/* * Copyright 2011, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "GaneshRenderer.h" #if USE(ACCELERATED_COMPOSITING) #include "GaneshContext.h" #include "SkCanvas.h" #include "SkGpuDevice.h" #include "TilesManager.h" #ifdef DEBUG #include #include #include #undef XLOG #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GaneshRenderer", __VA_ARGS__) #else #undef XLOG #define XLOG(...) #endif // DEBUG namespace WebCore { static const String TAG_CREATE_FBO = "create_fbo"; static const String TAG_DRAW_PICTURE = "draw_picture"; static const String TAG_UPDATE_TEXTURE = "update_texture"; #define TAG_COUNT 3 static const String TAGS[] = { TAG_CREATE_FBO, TAG_DRAW_PICTURE, TAG_UPDATE_TEXTURE, }; GaneshRenderer::GaneshRenderer() : BaseRenderer(BaseRenderer::Ganesh) { #ifdef DEBUG_COUNT ClassTracker::instance()->increment("GaneshRenderer"); #endif } GaneshRenderer::~GaneshRenderer() { #ifdef DEBUG_COUNT ClassTracker::instance()->decrement("GaneshRenderer"); #endif } void GaneshRenderer::setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* canvas) { if (renderInfo.measurePerf) m_perfMon.start(TAG_CREATE_FBO); GaneshContext* ganesh = GaneshContext::instance(); TransferQueue* tileQueue = TilesManager::instance()->transferQueue(); tileQueue->lockQueue(); bool ready = tileQueue->readyForUpdate(); if (!ready) { XLOG("!ready"); tileQueue->unlockQueue(); return; } SkDevice* device = NULL; if (renderInfo.tileSize.width() == TilesManager::tileWidth() && renderInfo.tileSize.height() == TilesManager::tileHeight()) { device = ganesh->getDeviceForBaseTile(renderInfo); } else { // TODO support arbitrary sizes for layers XLOG("ERROR: expected (%d,%d) actual (%d,%d)", TilesManager::tileWidth(), TilesManager::tileHeight(), renderInfo.tileSize.width(), renderInfo.tileSize.height()); } if (renderInfo.measurePerf) { m_perfMon.stop(TAG_CREATE_FBO); m_perfMon.start(TAG_DRAW_PICTURE); } // set the GPU device to the canvas canvas->setDevice(device); canvas->setDeviceFactory(device->getDeviceFactory()); } void GaneshRenderer::setupPartialInval(const TileRenderInfo& renderInfo, SkCanvas* canvas) { // set the clip to our invalRect SkRect clipRect = SkRect::MakeLTRB(renderInfo.invalRect->fLeft, renderInfo.invalRect->fTop, renderInfo.invalRect->fRight, renderInfo.invalRect->fBottom); canvas->clipRect(clipRect); } void GaneshRenderer::renderingComplete(const TileRenderInfo& renderInfo, SkCanvas* canvas) { if (renderInfo.measurePerf) { m_perfMon.stop(TAG_DRAW_PICTURE); m_perfMon.start(TAG_UPDATE_TEXTURE); } XLOG("rendered to tile (%d,%d)", renderInfo.x, renderInfo.y); GaneshContext::instance()->flush(); // In SurfaceTextureMode we must call swapBuffers to unlock and post the // tile's ANativeWindow (i.e. SurfaceTexture) buffer TransferQueue* tileQueue = TilesManager::instance()->transferQueue(); eglSwapBuffers(eglGetCurrentDisplay(), tileQueue->m_eglSurface); tileQueue->addItemInTransferQueue(&renderInfo, GpuUpload, 0); tileQueue->unlockQueue(); if (renderInfo.measurePerf) m_perfMon.stop(TAG_UPDATE_TEXTURE); } const String* GaneshRenderer::getPerformanceTags(int& tagCount) { tagCount = TAG_COUNT; return TAGS; } } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING)