/* * Copyright 2006, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Node.h" #include "PlatformGraphicsContext.h" #include "SkCanvas.h" namespace WebCore { PlatformGraphicsContext::PlatformGraphicsContext(SkCanvas* canvas, WTF::Vector* buttons) : mCanvas(canvas), m_deleteCanvas(false), m_buttons(buttons) { } PlatformGraphicsContext::PlatformGraphicsContext() : mCanvas(new SkCanvas), m_deleteCanvas(true), m_buttons(0) { } PlatformGraphicsContext::~PlatformGraphicsContext() { if (m_deleteCanvas) { // printf("-------------------- deleting offscreen canvas\n"); delete mCanvas; } } void PlatformGraphicsContext::storeButtonInfo(Node* node, const IntRect& r) { if (m_buttons == NULL) return; // Check to see if we already have a Container for this node. If so, update // it with the new rectangle and make the new recording canvas reference // its picture. Container* end = m_buttons->end(); for (Container* ptr = m_buttons->begin(); ptr != end; ptr++) { if (ptr->matches(node)) { mCanvas->drawPicture(*(ptr->picture())); ptr->setRect(r); return; } } // We did not have a Container representing this node, so create a new one. Container container(node, r); // Place a reference to our subpicture in the Picture. mCanvas->drawPicture(*(container.picture())); // Keep track of the information about the button. m_buttons->append(container); } } // WebCore