/* * Copyright 2012, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LayerGroup_h #define LayerGroup_h #include "TilePainter.h" #include "Vector.h" class SkCanvas; class SkRegion; namespace WebCore { class BaseTile; class DualTiledTexture; class TexturesResult; class LayerAndroid; class LayerGroup : public TilePainter { public: LayerGroup(); virtual ~LayerGroup(); void initializeGroup(LayerAndroid* newLayer, const SkRegion& newLayerInval, LayerAndroid* oldLayer); void addLayer(LayerAndroid* layer); void prepareGL(bool layerTilesDisabled); bool drawGL(bool layerTilesDisabled); void swapTiles(); bool isReady(); IntRect computePrepareArea(); void computeTexturesAmount(TexturesResult* result); // TilePainter methods virtual bool paint(BaseTile* tile, SkCanvas* canvas, unsigned int* pictureUsed); virtual const TransformationMatrix* transform(); virtual float opacity(); private: bool m_hasText; DualTiledTexture* m_dualTiledTexture; Vector m_layers; }; } // namespace WebCore #endif //#define LayerGroup_h