteTextures(1, texture); GLUtils::checkGlError("glDeleteTexture"); *texture = 0; } GLuint GLUtils::createSampleColorTexture(int r, int g, int b) { GLuint texture; glGenTextures(1, &texture); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); GLubyte pixels[4 *3] = { r, g, b, r, g, b, r, g, b, r, g, b }; glBindTexture(GL_TEXTURE_2D, texture); GLUtils::checkGlError("glBindTexture"); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); GLUtils::checkGlError("glTexImage2D"); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); return texture; } GLuint GLUtils::createSampleTexture() { GLuint texture; glGenTextures(1, &texture); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); GLubyte pixels[4 *3] = { 255, 0, 0, 0, 255, 0, 0, 0, 255, 255, 255, 0 }; glBindTexture(GL_TEXTURE_2D, texture); GLUtils::checkGlError("glBindTexture"); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); GLUtils::checkGlError("glTexImage2D"); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); return texture; } GLuint GLUtils::createBaseTileGLTexture(int width, int height) { GLuint texture; glGenTextures(1, &texture); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); GLubyte* pixels = 0; #ifdef DEBUG int length = width * height * 4; pixels = new GLubyte[length]; for (int i = 0; i < length; i++) pixels[i] = i % 256; #endif glBindTexture(GL_TEXTURE_2D, texture); GLUtils::checkGlError("glBindTexture"); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); GLUtils::checkGlError("glTexImage2D"); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); return texture; } void GLUtils::paintTextureWithBitmap(const TileRenderInfo* renderInfo, const SkBitmap& bitmap) { if (!renderInfo) return; const int x = renderInfo->invalRect->fLeft; const int y = renderInfo->invalRect->fTop; const SkSize& requiredSize = renderInfo->tileSize; TextureInfo* textureInfo = renderInfo->textureInfo; SharedTextureMode mode = textureInfo->getSharedTextureMode(); if (requiredSize.equals(textureInfo->m_width, textureInfo->m_height)) { if (mode == EglImageMode) GLUtils::updateTextureWithBitmap(textureInfo->m_textureId, x, y, bitmap); else if (mode == SurfaceTextureMode) #if DEPRECATED_SURFACE_TEXTURE_MODE GLUtils::updateSurfaceTextureWithBitmap(renderInfo, x, y, bitmap); #else GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, x, y, bitmap); #endif } else { if (!requiredSize.equals(bitmap.width(), bitmap.height())) { XLOG("The bitmap size (%d,%d) does not equal the texture size (%d,%d)", bitmap.width(), bitmap.height(), requiredSize.width(), requiredSize.height()); } if (mode == EglImageMode) GLUtils::createTextureWithBitmap(textureInfo->m_textureId, bitmap); else if (mode == SurfaceTextureMode) #if DEPRECATED_SURFACE_TEXTURE_MODE GLUtils::createSurfaceTextureWithBitmap(renderInfo, bitmap); #else GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, 0, 0, bitmap); #endif textureInfo->m_width = bitmap.width(); textureInfo->m_height = bitmap.height(); textureInfo->m_internalFormat = GL_RGBA; } } #if DEPRECATED_SURFACE_TEXTURE_MODE void GLUtils::createSurfaceTextureWithBitmap(const TileRenderInfo* renderInfo, const SkBitmap& bitmap, GLint filter) { TextureInfo* texture = renderInfo->textureInfo; texture->m_width = bitmap.width(); texture->m_height = bitmap.height(); texture->m_internalFormat = GL_RGBA; sp surfaceTexture = texture->m_surfaceTexture; sp ANW = texture->m_ANW; int result; result = native_window_set_buffers_geometry(ANW.get(), texture->m_width, texture->m_height, HAL_PIXEL_FORMAT_RGBA_8888); checkSurfaceTextureError("native_window_set_buffers_geometry", result); result = native_window_set_usage(ANW.get(), GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); checkSurfaceTextureError("native_window_set_usage", result); updateSurfaceTextureWithBitmap(renderInfo, 0, 0, bitmap, filter); } void GLUtils::updateSurfaceTextureWithBitmap(const TileRenderInfo* renderInfo, int x, int y, const SkBitmap& bitmap, GLint filter) { TextureInfo* texture = renderInfo->textureInfo; sp surfaceTexture = texture->m_surfaceTexture; sp ANW = texture->m_ANW; ANativeWindowBuffer* anb; int status = ANW->dequeueBuffer(ANW.get(), &anb); checkSurfaceTextureError("dequeueBuffer", status); if (status != NO_ERROR) { // FIXME: add proper error handling! native_window_set_buffer_count(ANW.get(), 3); return; } sp buf(new android::GraphicBuffer(anb, false)); status |= ANW->lockBuffer(ANW.get(), buf->getNativeBuffer()); checkSurfaceTextureError("lockBuffer", status); // Fill the buffer with the content of the bitmap uint8_t* img = 0; status |= buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); checkSurfaceTextureError("lock", status); if (status == NO_ERROR) { int row, col; int bpp = 4; // Now only deal with RGBA8888 format. bitmap.lockPixels(); uint8_t* bitmapOrigin = static_cast(bitmap.getPixels()); // Copied line by line since we need to handle the offsets and stride. for (row = 0 ; row < bitmap.height(); row ++) { uint8_t* dst = &(img[(buf->getStride() * (row + x) + y) * bpp]); uint8_t* src = &(bitmapOrigin[bitmap.width() * row * bpp]); memcpy(dst, src, bpp * bitmap.width()); } bitmap.unlockPixels(); } buf->unlock(); status = ANW->queueBuffer(ANW.get(), buf->getNativeBuffer()); checkSurfaceTextureError("queueBuffer", status); } #endif void GLUtils::updateSharedSurfaceTextureWithBitmap(const TileRenderInfo* renderInfo, int x, int y, const SkBitmap& bitmap) { if (!renderInfo || !renderInfo->textureInfo || !renderInfo->baseTile) return; TilesManager::instance()->transferQueue()->updateQueueWithBitmap(renderInfo, x, y, bitmap); } void GLUtils::createTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, GLint filter) { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glBindTexture(GL_TEXTURE_2D, texture); GLUtils::checkGlError("glBindTexture"); SkBitmap::Config config = bitmap.getConfig(); int internalformat = getInternalFormat(config); int type = getType(config); bitmap.lockPixels(); glTexImage2D(GL_TEXTURE_2D, 0, internalformat, bitmap.width(), bitmap.height(), 0, internalformat, type, bitmap.getPixels()); bitmap.unlockPixels(); if (GLUtils::checkGlError("glTexImage2D")) { XLOG("GL ERROR: glTexImage2D parameters are : bitmap.width() %d, bitmap.height() %d," " internalformat 0x%x, type 0x%x, bitmap.getPixels() %p", bitmap.width(), bitmap.height(), internalformat, type, bitmap.getPixels()); } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); // The following is a workaround -- remove when EGLImage texture upload is fixed. GLuint fboID; glGenFramebuffers(1, &fboID); glBindFramebuffer(GL_FRAMEBUFFER, fboID); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); glCheckFramebufferStatus(GL_FRAMEBUFFER); // should return GL_FRAMEBUFFER_COMPLETE glBindFramebuffer(GL_FRAMEBUFFER, 0); // rebind the standard FBO glDeleteFramebuffers(1, &fboID); } void GLUtils::updateTextureWithBitmap(GLuint texture, int x, int y, const SkBitmap& bitmap, GLint filter) { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glBindTexture(GL_TEXTURE_2D, texture); GLUtils::checkGlError("glBindTexture"); SkBitmap::Config config = bitmap.getConfig(); int internalformat = getInternalFormat(config); int type = getType(config); bitmap.lockPixels(); glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, bitmap.width(), bitmap.height(), internalformat, type, bitmap.getPixels()); bitmap.unlockPixels(); if (GLUtils::checkGlError("glTexSubImage2D")) { XLOG("GL ERROR: glTexSubImage2D parameters are : bitmap.width() %d, bitmap.height() %d," " x %d, y %d, internalformat 0x%x, type 0x%x, bitmap.getPixels() %p", bitmap.width(), bitmap.height(), x, y, internalformat, type, bitmap.getPixels()); } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); } void GLUtils::createEGLImageFromTexture(GLuint texture, EGLImageKHR* image) { EGLClientBuffer buffer = reinterpret_cast(texture); static const EGLint attr[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE }; *image = eglCreateImageKHR(eglGetCurrentDisplay(), eglGetCurrentContext(), EGL_GL_TEXTURE_2D_KHR, buffer, attr); GLUtils::checkEglError("eglCreateImage", (*image != EGL_NO_IMAGE_KHR)); } void GLUtils::createTextureFromEGLImage(GLuint texture, EGLImageKHR image, GLint filter) { glBindTexture(GL_TEXTURE_2D, texture); GLUtils::checkGlError("glBindTexture"); glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); } } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING)