/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LayerTexture_h #define LayerTexture_h #include "BackedDoubleBufferedTexture.h" #include "ClassTracker.h" #include "IntRect.h" namespace WebCore { class LayerTexture : public BackedDoubleBufferedTexture { public: LayerTexture(uint32_t w, uint32_t h, SkBitmap::Config config = SkBitmap::kARGB_8888_Config) : BackedDoubleBufferedTexture(w, h, 0, config) , m_layerId(0) , m_scale(1) , m_ready(false) { #ifdef DEBUG_COUNT ClassTracker::instance()->increment("LayerTexture"); #endif } virtual ~LayerTexture() { #ifdef DEBUG_COUNT ClassTracker::instance()->decrement("LayerTexture"); #endif }; void setTextureInfoFor(LayerAndroid* layer); bool readyFor(LayerAndroid* layer); void setRect(const IntRect& r) { m_rect = r; } IntRect& rect() { return m_rect; } int id() { return m_layerId; } float scale() { return m_scale; } void setId(int id) { m_layerId = id; } void setScale(float scale) { m_scale = scale; } bool ready() { return m_ready; } unsigned int pictureUsed(); private: IntRect m_rect; int m_layerId; float m_scale; bool m_ready; }; } // namespace WebCore #endif // LayerTexture_h